2018-02-16 18:11:26 +01:00
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/*
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* BreakHack - A dungeone crawler RPG
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* Copyright (C) 2018 Linus Probert <linus.probert@gmail.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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2017-12-02 23:32:40 +01:00
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#ifndef MAP_LUA_H_
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#define MAP_LUA_H_
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#include "map.h"
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2018-10-26 18:37:50 +02:00
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#include "defines.h"
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2017-12-02 23:32:40 +01:00
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2018-10-26 18:37:50 +02:00
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Map* map_lua_generator_run(unsigned int level, GameMode gameMode, SDL_Renderer *renderer);
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2018-02-09 13:27:25 +01:00
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Map* map_lua_generator_single_room__run(unsigned int level, SDL_Renderer *renderer);
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2017-12-02 23:32:40 +01:00
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#endif // MAP_LUA_H_
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