combat
|
Tidied all header.
|
2018-03-01 07:52:50 +00:00 |
entities
|
Use rising parameter for flames.
|
2018-03-21 08:20:34 +00:00 |
game
|
Escape to go back in title.
|
2018-03-21 07:26:11 +00:00 |
hub
|
Handle end of game in post mission.
|
2018-03-20 19:26:14 +00:00 |
json
|
Sprites.
|
2018-01-24 07:44:45 +00:00 |
plat
|
Start of multiple save support.
|
2018-03-18 09:42:34 +00:00 |
system
|
Play pop sound when no blood option selected.
|
2018-03-21 07:29:04 +00:00 |
test
|
Tidied headers.
|
2018-03-17 17:33:09 +00:00 |
util
|
Cap time.
|
2018-03-19 22:50:56 +00:00 |
world
|
Use rising parameter for flames.
|
2018-03-21 08:20:34 +00:00 |
common.h
|
Added i18n stuff.
|
2018-01-28 16:33:37 +00:00 |
defs.h
|
Play pop sound when no blood option selected.
|
2018-03-21 07:29:04 +00:00 |
main.c
|
Start of title screen.
|
2018-03-19 08:08:29 +00:00 |
main.h
|
Start of title screen.
|
2018-03-19 08:08:29 +00:00 |
structs.h
|
Start of title screen.
|
2018-03-19 08:08:29 +00:00 |