Steve
|
f5bdb5e59a
|
Use malloc to create some sprintf string values (long paths).
|
2018-04-21 11:54:06 +01:00 |
Steve
|
302997cb31
|
Code clean up.
|
2018-03-30 19:23:57 +01:00 |
Steve
|
22f42294a8
|
Window build tweaks.
|
2018-03-24 08:35:28 +00:00 |
Steve
|
464874faa2
|
Start of Windows build.
|
2018-03-23 18:38:12 +00:00 |
Steve
|
cdf34e1c97
|
Cap time.
|
2018-03-19 22:50:56 +00:00 |
Steve
|
83e7276fa9
|
Defend against divide by 0.
|
2018-03-04 17:03:11 +00:00 |
Steve
|
7037b40c7b
|
Display time played correctly.
|
2018-03-01 08:24:05 +00:00 |
Steve
|
af4ce38296
|
Added directional audio.
|
2018-02-26 18:56:13 +00:00 |
Steve
|
edde9fac2f
|
Integrate trophy display.
|
2018-02-19 22:32:14 +00:00 |
Steve
|
098f3df811
|
Implemented stats display.
|
2018-02-19 08:28:42 +00:00 |
Steve
|
6c2d39e1d1
|
Widget and trophy updates.
|
2018-02-14 19:12:29 +00:00 |
Steve
|
c77cea92a6
|
Collision bug fixes.
|
2018-02-03 11:32:03 +00:00 |
Steve
|
bac35a3bab
|
Line box intersection code.
|
2018-02-02 18:14:50 +00:00 |
Steve
|
0d534d6ef8
|
Correctly limit camera.
|
2018-01-31 08:37:01 +00:00 |
Steve
|
28e7cbabd9
|
Atlas loading and testing.
|
2018-01-28 12:01:39 +00:00 |
Steve
|
d8577fb6a5
|
Particles.
|
2018-01-23 07:42:13 +00:00 |
Steve
|
f3bf387d98
|
Start of combat-related code.
|
2018-01-21 16:50:14 +00:00 |
Steve
|
4fd1abd52d
|
Quadtree.
|
2018-01-21 11:31:53 +00:00 |
Steve
|
7f22f5e950
|
Camera and map code.
|
2018-01-21 11:12:49 +00:00 |
Steve
|
1c429f33d3
|
Start of v0.1
|
2018-01-21 09:31:38 +00:00 |