2019-03-21 15:58:23 +01:00
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c4811ed Fixes checksumtool output again
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eceb241 Removes useless text from checksumtool output
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cea891f Move checksum configuration to CMakeLists.txt and config.h
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8e28230 Fixes release notes
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2019-03-20 20:29:59 +01:00
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53703f1 Patch version raised to 1
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ce182ad Updates checksums
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ebfe271 Fixes compile error and some graphical issues
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2ae6ada Completes locked room generation
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18987e2 Incomplete monster key fixes
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59a1e81 Implementation of keys. Completely untested
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1065216 Include all files in pack files
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68533f0 Remove memory leaks from map destruction
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38dc3de Merge branch 'dev' of github.com:liquidityc/breakhack into dev
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beda4f6 Reduces fairy frequency
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e50d40f Adds doors and greater chance of walls
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0983bd1 Fixes a weird issue with missing code
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184b42f Fixes door logic
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e42e024 Adds some door logic
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756afba Separates walls from regular tiles
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40a20e9 Adapts fopen/fopen_s to WIN32/GCC compile
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af930f6 Fixes win compiler warnings
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c4fd16d Updated dll checksums for windows build
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f840b28 Adds mediocre crack protection
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7fbeaa3 Introduced base structure for doors in maps
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3e43c30 Adds funny casting to avoid pedantic ISO C warning
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fd3a625 Adds monster bloodlust
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d749861 Make jumbled rooms more likely
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7ab5ece Nicer wall decorations on interior walls
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8c9622d Shopkeeper now has bodyguards next time you meet after kiling him
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af0c616 Adds juice
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46fbdc1 Fixed jumble layout logic
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b40c54a Layouts can now be jumbled with each other
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8f20f36 Lighting on wall layouts and aggro shopkeepers
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3ba33d8 Adds light tiles to layout files and a shopkeeper
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447c1a7 Monster shopkeeper logic
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7e1dffb Shops implemented
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6009aa1 Merge branch 'dev' into shops
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9b4a7b6 Removes crazy old bug that never presented itself before
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63812fb More wall layouts and cordinated walls
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c6a022e Moved text sprite logic to sprite_util
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06ca6c3 Not finnished yet, commit
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bab5fd7 Merge branch 'dev' into shops
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68f4409 Add amt sprite to all items where value != 0
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959fae1 Add value sprite to items.
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ca41520 Wall layouts added to regular build
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88f4703 Some more fence layouts
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486c1bb Merge branch 'dev' into shops
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206f95f Fences and walls in layout files
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1c4e600 Wall layout data
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57a1688 Merge branch 'dev' into shops
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13ca11c Begins refactoring of layout parser to accomodate more layout details
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33efba8 Merge branch 'dev' into shops
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5d61a91 Split pit layout logic into separate file
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6542e4f Moves item update to its own function
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7b47c6a Completes buyable items
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16d9035 Merge branch 'dev' into shops
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4054c37 Ignore vscode_build dir
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ad227f1 A start to "priced" items
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37ba189 Suppress cppcheck issues
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645a02c Ignore .vscode folder
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