Added makefile for OS4 and some fixes to make texts show right
This commit is contained in:
parent
fc6bb50460
commit
2b1fd35298
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@ -16,3 +16,6 @@
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/*.so
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/breakhack*.run
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compile_commands.json
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*.o
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breakhack
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@ -0,0 +1,961 @@
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#
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# Makefile generated by:
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# codebench 0.55
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#
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# Project: breakhack
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#
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# Created on: 29-08-2022 21:00:37
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#
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#
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###################################################################
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##
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##//// Objects
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##
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###################################################################
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breakhack_OBJ := \
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src/actiontext.o src/actiontextbuilder.o src/animation.o \
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src/artifact.o src/camera.o src/collisions.o \
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src/db.o src/effect_util.o src/event.o \
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src/gamecontroller.o src/gui_button.o src/gui.o \
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src/gui_util.o src/hashtable.o src/hiscore.o \
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src/input.o src/io_util.o src/item_builder.o \
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src/item.o src/keyboard.o src/linkedlist.o \
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src/main.o src/map.o src/map_lua.o \
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src/map_room_modifiers.o src/menu.o src/mixer.o \
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src/monster.o src/object.o src/particle_emitter.o \
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src/particle_engine.o src/physfsrwops.o src/player.o \
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src/pointer.o src/position.o src/projectile.o \
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src/random.o src/roommatrix.o src/save.o \
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src/screen.o src/screenresolution.o src/settings.o \
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src/skill.o src/skillbar.o src/sprite.o \
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src/sprite_util.o src/stats.o src/texture.o \
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src/texturecache.o src/time.o src/timer.o \
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src/tooltip.o src/trap.o src/util.o \
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src/vector2d.o bh_random/src/bh_random.o
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###################################################################
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##
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##//// Variables and Environment
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##
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###################################################################
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CC := gcc:bin/gcc
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INCPATH := -I. -I/sdk/local/newlib/include/SDL2 -Ibh_random/src \
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-I/sdk/local/common/include/lua53 -DDEBUG
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CFLAGS := $(INCPATH) -Wall -Wwrite-strings -Wno-discarded-qualifiers
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LFLAGS := -lauto -lSDL2_image -lSDL2_ttf -lft2 -ltiff -lwebp -lpng -ljpeg \
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-llua53 -lsqlite3 -lz -lm \
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-lSDL2_mixer -lmikmod -lmodplug -lFLAC -lvorbisfile -lvorbis -logg \
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-lSDL2 -lphysfs -lpthread -athread=native -lstdc++
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# -lunix
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# -lenet -lcrypto -lSDL2_gl4es -lglu_gl4es -lgl4es -lopenal \
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###################################################################
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##
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##//// General rules
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##
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###################################################################
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.PHONY: all all-before all-after clean clean-custom realclean
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all: all-before breakhack all-after
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all-before:
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# You can add rules here to execute before the project is built
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all-after:
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# You can add rules here to execute after the project is built
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clean: clean-custom
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@echo "Cleaning compiler objects..."
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@rm -f $(breakhack_OBJ)
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realclean:
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@echo "Cleaning compiler objects and targets..."
