2018-01-21 10:31:38 +01:00
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/*
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Copyright (C) 2018 Parallel Realities
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "title.h"
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static void logic(void);
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static void draw(void);
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2018-03-19 09:08:29 +01:00
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static int getRecentSave(void);
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2018-03-19 23:51:37 +01:00
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static void populateSaveSlotWidgets(void);
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static void doNewGame(void);
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static void doLoadGame(void);
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static void doContinueGame(void);
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static void doOptions(void);
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static void doCredits(void);
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static void doQuit(void);
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static void doSaveSlot(void);
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static void doLoadCancel(void);
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static void doOK(void);
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static void doCancel(void);
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2018-03-21 08:26:11 +01:00
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void returnToTitle(void);
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2018-03-19 09:08:29 +01:00
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static Texture *atlasTexture;
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static Atlas *title;
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static int recentSaveSlot;
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2018-03-19 23:51:37 +01:00
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static int saveAction;
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static Widget *startNewGame;
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2018-03-19 23:51:37 +01:00
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static Widget *load;
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2018-03-19 09:08:29 +01:00
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static Widget *continueGame;
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static Widget *options;
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static Widget *credits;
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static Widget *quit;
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2018-03-19 23:51:37 +01:00
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static Widget *save[MAX_SAVE_SLOTS];
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static Widget *loadCancel;
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static Widget *ok;
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static Widget *cancel;
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2018-03-20 09:20:56 +01:00
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static float titleAlpha;
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2018-01-21 10:31:38 +01:00
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void initTitle(void)
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{
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2018-03-19 09:08:29 +01:00
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startSectionTransition();
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atlasTexture = getTexture("gfx/atlas/atlas.png");
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title = getImageFromAtlas("gfx/main/title.png");
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2018-03-20 08:29:05 +01:00
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startNewGame = getWidget("new", "title");
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startNewGame->action = &doNewGame;
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2018-03-19 23:51:37 +01:00
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load = getWidget("load", "title");
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load->action = &doLoadGame;
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2018-03-19 09:08:29 +01:00
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continueGame = getWidget("continue", "title");
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2018-03-19 23:51:37 +01:00
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continueGame->action = &doContinueGame;
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2018-03-19 09:08:29 +01:00
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options = getWidget("options", "title");
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2018-03-19 23:51:37 +01:00
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options->action = &doOptions;
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2018-03-19 09:08:29 +01:00
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credits = getWidget("credits", "title");
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2018-03-19 23:51:37 +01:00
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credits->action = &doCredits;
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quit = getWidget("exit", "title");
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2018-03-19 23:51:37 +01:00
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quit->action = &doQuit;
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populateSaveSlotWidgets();
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loadCancel = getWidget("cancel", "load");
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loadCancel->action = doLoadCancel;
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2018-03-20 09:20:56 +01:00
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ok = getWidget("ok", "delete");
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2018-03-19 23:51:37 +01:00
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ok->action = doOK;
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2018-03-20 09:20:56 +01:00
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cancel = getWidget("cancel", "delete");
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2018-03-19 23:51:37 +01:00
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cancel->action = doCancel;
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2018-03-20 09:20:56 +01:00
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titleAlpha = 0;
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2018-03-19 09:08:29 +01:00
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recentSaveSlot = getRecentSave();
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showWidgetGroup("title");
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if (recentSaveSlot != -1)
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{
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setSelectedWidget("continue", "title");
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}
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else
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{
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load->disabled = 1;
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2018-03-19 09:08:29 +01:00
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continueGame->disabled = 1;
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}
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2018-04-21 10:40:38 +02:00
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saveAction = SA_NONE;
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2018-01-21 10:31:38 +01:00
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app.delegate.logic = &logic;
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app.delegate.draw = &draw;
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2018-03-19 09:08:29 +01:00
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2018-03-20 09:20:56 +01:00
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loadMusic("music/Watching - DJ Sjors.ogg");
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playMusic(0);
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2018-03-19 09:08:29 +01:00
