breakhack/src/stats.c

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/*
* BreakHack - A dungeone crawler RPG
* Copyright (C) 2018 Linus Probert <linus.probert@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdbool.h>
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#include <SDL2/SDL_ttf.h>
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#include "stats.h"
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#include "random.h"
#include "util.h"
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unsigned int
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stats_fight(Stats *attacker, Stats *defender)
{
int atkRoll, defRoll, dmgRoll;
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bool critical = false;
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atkRoll = get_random(19) + 1;
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if (atkRoll == 20)
critical = true;
atkRoll += attacker->atk;
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defRoll = (get_random(19) + 1) + defender->def;
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dmgRoll = 0;
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debug("");
debug("-----------[ FIGHT ]---------");
debug("Attacking: %d Defending: %d", atkRoll, defRoll);
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if (atkRoll > defRoll) {
dmgRoll = get_random(attacker->dmg - 1) + 1;
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if (critical)
dmgRoll = dmgRoll * 2;
defender->hp -= dmgRoll;
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}
debug("Attacker hp: %d Defender hp: %d", attacker->hp, defender->hp);
debug("-----------------------------");
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return dmgRoll;
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}