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@rm -f $(breakhack_OBJ) breakhack
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###################################################################
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##
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##//// Targets
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##
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###################################################################
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breakhack: $(breakhack_OBJ)
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@echo "Linking breakhack"
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@gcc:bin/gcc -o breakhack $(breakhack_OBJ) $(LFLAGS)
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@echo "Removing stale debug target: breakhack"
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@rm -f breakhack.debug
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###################################################################
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##
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##//// Standard rules
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##
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###################################################################
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# A default rule to make all the objects listed below
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# because we are hiding compiler commands from the output
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.c.o:
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@echo "Compiling $<"
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@$(CC) -c $< -o $*.o $(CFLAGS)
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src/actiontext.o: src/actiontext.c src/actiontext.h /sdk/local/newlib/include/SDL2/SDL.h \
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src/position.h src/sprite.h src/texture.h \
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src/camera.h src/roommatrix.h src/timer.h \
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src/vector2d.h src/util.h src/update_data.h \
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src/player.h src/stats.h src/skill.h \
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src/linkedlist.h src/input.h src/artifact.h \
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src/map.h src/defines.h src/monster.h \
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src/map_room_modifiers.h src/object.h src/doorlocktype.h \
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src/actiontextbuilder.o: src/actiontextbuilder.c src/actiontextbuilder.h /sdk/local/newlib/include/SDL2/SDL.h \
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/sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/SDL_assert.h \
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/sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h \
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/sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_error.h \
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/sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h \
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/sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h \
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/sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h /sdk/local/newlib/include/SDL2/SDL_log.h \
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/sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h /sdk/local/newlib/include/SDL2/SDL_mutex.h \
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/sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rwops.h \
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/sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_system.h \
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/sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h \
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/sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h \
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/sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h src/actiontext.h \
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src/position.h src/sprite.h src/timer.h \
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src/vector2d.h src/camera.h src/update_data.h \
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src/player.h src/map.h src/roommatrix.h \
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src/gui.h src/util.h
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src/animation.o: src/animation.c src/animation.h /sdk/local/newlib/include/SDL2/SDL.h \
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/sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/SDL_assert.h \
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/sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h \
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/sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_error.h \
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/sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h \
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/sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h \
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/sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h /sdk/local/newlib/include/SDL2/SDL_log.h \
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/sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h /sdk/local/newlib/include/SDL2/SDL_mutex.h \
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/sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rwops.h \
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/sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_system.h \
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/sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h \
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/sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h \
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/sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h src/timer.h \
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src/camera.h src/position.h src/vector2d.h \
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src/sprite.h src/texture.h /sdk/local/newlib/include/SDL2/SDL_ttf.h \
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src/dimension.h src/roommatrix.h src/defines.h \
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src/map_room_modifiers.h src/input.h
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src/artifact.o: src/artifact.c src/artifact.h src/sprite.h \
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src/texture.h src/position.h src/camera.h \
