tbftss/src/system/dev.c

83 lines
2.2 KiB
C

/*
Copyright (C) 2015-2019 Parallel Realities
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "dev.h"
void doDevKeys(void)
{
if (dev.debug)
{
if (app.keyboard[SDL_SCANCODE_1])
{
dev.playerImmortal = !dev.playerImmortal;
app.keyboard[SDL_SCANCODE_1] = 0;
printf("DEBUG: dev.playerImmortal=%d\n", dev.playerImmortal);
}
if (app.keyboard[SDL_SCANCODE_2])
{
dev.playerUnlimitedMissiles = !dev.playerUnlimitedMissiles;
app.keyboard[SDL_SCANCODE_2] = 0;
printf("DEBUG: dev.playerUnlimitedMissiles=%d\n", dev.playerUnlimitedMissiles);
}
if (app.keyboard[SDL_SCANCODE_3])
{
dev.noAIWeapons = !dev.noAIWeapons;
app.keyboard[SDL_SCANCODE_3] = 0;
printf("DEBUG: dev.noAIWeapons=%d\n", dev.noAIWeapons);
}
if (app.keyboard[SDL_SCANCODE_4])
{
dev.noEntityActions = !dev.noEntityActions;
app.keyboard[SDL_SCANCODE_4] = 0;
printf("DEBUG: dev.noEntityActions=%d\n", dev.noEntityActions);
}
if (app.keyboard[SDL_SCANCODE_5])
{
dev.allImmortal = !dev.allImmortal;
app.keyboard[SDL_SCANCODE_5] = 0;
printf("DEBUG: dev.allImmortal=%d\n", dev.allImmortal);
}
if (app.keyboard[SDL_SCANCODE_6])
{
completeMission();
battle.missionFinishedTimer = -FPS;
}
if (app.keyboard[SDL_SCANCODE_9])
{
dev.showFPS = !dev.showFPS;
app.keyboard[SDL_SCANCODE_9] = 0;
printf("DEBUG: dev.showFPS=%d\n", dev.showFPS);
}
if (app.keyboard[SDL_SCANCODE_0])
{
dev.takeScreenshots = !dev.takeScreenshots;
app.keyboard[SDL_SCANCODE_0] = 0;
printf("DEBUG: dev.takeScreenshots=%d\n", dev.takeScreenshots);
}
}
}