tbftss/src
Steve bedf2fe74d Get camera coords before drawing, to prevent jerky player. 2015-11-01 13:34:20 +00:00
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battle Get camera coords before drawing, to prevent jerky player. 2015-11-01 13:34:20 +00:00
draw Initial check in to GitHub. 2015-10-20 12:51:49 +01:00
galaxy Limit number of fighters that can appear in battle at once, during an epic battle. Add remaining fighters as room on field becomes available. 2015-11-01 09:25:10 +00:00
game Implemented camera, to aid fighter switching. Added prompts for switching fighters, when current one is destroyed. 2015-10-31 23:09:43 +00:00
json Start of waypoints. 2015-10-26 17:27:43 +00:00
system Make missiles more powerful. Save name of last mission star system. 2015-10-30 07:22:49 +00:00
test Allow disabled fighters to be destroyed. Added more challenges and stats. 2015-10-24 16:00:06 +01:00
defs.h Define MAX_TARGET_RANGE. 2015-11-01 10:46:24 +00:00
main.c Improved stats processing. Added pages to stats screen. 2015-10-25 00:01:46 +01:00
main.h Removed Fighter struct and replaced with Entity. 2015-10-26 19:16:12 +00:00
structs.h Added defName to entity, to allow printing of definition name of the entity. 2015-11-01 12:29:32 +00:00