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src/roommatrix.h src/timer.h /sdk/local/newlib/include/SDL2/SDL.h \
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src/vector2d.h src/util.h src/texturecache.h \
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/sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/SDL_assert.h \
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/sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h \
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/sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_error.h \
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/sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h \
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/sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h \
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/sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h /sdk/local/newlib/include/SDL2/SDL_log.h \
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/sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h /sdk/local/newlib/include/SDL2/SDL_mutex.h \
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/sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rwops.h \
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/sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_system.h \
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/sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h \
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/sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h \
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/sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h /sdk/local/newlib/include/SDL2/SDL_ttf.h \
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src/dimension.h src/particle_engine.h src/player.h \
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src/stats.h src/actiontext.h src/skill.h \
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src/linkedlist.h src/input.h src/random.h \
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src/camera.o: src/camera.c src/camera.h /sdk/local/newlib/include/SDL2/SDL.h \
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/sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/SDL_assert.h \
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/sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h \
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/sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_error.h \
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/sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h \
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/sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h \
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/sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h /sdk/local/newlib/include/SDL2/SDL_log.h \
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/sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h /sdk/local/newlib/include/SDL2/SDL_mutex.h \
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/sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rwops.h \
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/sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_system.h \
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/sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h \
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/sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h \
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/sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h src/position.h \
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src/timer.h src/vector2d.h src/map.h \
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src/linkedlist.h src/sprite.h src/texture.h \
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src/roommatrix.h src/defines.h src/config.h \
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src/monster.h src/stats.h src/actiontext.h \
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src/player.h src/doorlocktype.h src/particle_emitter.h \
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src/skill.h src/input.h src/artifact.h \
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src/map_room_modifiers.h src/object.h src/util.h \
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src/collisions.o: src/collisions.c src/collisions.h /sdk/local/newlib/include/SDL2/SDL.h \
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/sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/SDL_assert.h \
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/sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h \
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/sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_error.h \
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/sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h \
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/sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h \
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/sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h /sdk/local/newlib/include/SDL2/SDL_log.h \
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/sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h /sdk/local/newlib/include/SDL2/SDL_mutex.h \
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/sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rwops.h \
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/sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_system.h \
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/sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h \
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/sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h \
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/sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h
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src/db.o: src/db.c src/db.h
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src/effect_util.o: src/effect_util.c src/gui.h src/linkedlist.h \
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src/sprite.h src/texture.h src/position.h \
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src/camera.h src/roommatrix.h src/timer.h \
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/sdk/local/newlib/include/SDL2/SDL.h src/vector2d.h src/player.h \
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src/stats.h src/actiontext.h src/skill.h \
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src/input.h src/artifact.h src/monster.h \
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/sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/SDL_assert.h \
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/sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h \
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/sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_error.h \
