Commit Graph

19 Commits

Author SHA1 Message Date
Steve 1093c16ed0 Atlas update. 2019-06-02 16:13:34 +01:00
Steve 86be9a25b9 Start of resolution updates. 2018-12-22 21:53:19 +00:00
Steve d4f310119f Centre bullets more inside shooter. 2018-04-24 19:04:08 +01:00
Steve 55b163873d Bob's laser should ignore Teeka. 2018-03-31 19:04:34 +01:00
Steve 28f84f5236 Tidied all headers. 2018-03-21 18:26:46 +00:00
Steve 4e7bbf7190 Use rising parameter for flames. 2018-03-21 08:20:34 +00:00
Steve e577d7e16f Don't allow Bob and Teeka to shoot one another. 2018-03-07 21:37:54 +00:00
Steve 1d033cf327 Don't allow Teeka's shots to hurt the player. 2018-03-06 08:24:45 +00:00
Steve 0c2f069fef Only count laser hits once. 2018-03-03 07:41:05 +00:00
Steve 2634a6fd97 Tidied all header. 2018-03-01 07:52:50 +00:00
Steve 6b246971b3 Tidied headers. 2018-02-27 22:35:31 +00:00
Steve af4ce38296 Added directional audio. 2018-02-26 18:56:13 +00:00
Steve 501db4420b Use entity id to play sounds. 2018-02-25 17:29:44 +00:00
Steve 1b8e5ef641 Make cannon more aggressive. Align missile flame trail. 2018-02-23 07:49:59 +00:00
Steve bfef8560cc Only count bullet hit that strike enemies, bosses, or destructables. 2018-02-16 07:21:59 +00:00
Steve ea323685c9 Stats updates. Start of trophy code. 2018-02-13 21:36:42 +00:00
Steve db64944700 Typo fix. 2018-02-10 17:25:11 +00:00
Steve d10356c42c Added swapSelf() to handle current entity handling. 2018-02-05 08:37:07 +00:00
Steve 1fbf7971b8 Moved bullets into entities/bullets. 2018-02-04 11:00:14 +00:00