2018-10-27 14:02:26 +02:00
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cb6bd03 Patch version raised to 2
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b0f2936 Removes beta release type
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76c2f90 Fixes a compiler warning and arcade mode coverage
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8233841 Adds burst sound to eldritch blast
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c2eae7a Adds arcade game leaderboard
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f53703d Introduces arcade mode
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0f66b0f Adds the game type select menu
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7005239 Fixed commit msg in version script
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7991e7c Fixes COMPLETED state for quick games
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aea9995 Reduved stun from trip skill
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a38a21a Incorporates quickplay leaderboard
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deb4638 Fixes a bad help text
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120f8d7 Some tweaks to the rogue character
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5985c3e Fixed a bad pointer reset
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9968b37 Fixes another memory leak
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7e71fcc Build updates
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dd77f29 Fixes a typo
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51d7b67 Completed the QUICK_GAME mode
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97c95da Adds lua support for quick mode
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f895fdb Add a title to char select menu.
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1a0d806 Introduces menu option descriptions
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f5a1c2f Removes a memory leak
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d2fe3fc Fixes a codacy warning
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bcdc9c1 Update README.md
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8d09e8a Adds the new steam achievement and leaderboards
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d034a69 Finnished up with the rogue
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94ec8cf Removed bad options in .clang_complete
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669a2fb Merge branch 'master' into dev
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feed0e2 Completes crumbling rooms.
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6e6f28d Prevent tiles with chests from falling.
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fd8799f Prevent tiles with objects on them from falling.
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ee56143 Initial implementation of the falling tiles room modifier.
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f65bdd0 Add license header to gamecontroller files
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a803578 Fixes a gcc warning
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8792504 Adds the backstab skill icon
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da3ff1a Small thumbstick tweak
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850aae3 Adds controller haptics
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423ff73 Fixes a leak and begins restructure of controller code
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2e0a88e Switches the old MapTile texture system to use sprites instead
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53151b6 Adds the phase skill icon
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e6b5b76 Includes attempt to determine if PS3 controller aswell as PS4
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894e3ba Merge branch 'master' into dev
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c8900e8 Controller button rendering based on controller type
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06d2da1 Controllers are working
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3143236 Completely untested controller mappings.
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bb7f9ef A beginning to controller support
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2919ebf Adds controller button support for skillbar
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c3b2b6f Fixed a typo and made controller layout toggleable.
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e526c03 Completed the button implementation for the help tooltips
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e845195 Got this texture stuff working
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0723f62 New approach where we render button textures in tooltips.
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a162646 More font modifications
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60374c9 Font updates
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2b02ae5 An attempt to group files in msvc
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a4cb234 Re-aligned the credits file
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e59f04b Merge branch 'dev' into feature/phase-skill
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2d25e42 Merge branch 'master' into dev
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c7c5346 Completes testing of phase and fixes some errors
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97ad1dd Introduced the phase artifact
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0dcb658 Merge branch 'dev' into feature/phase-skill
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9610609 Attempt to bring the mouse menu click back
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ee5ed14 Implementd the skill. Still not tested.
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b4fd2cb Added the phase tooltip.
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742d6e2 Untested phase code. Needs more work
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35c3be4 Removed a type warning
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3bbe917 Merge branch 'master' into dev
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c97688a Incorporate artifacts in rogue skills
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47082da Build env changes
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3301437 Tuned the backstab skill slightly
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743e4a3 Implemented the backstab skill
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81ccf8a Fixed a windy room issue
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083834d Maint: Remove CI compiler warnings
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dc6b816 Add slash animation to trip skill
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87b2b9d Fix pits added to room
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5648be4 Merge branch 'master' into dev
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5d5170c Version bump for future release
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583a7d0 Fixes some minor bugs caused by coding without testing
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60359d8 Untested implementation of the TRIP skill
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dbf9fe3 Maint: Removed duplicate code
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0fc1fed Maint: Clean up monster.c
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e1b3364 Maint: Even more cleanup
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620a7e3 Maint: Less complex main
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983875d Maint: Cleaned up a complex function
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e293c21 Rogue preparation
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0ca70c7 Add the dagger skill to the rogue
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c39f05d Fixed the player menu
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02a4407 Got a bit further
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f246c57 Broken commit
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367be69 Buggfix: Prevent clip switching on falling sprite
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988b53a Outline the rogue skillset
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03b60f6 Merge branch 'master' into dev
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5043a86 Cleaned up main a bit and moved some code
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cb732a8 Adds possibility to push monsters into pits and traps.
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