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/sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h \
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/sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h \
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/sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h /sdk/local/newlib/include/SDL2/SDL_log.h \
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/sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h /sdk/local/newlib/include/SDL2/SDL_mutex.h \
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/sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rwops.h \
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/sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_system.h \
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/sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h \
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/sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h \
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/sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h src/doorlocktype.h \
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src/particle_emitter.h src/dimension.h src/defines.h \
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src/config.h src/map_room_modifiers.h
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src/event.o: src/event.c src/event.h src/player.h \
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/sdk/local/newlib/include/SDL2/SDL.h src/sprite.h src/stats.h \
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src/actiontext.h src/camera.h src/skill.h \
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src/linkedlist.h src/input.h src/artifact.h \
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src/gamecontroller.o: src/gamecontroller.c src/gamecontroller.h /sdk/local/newlib/include/SDL2/SDL.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/SDL_assert.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_error.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h /sdk/local/newlib/include/SDL2/SDL_log.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h /sdk/local/newlib/include/SDL2/SDL_mutex.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rwops.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_system.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h \
|
||||
/sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h
|
||||
|
||||
src/gui_button.o: src/gui_button.c src/util.h src/gui_button.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL.h /sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_assert.h /sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_clipboard.h /sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_error.h /sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_gamecontroller.h /sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_hints.h /sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_log.h /sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_mutex.h /sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_rwops.h /sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_system.h /sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_version.h /sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_misc.h /sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h \
|
||||
src/pointer.h src/sprite.h src/camera.h \
|
||||
src/input.h src/texture.h src/position.h \
|
||||
src/roommatrix.h src/timer.h src/linkedlist.h \
|
||||
src/vector2d.h
|
||||
|
||||
src/gui.o: src/gui.c src/gui.h src/linkedlist.h \
|
||||
src/sprite.h src/texture.h src/position.h \
|
||||
src/camera.h src/roommatrix.h src/timer.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL.h src/vector2d.h src/player.h \
|
||||
src/stats.h src/actiontext.h src/skill.h \
|
||||
src/input.h src/artifact.h src/util.h \
|
||||
src/map.h /sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_assert.h /sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_clipboard.h /sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_error.h /sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_gamecontroller.h /sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_hints.h /sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_log.h /sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_mutex.h /sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_rwops.h /sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_system.h /sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_version.h /sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_misc.h /sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h \
|
||||
src/defines.h src/config.h src/monster.h \
|
||||
src/doorlocktype.h src/particle_emitter.h src/map_room_modifiers.h \
|
||||
src/object.h src/texturecache.h /sdk/local/newlib/include/SDL2/SDL_ttf.h \
|
||||
src/dimension.h src/gui_util.h
|
||||
|
||||
src/gui_util.o: src/gui_util.c src/texturecache.h /sdk/local/newlib/include/SDL2/SDL.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/SDL_assert.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_error.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h /sdk/local/newlib/include/SDL2/SDL_log.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h /sdk/local/newlib/include/SDL2/SDL_mutex.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rwops.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_system.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h \
|
||||
/sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h src/texture.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_ttf.h src/dimension.h src/position.h \
|
||||
src/camera.h src/gui_util.h src/sprite.h \
|
||||
src/roommatrix.h src/timer.h
|
||||
|
||||
src/hashtable.o: src/hashtable.c src/hashtable.h src/defines.h \
|
||||
src/config.h
|
||||
|
||||
src/hiscore.o: src/hiscore.c src/hiscore.h src/linkedlist.h \
|
||||
src/player.h /sdk/local/newlib/include/SDL2/SDL.h src/sprite.h \
|
||||
src/stats.h src/actiontext.h src/camera.h \
|
||||
src/skill.h src/input.h src/artifact.h \
|
||||
src/db.h
|
||||
|
||||
src/input.o: src/input.c src/input.h /sdk/local/newlib/include/SDL2/SDL.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/SDL_assert.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_error.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h /sdk/local/newlib/include/SDL2/SDL_log.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h /sdk/local/newlib/include/SDL2/SDL_mutex.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rwops.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_system.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h \
|
||||
/sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h
|
||||
|
||||
