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ai.c
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Bug fix for wandering ships.
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2015-12-30 18:44:48 +00:00 |
ai.h
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Added debug keys.
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2015-12-18 10:12:37 +00:00 |
battle.c
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Now drawing stars after planet. Increased size of brightest stars by one pixel.
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2016-02-14 11:08:03 +00:00 |
battle.h
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Added Locations for use with mission scripting.
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2015-12-22 12:42:04 +00:00 |
bullets.c
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Renamed "textureName" to simply "texture".
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2016-02-13 14:31:45 +00:00 |
bullets.h
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Use float for draw angle, instead of int.
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2015-12-17 23:14:25 +00:00 |
capitalShips.c
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When activating a captial ship, also activate its components.
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2015-12-30 18:43:47 +00:00 |
capitalShips.h
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Generate cap ship component names from parent name.
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2015-12-18 12:02:45 +00:00 |
challenges.c
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Added new stats.
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2015-11-17 07:23:50 +00:00 |
challenges.h
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Created common.h to aid with cross compiling.
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2015-12-05 08:15:58 +00:00 |
debris.c
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Scatter debris more quickly.
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2015-12-13 17:55:10 +00:00 |
debris.h
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Use float for draw angle, instead of int.
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2015-12-17 23:14:25 +00:00 |
effects.c
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Fixed ECM halo effect.
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2016-02-15 15:23:51 +00:00 |
effects.h
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Created common.h to aid with cross compiling.
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2015-12-05 08:15:58 +00:00 |
entities.c
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Added disabled pulse effect to entities.
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2016-02-14 16:34:11 +00:00 |
entities.h
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Added disabled pulse effect to entities.
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2016-02-14 16:34:11 +00:00 |
extractionPoint.c
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Added jump effects (sound and graphics).
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2016-02-14 18:13:15 +00:00 |
extractionPoint.h
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Added jump effects (sound and graphics).
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2016-02-14 18:13:15 +00:00 |
fighters.c
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Added ECM, mag bolt hit, and power down sounds.
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2016-02-20 14:19:59 +00:00 |
fighters.h
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Added debris.
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2015-12-13 14:50:54 +00:00 |
grid.c
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Clear entire grid at start of frame (removing individuals is buggy right now).
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2015-12-08 06:44:53 +00:00 |
grid.h
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Created common.h to aid with cross compiling.
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2015-12-05 08:15:58 +00:00 |
hud.c
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Added hud icons for armour, shield, ecm, and boost.
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2016-02-15 16:59:47 +00:00 |
hud.h
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Using arrow to indicate more weapons available on HUD.
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2015-12-28 13:44:57 +00:00 |
items.c
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Renamed "textureName" to simply "texture".
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2016-02-13 14:31:45 +00:00 |
items.h
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Created common.h to aid with cross compiling.
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2015-12-05 08:15:58 +00:00 |
locations.c
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Allowed locations to be activated by scripts. Added eliminate all objective type.
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2015-12-22 17:58:18 +00:00 |
locations.h
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Added Locations for use with mission scripting.
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2015-12-22 12:42:04 +00:00 |
messageBox.c
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Shorten time between message box displays.
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2015-12-30 18:43:20 +00:00 |
messageBox.h
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Set size of message box, based on amount of text.
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2015-12-06 15:03:44 +00:00 |
missionInfo.c
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Added "unwinnable" mission flag, to automatically continue the game when the player is defeated.
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2016-01-25 14:58:07 +00:00 |
missionInfo.h
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Created common.h to aid with cross compiling.
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2015-12-05 08:15:58 +00:00 |
objectives.c
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Replaced "Dummy" missions with manual complete flag.
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2016-01-25 15:09:14 +00:00 |
objectives.h
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Created common.h to aid with cross compiling.
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2015-12-05 08:15:58 +00:00 |
player.c
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Added ECM, mag bolt hit, and power down sounds.
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2016-02-20 14:19:59 +00:00 |
player.h
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Allow the player to select and fire rockets, when using a bomber.
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2015-12-23 16:25:25 +00:00 |
radar.c
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Decreased warning range for battle area bounds.
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2015-12-20 14:32:21 +00:00 |
radar.h
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Use float for draw angle, instead of int.
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2015-12-17 23:14:25 +00:00 |
rope.c
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Further capital ship code updates. Added long range fire flag for cannons.
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2015-12-08 22:42:31 +00:00 |
rope.h
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Created common.h to aid with cross compiling.
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2015-12-05 08:15:58 +00:00 |
script.c
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Allowed locations to be activated by scripts. Added eliminate all objective type.
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2015-12-22 17:58:18 +00:00 |
script.h
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Allowed locations to be activated by scripts. Added eliminate all objective type.
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2015-12-22 17:58:18 +00:00 |
starfield.c
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Now drawing stars after planet. Increased size of brightest stars by one pixel.
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2016-02-14 11:08:03 +00:00 |
starfield.h
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Created common.h to aid with cross compiling.
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2015-12-05 08:15:58 +00:00 |
waypoints.c
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EF_STATIC now means entity will never move (not even rotate).
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2015-12-10 11:46:57 +00:00 |
waypoints.h
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Created common.h to aid with cross compiling.
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2015-12-05 08:15:58 +00:00 |