Commit Graph

20 Commits

Author SHA1 Message Date
Steve 01448698ad Item to reset items that are stuck in walls are mission start. 2018-04-28 15:55:01 +01:00
Steve 66681c94bc Report too many keys and items separately. 2018-04-12 16:05:41 +01:00
Steve 73ace650e1 i18n updates. 2018-04-01 17:41:45 +01:00
Steve eb6e653837 Cell and heart saving bug fix. 2018-03-01 22:30:33 +00:00
Steve af4ce38296 Added directional audio. 2018-02-26 18:56:13 +00:00
Steve 501db4420b Use entity id to play sounds. 2018-02-25 17:29:44 +00:00
Steve 1ac2960932 Add keys to mission when starting. 2018-02-18 09:28:25 +00:00
Steve 69145189c9 Fixed key carrying message bug. 2018-02-14 07:12:47 +00:00
Steve ea323685c9 Stats updates. Start of trophy code. 2018-02-13 21:36:42 +00:00
Steve 34b97bcc27 Game saving updates. 2018-02-10 19:03:55 +00:00
Steve 0618c05b52 Store all items as items, rather than separating out keys. 2018-02-07 07:51:47 +00:00
Steve 220e3b99e9 Item handling updates. Keys should stack. 2018-02-06 22:27:02 +00:00
Steve 5bfea20534 Pick up and store items. 2018-02-04 08:11:42 +00:00
Steve 75b18c03f1 Added entity init() functions. 2018-02-01 07:50:37 +00:00
Steve cab6d3b205 Render entities. 2018-01-31 21:50:49 +00:00
Steve 0705225253 Load and save for some entities. 2018-01-30 22:47:40 +00:00
Steve 917753aefe Loading some entities. 2018-01-30 08:29:09 +00:00
Steve 21e50e51e7 Use sprite pointers, rather than ints. 2018-01-29 23:00:14 +00:00
Steve 8bd0244a33 Added i18n stuff. 2018-01-28 16:33:37 +00:00
Steve 0bbff1cb85 Moved entites directory out of world. 2018-01-28 09:40:43 +00:00