Attempt att syncing random generation
The default rand() and srand() differ between msvc and gcc. Attempting to fix this by implementing a custom C++ library.
This commit is contained in:
parent
d1efa8450d
commit
1205856d00
4
.vimrc
4
.vimrc
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@ -5,5 +5,5 @@ nnoremap <F4> :ter ++close env LD_LIBRARY_PATH=$LD_LIBRARY_PATH:./ ./_build/debu
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packadd termdebug
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let g:termdebug_wide = 1
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let g:syntastic_c_include_dirs = [ '_build/debug', '/usr/include/SDL2', 'steamworks_c_wrapper/src', 'physfs-3.0/src' ]
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let g:syntastic_cpp_include_dirs = [ 'steamworks_c_wrapper/sdk/public/steam' ]
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let g:syntastic_c_include_dirs = [ '_build/debug', '/usr/include/SDL2', 'steamworks_c_wrapper/src', 'physfs-3.0/src', 'bh_random/src' ]
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let g:syntastic_cpp_include_dirs = [ 'steamworks_c_wrapper/sdk/public/steam', 'bh_random/src' ]
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@ -39,6 +39,7 @@ endif()
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if (STEAM)
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add_subdirectory(steamworks_c_wrapper)
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endif()
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add_subdirectory(bh_random)
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if ("${CMAKE_C_COMPILER_ID}" STREQUAL "Clang")
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set(CLANG 1)
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@ -126,6 +127,7 @@ include_directories(
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${PHYSFS_INCLUDE_DIR}
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${LUA_INCLUDE_DIR}
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sqlite3
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bh_random/src
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)
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if (CMOCKA_FOUND)
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@ -239,6 +241,7 @@ target_link_libraries(breakhack
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${SDL2_MIXER_LIBRARY}
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${LUA_LIBRARIES}
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${PHYSFS_LIBRARY}
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bh_random
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)
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if (STEAM)
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@ -0,0 +1,25 @@
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cmake_minimum_required(VERSION 3.1)
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project(bh_random)
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if (NOT CMAKE_BUILD_TYPE)
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set(CMAKE_BUILD_TYPE Release)
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endif ()
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add_library(bh_random STATIC
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src/bh_random
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)
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IF ( MSVC )
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MESSAGE ( STATUS "Setting MSVC MT switches")
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SET (
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CMAKE_CXX_FLAGS_DEBUG
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"${CMAKE_CXX_FLAGS_DEBUG} /MTd"
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CACHE STRING "MSVC MT flags " FORCE
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)
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SET (
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CMAKE_CXX_FLAGS_RELEASE
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"${CMAKE_CXX_FLAGS_RELEASE} /MT"
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CACHE STRING "MSVC MT flags " FORCE
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)
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endif ()
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@ -0,0 +1,39 @@
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/*
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* BreakHack - A dungeone crawler RPG
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* Copyright (C) 2018 Linus Probert <linus.probert@gmail.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <random>
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#include <climits>
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extern "C" {
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#include "bh_random.h"
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}
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static std::mt19937 generator;
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static std::uniform_int_distribution<int> distribution(0, INT_MAX);
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extern "C" void
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bh_srand(unsigned int seed)
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{
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generator.seed(seed);
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}
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extern "C" unsigned int
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bh_rand(void)
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{
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return distribution(generator);
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}
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@ -0,0 +1,25 @@
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/*
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* BreakHack - A dungeone crawler RPG
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* Copyright (C) 2018 Linus Probert <linus.probert@gmail.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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void
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bh_srand(unsigned int);
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unsigned int
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bh_rand(void);
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@ -20,6 +20,7 @@
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#include <time.h>
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#include <stdbool.h>
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#include "random.h"
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#include "bh_random.h"
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#include "util.h"
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static unsigned int seed = 0;
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@ -30,15 +31,15 @@ static void
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generate_random_seeds(void)
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{
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// Use seed for generating map seeds
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srand(seed);
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bh_srand(seed);
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info("Core random seed: %d", seed);
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for (int i = 0; i < 20; ++i) {
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map_seeds[i] = rand();
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map_seeds[i] = bh_rand();
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}
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// Set a more random seed for runtime random
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runtime_seed = (unsigned int) time(NULL);
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srand(runtime_seed);
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bh_srand(runtime_seed);
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info("Runtime random seed: %d", runtime_seed);
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}
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@ -75,5 +76,5 @@ unsigned int
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get_random(unsigned int max)
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{
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init_seed();
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return rand() % (max + 1);
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return bh_rand() % (max + 1);
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}
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18
src/time.c
18
src/time.c
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@ -1,3 +1,21 @@
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/*
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* BreakHack - A dungeone crawler RPG
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* Copyright (C) 2018 Linus Probert <linus.probert@gmail.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "time.h"
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#include "util.h"
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18
src/time.h
18
src/time.h
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@ -1,3 +1,21 @@
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/*
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* BreakHack - A dungeone crawler RPG
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* Copyright (C) 2018 Linus Probert <linus.probert@gmail.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <time.h>
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