breakhack/TODO.txt

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2017-12-05 08:13:28 +01:00
x Add walls and stuff to maps
x Implement simple box collisions
2017-12-14 09:48:49 +01:00
x Add enemies (generated through lua)
x Monster object created
x Lua bindings for creation
2017-12-14 09:48:49 +01:00
x Making some better generation and randomeness
2017-12-14 12:01:05 +01:00
x Move "clip" from texture to sprite
2017-12-15 08:08:45 +01:00
x Hitting enemies
2017-12-17 13:43:41 +01:00
x Nicer enemy hits (Text textures, healthbars?)
- This could need some love later on. (Misses seem to be broken) (Add hits to stats)
x Moving enemies
x Stupid roaming enemies
x Smart agressive enemies
x Fleeing enemies
- Add hooks to lua
2017-12-05 08:13:28 +01:00
- Lower levels
2017-12-17 13:43:41 +01:00
o XP
- Some xp amount logic
- Level threshholds
2017-12-05 08:13:28 +01:00
- gui
- Items
- More gui
Legend: ( '-' = future) ( 'x' = completed ) ( 'o' = begun )