breakhack/src/keyboard.c

54 lines
947 B
C
Raw Normal View History

#include "keyboard.h"
#include "util.h"
bool
keyboard_direction_press(Direction dir, SDL_Event *event)
{
if (event->type != SDL_KEYDOWN)
return false;
Uint32 key = event->key.keysym.sym;
switch (dir) {
case UP:
return key == SDLK_UP
|| key == SDLK_w
|| key == SDLK_k;
case DOWN:
return key == SDLK_DOWN
|| key == SDLK_s
|| key == SDLK_j;
case LEFT:
return key == SDLK_LEFT
|| key == SDLK_a
|| key == SDLK_h;
case RIGHT:
return key == SDLK_RIGHT
|| key == SDLK_l
|| key == SDLK_d;
default:
return false;
}
}
bool
keyboard_press(Uint32 key, SDL_Event *event)
{
if (event->type != SDL_KEYDOWN)
return false;
return key == (Uint32) event->key.keysym.sym;
}
bool
keyboard_mod_press(Uint32 key, Uint32 mod, SDL_Event *event)
{
if (event->type != SDL_KEYDOWN)
return false;
if (!(event->key.keysym.mod & mod))
return false;
return key == (Uint32) event->key.keysym.sym;
}