32 lines
580 B
C
32 lines
580 B
C
|
#include <stdlib.h>
|
||
|
#include "util.h"
|
||
|
#include "gui_button.h"
|
||
|
|
||
|
GuiButton *
|
||
|
gui_button_create(SDL_Rect area)
|
||
|
{
|
||
|
GuiButton *button = ec_malloc(sizeof(GuiButton));
|
||
|
button->area = area;
|
||
|
button->hover = false;
|
||
|
return button;
|
||
|
}
|
||
|
|
||
|
void
|
||
|
gui_button_check_pointer(GuiButton *button, Pointer *pointer)
|
||
|
{
|
||
|
SDL_Rect *r = &button->area;
|
||
|
Position *p = &pointer->sprite->pos;
|
||
|
|
||
|
button->hover = r->x <= p->x && r->x + r->w >= p->x &&
|
||
|
r->y <= p->y && r->y + r->h >= p->y;
|
||
|
|
||
|
if (button->hover)
|
||
|
debug("Pointer is over button");
|
||
|
}
|
||
|
|
||
|
void
|
||
|
gui_button_destroy(GuiButton *button)
|
||
|
{
|
||
|
free(button);
|
||
|
}
|