breakhack/src/item.h

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/*
* BreakHack - A dungeone crawler RPG
* Copyright (C) 2018 Linus Probert <linus.probert@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ITEM_H_
#define ITEM_H_
#include <stdbool.h>
#include "sprite.h"
#include "position.h"
#include "player.h"
#include "camera.h"
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#include "linkedlist.h"
typedef struct Item_t {
Sprite *sprite;
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LinkedList *subsprites;
bool collected;
bool openable;
bool opened;
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char label[50];
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double price;
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double value;
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LinkedList *items;
void (*effect)(struct Item_t *, Player *);
} Item;
Item *
item_create(void);
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void
item_collected(Item*, Player*);
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void
item_update(Item*);
void
item_render(Item*, Camera*);
void
item_destroy(Item*);
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#endif // ITEM_H_