src/io_util.o: src/io_util.c src/physfsrwops.h /sdk/local/newlib/include/SDL2/SDL.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/SDL_assert.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_error.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h /sdk/local/newlib/include/SDL2/SDL_log.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h /sdk/local/newlib/include/SDL2/SDL_mutex.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rwops.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_system.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h \
|
||||
/sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h src/io_util.h \
|
||||
|
||||
|
||||
src/item_builder.o: src/item_builder.c /sdk/local/newlib/include/SDL2/SDL.h /sdk/local/newlib/include/SDL2/SDL_main.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_config.h /sdk/local/newlib/include/SDL2/SDL_assert.h /sdk/local/newlib/include/SDL2/SDL_atomic.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_platform.h /sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_error.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_mutex.h /sdk/local/newlib/include/SDL2/SDL_thread.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_rwops.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h /sdk/local/newlib/include/SDL2/SDL_cpuinfo.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_keyboard.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_mouse.h /sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_quit.h /sdk/local/newlib/include/SDL2/SDL_gesture.h /sdk/local/newlib/include/SDL2/SDL_touch.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_haptic.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h /sdk/local/newlib/include/SDL2/SDL_loadso.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_log.h /sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rect.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_pixels.h /sdk/local/newlib/include/SDL2/SDL_surface.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_system.h /sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h src/item_builder.h \
|
||||
src/item.h src/sprite.h src/position.h \
|
||||
src/player.h src/camera.h src/linkedlist.h \
|
||||
src/texture.h /sdk/local/newlib/include/SDL2/SDL_ttf.h src/dimension.h \
|
||||
src/timer.h src/vector2d.h src/util.h \
|
||||
src/gui.h src/roommatrix.h src/stats.h \
|
||||
src/actiontext.h src/skill.h src/input.h \
|
||||
src/artifact.h src/mixer.h src/gamestate.h \
|
||||
src/random.h src/texturecache.h src/defines.h \
|
||||
src/map_room_modifiers.h src/sprite_util.h src/map.h \
|
||||
src/config.h src/monster.h src/doorlocktype.h \
|
||||
src/particle_emitter.h
|
||||
|
||||
src/item.o: src/item.c src/item.h src/sprite.h \
|
||||
src/texture.h src/position.h src/camera.h \
|
||||
src/roommatrix.h src/timer.h src/player.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL.h src/stats.h src/actiontext.h \
|
||||
src/skill.h src/linkedlist.h src/input.h \
|
||||
src/artifact.h src/vector2d.h src/util.h \
|
||||
src/mixer.h src/gamestate.h src/gui.h \
|
||||
src/actiontextbuilder.h /sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_assert.h /sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_clipboard.h /sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_error.h /sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_gamecontroller.h /sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_hints.h /sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_log.h /sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_mutex.h /sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_rwops.h /sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_system.h /sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_version.h /sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_misc.h /sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h \
|
||||
src/update_data.h
|
||||
|
||||
src/keyboard.o: src/keyboard.c src/keyboard.h /sdk/local/newlib/include/SDL2/SDL.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/SDL_assert.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_error.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h /sdk/local/newlib/include/SDL2/SDL_log.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h /sdk/local/newlib/include/SDL2/SDL_mutex.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rwops.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_system.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h \
|
||||
/sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h src/defines.h \
|
||||
src/config.h
|
||||
|
||||
src/linkedlist.o: src/linkedlist.c src/linkedlist.h
|
||||
|
||||
src/main.o: src/main.c /sdk/local/newlib/include/SDL2/SDL.h /sdk/local/newlib/include/SDL2/SDL_main.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_config.h /sdk/local/newlib/include/SDL2/SDL_assert.h /sdk/local/newlib/include/SDL2/SDL_atomic.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_platform.h /sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_error.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_mutex.h /sdk/local/newlib/include/SDL2/SDL_thread.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_rwops.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h /sdk/local/newlib/include/SDL2/SDL_cpuinfo.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_keyboard.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_mouse.h /sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_quit.h /sdk/local/newlib/include/SDL2/SDL_gesture.h /sdk/local/newlib/include/SDL2/SDL_touch.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_haptic.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h /sdk/local/newlib/include/SDL2/SDL_loadso.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_log.h /sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rect.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_pixels.h /sdk/local/newlib/include/SDL2/SDL_surface.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_system.h /sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h /sdk/local/newlib/include/SDL2/SDL_image.h \
|
||||
src/linkedlist.h src/player.h src/sprite.h \
|
||||
src/texture.h src/position.h src/camera.h \
|
||||
src/roommatrix.h src/timer.h src/stats.h \
|
||||
src/actiontext.h src/vector2d.h src/skill.h \
|
||||
src/input.h src/artifact.h src/screenresolution.h \
|
||||
src/dimension.h src/map.h src/defines.h \
|
||||
src/config.h src/monster.h src/doorlocktype.h \
|
||||
src/particle_emitter.h src/map_room_modifiers.h src/object.h \
|
||||
src/map_lua.h src/gamestate.h src/gui.h \
|
||||
src/util.h src/item_builder.h src/item.h \
|
||||
src/pointer.h src/gui_button.h src/particle_engine.h \
|
||||
src/menu.h /sdk/local/newlib/include/SDL2/SDL_ttf.h src/keyboard.h \
|
||||
src/mixer.h src/random.h src/skillbar.h \
|
||||
src/texturecache.h src/update_data.h src/settings.h \
|
||||
src/actiontextbuilder.h src/screen.h src/hiscore.h \
