Steve
|
28f84f5236
|
Tidied all headers.
|
2018-03-21 18:26:46 +00:00 |
Steve
|
c0bcfca334
|
Tidied headers.
|
2018-03-17 17:33:09 +00:00 |
Steve
|
50aea7c890
|
Report entities being outside of game world.
|
2018-03-16 22:27:47 +00:00 |
Steve
|
2634a6fd97
|
Tidied all header.
|
2018-03-01 07:52:50 +00:00 |
Steve
|
6b246971b3
|
Tidied headers.
|
2018-02-27 22:35:31 +00:00 |
Steve
|
af4ce38296
|
Added directional audio.
|
2018-02-26 18:56:13 +00:00 |
Steve
|
6f69f9a56a
|
Always add to quadtree if not dead or teleporting.
|
2018-02-16 08:08:52 +00:00 |
Steve
|
1df85d0937
|
Misc. tweaks.
|
2018-02-15 21:40:21 +00:00 |
Steve
|
58c398475c
|
Allow world to be set as static, for testing.
|
2018-02-11 12:37:37 +00:00 |
Steve
|
9c6ada01dc
|
Sort entities in draw order.
|
2018-02-05 22:06:00 +00:00 |
Steve
|
d51e96c74a
|
Fixed teleporter.
|
2018-02-03 16:13:37 +00:00 |
Steve
|
0a131e25c0
|
Implemented more entity handling code.
|
2018-02-03 10:01:14 +00:00 |
Steve
|
b3c8ca90d5
|
Start of entity management.
|
2018-02-03 08:44:02 +00:00 |
Steve
|
0df09f914a
|
Particles processing, Bob, and entity actions.
|
2018-02-01 21:51:43 +00:00 |
Steve
|
d11443158d
|
Use getCurrentSprite for entity sprites.
|
2018-01-31 22:28:00 +00:00 |
Steve
|
cab6d3b205
|
Render entities.
|
2018-01-31 21:50:49 +00:00 |
Steve
|
7a2529d250
|
Teeka.
|
2018-01-25 08:11:45 +00:00 |
Steve
|
2959f9515d
|
Unit.
|
2018-01-24 22:15:24 +00:00 |
Steve
|
a29e81d131
|
Updated entities.
|
2018-01-24 19:04:36 +00:00 |
Steve
|
bcb2bf1391
|
Weapons.
|
2018-01-22 21:47:04 +00:00 |
Steve
|
7380514a7e
|
Triggers.
|
2018-01-21 12:19:07 +00:00 |