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endSectionTransition();
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2018-01-21 10:31:38 +01:00
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}
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static void logic(void)
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{
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doWidgets();
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if (titleAlpha < 255)
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{
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titleAlpha++;
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}
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2018-03-21 08:26:11 +01:00
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if (app.keyboard[SDL_SCANCODE_ESCAPE])
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{
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doLoadCancel();
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app.keyboard[SDL_SCANCODE_ESCAPE] = 0;
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}
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2018-01-21 10:31:38 +01:00
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}
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static void draw(void)
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{
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SDL_SetTextureAlphaMod(atlasTexture->texture, titleAlpha);
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blitRect(atlasTexture->texture, SCREEN_WIDTH / 2, 175, &title->rect, 1);
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SDL_SetTextureAlphaMod(atlasTexture->texture, 255);
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2018-03-19 23:51:37 +01:00
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drawText(10, SCREEN_HEIGHT - 30, 16, TA_LEFT, colors.white, "Copyright 2014, 2018 Parallel Realities");
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drawText(SCREEN_WIDTH - 10, SCREEN_HEIGHT - 30, 16, TA_RIGHT, colors.white, "Version %.2f.%d", VERSION, REVISION);
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drawWidgets();
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2018-03-21 08:26:11 +01:00
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if (saveAction == SA_NEW)
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{
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2018-04-01 18:41:45 +02:00
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drawText(SCREEN_WIDTH / 2, 275, 24, TA_CENTER, colors.white, app.strings[ST_CHOOSE_SAVE]);
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2018-03-21 08:26:11 +01:00
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}
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else if (saveAction == SA_LOAD)
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{
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2018-04-01 18:41:45 +02:00
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drawText(SCREEN_WIDTH / 2, 275, 24, TA_CENTER, colors.white, app.strings[ST_LOAD]);
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2018-03-21 08:26:11 +01:00
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}
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else if (saveAction == SA_DELETE)
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{
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drawText(SCREEN_WIDTH / 2, 350, 24, TA_CENTER, colors.white, app.strings[ST_OVERWRITE_1]);
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drawText(SCREEN_WIDTH / 2, 400, 22, TA_CENTER, colors.white, app.strings[ST_OVERWRITE_2]);
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2018-03-20 09:20:56 +01:00
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}
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2018-03-19 09:08:29 +01:00
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}
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static int getRecentSave(void)
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{
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2018-04-21 11:10:58 +02:00
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char filename[MAX_PATH_LENGTH];
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int i, slot, curModTime, modTime;
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slot = -1;
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modTime = 0;
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for (i = 0 ; i < MAX_SAVE_SLOTS ; i++)
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{
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sprintf(filename, "%s/%d/game.json", app.saveDir, i);
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if (fileExists(filename))
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{
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curModTime = getFileModTime(filename);
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if (curModTime > modTime)
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{
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modTime = curModTime;
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slot = i;
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}
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}
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}
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return slot;
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2018-01-21 10:31:38 +01:00
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}
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2018-03-19 23:51:37 +01:00
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static void populateSaveSlotWidgets(void)
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{
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int i;
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2018-04-21 11:10:58 +02:00
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char name[MAX_NAME_LENGTH], filename[MAX_PATH_LENGTH];
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2018-03-19 23:51:37 +01:00
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for (i = 0 ; i < MAX_SAVE_SLOTS ; i++)
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{
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sprintf(name, "save%d", i);
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save[i] = getWidget(name, "saveSlot");
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sprintf(filename, "%s/%d/game.json", app.saveDir, i);
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if (fileExists(filename))
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{
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strcpy(save[i]->label, getSaveWidgetLabel(filename));
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save[i]->value[0] = 1;
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}
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else
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{
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strcpy(save[i]->label, "(empty)");
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save[i]->value[0] = 0;
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}
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save[i]->value[1] = i;
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save[i]->action = &doSaveSlot;
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}
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}
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static void doNewGame(void)
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{
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int i;
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2018-03-20 09:20:56 +01:00
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saveAction = SA_NEW;
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2018-03-19 23:51:37 +01:00
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2018-03-20 08:29:05 +01:00
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showWidgetGroup("saveSlot");
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for (i = 0 ; i < MAX_SAVE_SLOTS ; i++)
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{
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save[i]->disabled = 0;
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}
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loadCancel->visible = 1;
