Steve
|
20404fd6eb
|
Init debris and flesh chunks.
|
2018-02-05 08:37:54 +00:00 |
Steve
|
d10356c42c
|
Added swapSelf() to handle current entity handling.
|
2018-02-05 08:37:07 +00:00 |
Steve
|
c3ca4a39e2
|
Checks for training, boss, and outpost missions.
|
2018-02-04 16:18:17 +00:00 |
Steve
|
800f26055f
|
Added particle effects.
|
2018-02-04 16:14:14 +00:00 |
Steve
|
113cc59ea6
|
Show health, power, and oxygen on HUD.
|
2018-02-04 15:37:19 +00:00 |
Steve
|
1b5c2f2584
|
v0.2
|
2018-02-04 12:28:14 +00:00 |
Steve
|
a84f261154
|
Only set entity size once. Test entity is dead before testing alive (race condition when adding to quadtree).
|
2018-02-04 12:01:55 +00:00 |
Steve
|
7e88125864
|
Default function for changeEnvironment.
|
2018-02-04 11:24:19 +00:00 |
Steve
|
c4346550cf
|
Only add to quadtree if alive.
|
2018-02-04 11:00:42 +00:00 |
Steve
|
78422382e2
|
Added default die() function.
|
2018-02-04 11:00:32 +00:00 |
Steve
|
1fbf7971b8
|
Moved bullets into entities/bullets.
|
2018-02-04 11:00:14 +00:00 |
Steve
|
7577482cc4
|
Iniital spriteFrame must be -1.
|
2018-02-04 09:56:53 +00:00 |
Steve
|
ac48179541
|
Use targetValue for objectives.
|
2018-02-04 09:56:37 +00:00 |
Steve
|
9841418d20
|
Weapon fixes.
|
2018-02-04 09:50:07 +00:00 |
Steve
|
827a825c2d
|
Jetpack / aqualung fix.
|
2018-02-04 08:20:49 +00:00 |
Steve
|
5bfea20534
|
Pick up and store items.
|
2018-02-04 08:11:42 +00:00 |
Steve
|
5588abc063
|
Show hud messages.
|
2018-02-04 07:50:54 +00:00 |
Steve
|
d3db893190
|
Moved nothing() to MIA.
|
2018-02-03 18:32:12 +00:00 |
Steve
|
3d2000e818
|
Always set entity size.
|
2018-02-03 18:31:55 +00:00 |
Steve
|
19f7afcf0e
|
PushBlock activation fix.
|
2018-02-03 18:19:26 +00:00 |
Steve
|
fc519c54b0
|
Pushing code fix.
|
2018-02-03 18:17:45 +00:00 |
Steve
|
72de423bba
|
Preserve original string when activitating entites.
|
2018-02-03 16:31:12 +00:00 |
Steve
|
52b4336c00
|
Misc. debugging bits.
|
2018-02-03 16:22:04 +00:00 |
Steve
|
187b887698
|
Free data.
|
2018-02-03 16:21:53 +00:00 |
Steve
|
b878a61854
|
Allocate MIA and target char space.
|
2018-02-03 16:21:37 +00:00 |
Steve
|
d51e96c74a
|
Fixed teleporter.
|
2018-02-03 16:13:37 +00:00 |
Steve
|
e97d38e278
|
Activate entities correctly.
|
2018-02-03 15:53:21 +00:00 |
Steve
|
b8aa460221
|
Basic movement. Various bug fixes.
|
2018-02-03 13:07:56 +00:00 |
Steve
|
cd80ebacea
|
Show target markers.
|
2018-02-03 11:47:50 +00:00 |
Steve
|
c77cea92a6
|
Collision bug fixes.
|
2018-02-03 11:32:03 +00:00 |
Steve
|
0a131e25c0
|
Implemented more entity handling code.
|
2018-02-03 10:01:14 +00:00 |
Steve
|
b3c8ca90d5
|
Start of entity management.
|
2018-02-03 08:44:02 +00:00 |
Steve
|
383c8c19a3
|
Various bug fixes.
|
2018-02-02 23:01:51 +00:00 |
Steve
|
3c7b3b5170
|
Added world code.
|
2018-02-02 19:10:12 +00:00 |
Steve
|
bac35a3bab
|
Line box intersection code.
|
2018-02-02 18:14:50 +00:00 |
Steve
|
0817b2e600
|
Fonts and debug information.
|
2018-02-02 08:26:58 +00:00 |
Steve
|
f3f1402755
|
v0.1-03 screenshot.
|
2018-02-02 08:07:29 +00:00 |
Steve
|
0872a3b82b
|
Animation and drawing updates.
|
2018-02-02 08:00:27 +00:00 |
Steve
|
aba616b085
|
Bob init fixes.
|
2018-02-01 22:29:51 +00:00 |
Steve
|
2eab687dec
|
Tidied headers.
|
2018-02-01 21:52:23 +00:00 |
Steve
|
0df09f914a
|
Particles processing, Bob, and entity actions.
|
2018-02-01 21:51:43 +00:00 |
Steve
|
7cd5fe999a
|
v0.1-02 screenshot.
|
2018-02-01 08:21:23 +00:00 |
Steve
|
75b18c03f1
|
Added entity init() functions.
|
2018-02-01 07:50:37 +00:00 |
Steve
|
3fa7c7a525
|
Animate entities.
|
2018-01-31 22:54:14 +00:00 |
Steve
|
d11443158d
|
Use getCurrentSprite for entity sprites.
|
2018-01-31 22:28:00 +00:00 |
Steve
|
cab6d3b205
|
Render entities.
|
2018-01-31 21:50:49 +00:00 |
Steve
|
59430875f0
|
Adding dev screenshots.
|
2018-01-31 08:46:31 +00:00 |
Steve
|
0d534d6ef8
|
Correctly limit camera.
|
2018-01-31 08:37:01 +00:00 |
Steve
|
81000d7948
|
Specify unit type name.
|
2018-01-31 08:08:50 +00:00 |
Steve
|
eeeee41ef1
|
Start of map rendering.
|
2018-01-31 08:08:41 +00:00 |