Steve
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8a61323362
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MIsc bug fixes.
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2018-03-29 08:21:36 +01:00 |
Steve
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28f84f5236
|
Tidied all headers.
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2018-03-21 18:26:46 +00:00 |
Steve
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7f705a6641
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Tidy.
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2018-03-21 08:44:30 +00:00 |
Steve
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c36c36dd60
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Make Bob and enemies pop into white spheres when no blood option is selected.
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2018-03-21 07:43:54 +00:00 |
Steve
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96949ec97c
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Play pop sound when no blood option selected.
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2018-03-21 07:29:04 +00:00 |
Steve
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25c3c499c5
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Make droids and evil blobs more aggressive.
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2018-03-19 08:08:18 +00:00 |
Steve
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0f768f593e
|
Don't show blood if blood is off.
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2018-03-16 22:26:42 +00:00 |
Steve
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883d576ca7
|
Don't count enemy deaths more than once.
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2018-03-13 08:25:57 +00:00 |
Steve
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6b2139b6ce
|
Remove EF_GONE flag from enemies when they are killed.
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2018-03-08 07:32:04 +00:00 |
Steve
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ea15674fd4
|
Slightly lower chance of dropping weapons.
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2018-03-07 21:35:56 +00:00 |
Steve
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f3cf1ec945
|
Drop weapons a little more frequently.
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2018-03-04 10:50:00 +00:00 |
Steve
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2634a6fd97
|
Tidied all header.
|
2018-03-01 07:52:50 +00:00 |
Steve
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6b246971b3
|
Tidied headers.
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2018-02-27 22:35:31 +00:00 |
Steve
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af4ce38296
|
Added directional audio.
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2018-02-26 18:56:13 +00:00 |
Steve
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501db4420b
|
Use entity id to play sounds.
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2018-02-25 17:29:44 +00:00 |
Steve
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9c279da3a2
|
Ensure that sprite frames don't overrun array bounds.
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2018-02-24 15:59:26 +00:00 |
Steve
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bf1e8f64f6
|
Make enemies less aggressive, except in Outposts.
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2018-02-23 19:25:07 +00:00 |
Steve
|
15857a8dfd
|
Name aqua blob, to prevent save crash.
|
2018-02-15 07:49:46 +00:00 |
Steve
|
ea323685c9
|
Stats updates. Start of trophy code.
|
2018-02-13 21:36:42 +00:00 |
Steve
|
035a8ae679
|
Tidied headers.
|
2018-02-12 22:40:46 +00:00 |
Steve
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ff74e19f12
|
Use createEvilBlob and createEyeDroid functions.
|
2018-02-12 18:26:18 +00:00 |
Steve
|
bab333d492
|
Added Teeka, LaserBlob, LaserDroid, PlasmaBlob, PlasmaDroid, SpreadGunBlob, and SpreadGunDroid.
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2018-02-10 07:56:28 +00:00 |
Steve
|
712a2c47b9
|
Fix for grenade blob / droid attacks.
|
2018-02-09 21:54:12 +00:00 |
Steve
|
88a8d34425
|
Misc updates.
|
2018-02-09 19:20:37 +00:00 |
Steve
|
442f561f00
|
Added Shotgun Blob / Droid, and laser traps.
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2018-02-09 19:10:19 +00:00 |
Steve
|
b00b9dcdb4
|
Added Grenade Blob and Grenade Droid.
|
2018-02-08 21:53:02 +00:00 |
Steve
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14b503eff2
|
Added Machine Gun Blob. Load Cells and Hearts.
|
2018-02-08 08:35:09 +00:00 |
Steve
|
c22c09e78f
|
Restored enemy behaviour.
|
2018-02-05 08:38:21 +00:00 |
Steve
|
81000d7948
|
Specify unit type name.
|
2018-01-31 08:08:50 +00:00 |
Steve
|
0705225253
|
Load and save for some entities.
|
2018-01-30 22:47:40 +00:00 |
Steve
|
917753aefe
|
Loading some entities.
|
2018-01-30 08:29:09 +00:00 |
Steve
|
21e50e51e7
|
Use sprite pointers, rather than ints.
|
2018-01-29 23:00:14 +00:00 |
Steve
|
d999c14776
|
Start of entity loading.
|
2018-01-29 22:12:18 +00:00 |