breakhack/src/trap.h

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/*
* BreakHack - A dungeone crawler RPG
* Copyright (C) 2018 Linus Probert <linus.probert@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "sprite.h"
#include "player.h"
#include "update_data.h"
#include "camera.h"
typedef struct Trap {
Sprite *sprite;
Uint32 damage;
} Trap;
Trap *
trap_create(void);
void
trap_activate(Trap*, Player*);
void
trap_render(Trap*, Camera*);
void
trap_destroy(Trap*);