Fixes falling sound choice bug

This commit is contained in:
Linus Probert 2018-09-10 22:23:45 +02:00
parent 2827d5ac0d
commit 2316d24942
1 changed files with 1 additions and 1 deletions

View File

@ -704,6 +704,6 @@ player_add_artifact(Player *p, Artifact *a)
void
player_set_falling(Player *player)
{
mixer_play_effect(FALL0 + get_random(2) - 1);
mixer_play_effect(FALL0 + get_random(1));
player->state = FALLING;
}