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2018-03-19 23:51:37 +01:00
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destroyGame();
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}
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static void doLoadGame(void)
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{
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2018-03-20 08:29:05 +01:00
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int i;
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2018-03-19 23:51:37 +01:00
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saveAction = SA_LOAD;
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showWidgetGroup("saveSlot");
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2018-03-20 08:29:05 +01:00
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for (i = 0 ; i < MAX_SAVE_SLOTS ; i++)
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{
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save[i]->disabled = save[i]->value[0] == 0;
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}
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2018-03-19 23:51:37 +01:00
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loadCancel->visible = 1;
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}
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static void doContinueGame(void)
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{
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stopMusic();
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2018-03-19 23:51:37 +01:00
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loadGame();
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2018-03-20 09:20:56 +01:00
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2018-03-19 23:51:37 +01:00
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initHub();
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2018-03-20 09:20:56 +01:00
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game.saveSlot = continueGame->value[1];
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2018-03-19 23:51:37 +01:00
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}
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static void doOptions(void)
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{
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2018-03-21 08:26:11 +01:00
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initOptions(returnToTitle);
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2018-03-19 23:51:37 +01:00
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}
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static void doCredits(void)
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{
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2018-03-21 08:26:11 +01:00
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initCredits(0);
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2018-03-19 23:51:37 +01:00
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}
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static void doQuit(void)
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{
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2018-03-20 09:20:56 +01:00
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stopMusic();
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2018-03-19 23:51:37 +01:00
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exit(1);
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}
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static void doSaveSlot(void)
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{
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Widget *w;
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w = getSelectedWidget();
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2018-03-20 09:20:56 +01:00
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game.saveSlot = w->value[1];
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2018-03-19 23:51:37 +01:00
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if (saveAction == SA_LOAD)
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{
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2018-03-20 09:20:56 +01:00
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stopMusic();
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2018-03-19 23:51:37 +01:00
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loadGame();
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initHub();
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}
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2018-03-20 09:20:56 +01:00
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else if (saveAction == SA_NEW)
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2018-03-19 23:51:37 +01:00
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{
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2018-03-20 09:20:56 +01:00
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if (!w->value[0])
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{
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doOK();
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}
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else
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{
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saveAction = SA_DELETE;
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showWidgetGroup("delete");
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setSelectedWidget("cancel", "delete");
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}
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2018-03-19 23:51:37 +01:00
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}
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}
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static void doLoadCancel(void)
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{
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showWidgetGroup("title");
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2018-03-21 08:26:11 +01:00
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saveAction = SA_NONE;
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2018-03-19 23:51:37 +01:00
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}
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static void doOK(void)
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{
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2018-03-20 09:20:56 +01:00
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int saveSlot;
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saveSlot = game.saveSlot;
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2018-03-21 19:25:29 +01:00
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deleteSaveSlot(saveSlot);
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2018-03-20 09:20:56 +01:00
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stopMusic();
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newGame();
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initHub();
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game.saveSlot = saveSlot;
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saveGame();
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2018-03-19 23:51:37 +01:00
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}
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static void doCancel(void)
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{
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2018-03-20 09:20:56 +01:00
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doNewGame();
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2018-03-19 23:51:37 +01:00
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}
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2018-03-20 08:29:05 +01:00
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2018-03-21 08:26:11 +01:00
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void returnToTitle(void)
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2018-03-20 08:29:05 +01:00
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{
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app.delegate.logic = &logic;
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app.delegate.draw = &draw;
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showWidgetGroup("title");
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}
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