|
||||
src/io_util.h src/tooltip.h src/gamecontroller.h \
|
||||
src/time.h src/sprite_util.h src/event.h \
|
||||
src/save.h src/steam/steamworks_api_wrapper.h src/defines.h \
|
||||
|
||||
|
||||
src/map.o: src/map.c src/map.h /sdk/local/newlib/include/SDL2/SDL.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/SDL_assert.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_error.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h /sdk/local/newlib/include/SDL2/SDL_log.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h /sdk/local/newlib/include/SDL2/SDL_mutex.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rwops.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_system.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h \
|
||||
/sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h src/linkedlist.h \
|
||||
src/sprite.h src/texture.h src/position.h \
|
||||
src/camera.h src/roommatrix.h src/timer.h \
|
||||
src/vector2d.h src/defines.h src/config.h \
|
||||
src/monster.h src/stats.h src/actiontext.h \
|
||||
src/player.h src/doorlocktype.h src/particle_emitter.h \
|
||||
src/skill.h src/input.h src/artifact.h \
|
||||
src/map_room_modifiers.h src/object.h src/map_lua.h \
|
||||
src/util.h src/item.h src/item_builder.h \
|
||||
src/gui.h src/particle_engine.h src/dimension.h \
|
||||
src/update_data.h src/trap.h src/mixer.h \
|
||||
|
||||
|
||||
src/map_lua.o: src/map_lua.c src/map_lua.h src/map.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL.h src/linkedlist.h src/sprite.h \
|
||||
src/camera.h src/position.h src/timer.h \
|
||||
src/defines.h src/monster.h src/player.h \
|
||||
src/map_room_modifiers.h src/object.h src/doorlocktype.h \
|
||||
src/config.h src/util.h src/stats.h \
|
||||
src/io_util.h /sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_assert.h /sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_clipboard.h /sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_error.h /sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_gamecontroller.h /sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_hints.h /sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_log.h /sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_mutex.h /sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_rwops.h /sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_system.h /sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_version.h /sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_misc.h /sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h \
|
||||
src/texturecache.h src/texture.h /sdk/local/newlib/include/SDL2/SDL_ttf.h \
|
||||
src/dimension.h src/trap.h src/roommatrix.h \
|
||||
src/actiontext.h src/skill.h src/input.h \
|
||||
src/artifact.h src/update_data.h src/gui.h \
|
||||
src/vector2d.h src/item.h src/item_builder.h \
|
||||
|
||||
|
||||
src/map_room_modifiers.o: src/map_room_modifiers.c src/map_room_modifiers.h src/vector2d.h \
|
||||
src/player.h /sdk/local/newlib/include/SDL2/SDL.h /sdk/local/newlib/include/SDL2/SDL_main.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/SDL_assert.h /sdk/local/newlib/include/SDL2/SDL_atomic.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h /sdk/local/newlib/include/SDL2/SDL_cpuinfo.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_error.h /sdk/local/newlib/include/SDL2/SDL_events.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h /sdk/local/newlib/include/SDL2/SDL_haptic.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h /sdk/local/newlib/include/SDL2/SDL_joystick.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_loadso.h /sdk/local/newlib/include/SDL2/SDL_log.h /sdk/local/newlib/include/SDL2/SDL_messagebox.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_metal.h /sdk/local/newlib/include/SDL2/SDL_mutex.h /sdk/local/newlib/include/SDL2/SDL_power.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rwops.h /sdk/local/newlib/include/SDL2/SDL_sensor.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_system.h /sdk/local/newlib/include/SDL2/SDL_thread.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h /sdk/local/newlib/include/SDL2/SDL_video.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h /sdk/local/newlib/include/SDL2/begin_code.h \
|
||||
/sdk/local/newlib/include/SDL2/close_code.h src/sprite.h src/texture.h \
|
||||
src/position.h src/camera.h src/roommatrix.h \
|
||||
src/timer.h src/stats.h src/actiontext.h \
|
||||
src/skill.h src/linkedlist.h src/input.h \
|
||||
src/artifact.h src/defines.h
|
||||
|
||||
src/menu.o: src/menu.c src/menu.h /sdk/local/newlib/include/SDL2/SDL.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/SDL_assert.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_error.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h /sdk/local/newlib/include/SDL2/SDL_log.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h /sdk/local/newlib/include/SDL2/SDL_mutex.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rwops.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_system.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h \
|
||||
/sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h src/camera.h \
|
||||
src/position.h src/timer.h src/vector2d.h \
|
||||
src/linkedlist.h src/texture.h /sdk/local/newlib/include/SDL2/SDL_ttf.h \
|
||||
src/dimension.h src/sprite.h src/roommatrix.h \
|
||||
src/util.h src/defines.h src/map_room_modifiers.h \
|
||||
src/input.h src/config.h src/gui_button.h \
|
||||
src/pointer.h src/keyboard.h src/mixer.h \
|
||||
src/gamestate.h src/collisions.h
|
||||
|
||||
src/mixer.o: src/mixer.c /sdk/local/newlib/include/SDL2/SDL_mixer.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_config.h /sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_rwops.h /sdk/local/newlib/include/SDL2/SDL_error.h /sdk/local/newlib/include/SDL2/SDL_audio.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_mutex.h /sdk/local/newlib/include/SDL2/SDL_thread.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_version.h src/mixer.h src/gamestate.h \
|
||||
src/util.h src/io_util.h /sdk/local/newlib/include/SDL2/SDL.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_assert.h /sdk/local/newlib/include/SDL2/SDL_atomic.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_clipboard.h /sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_events.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h /sdk/local/newlib/include/SDL2/SDL_haptic.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h /sdk/local/newlib/include/SDL2/SDL_joystick.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_loadso.h /sdk/local/newlib/include/SDL2/SDL_log.h /sdk/local/newlib/include/SDL2/SDL_messagebox.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_metal.h /sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_system.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_misc.h src/settings.h
|
||||
|
||||
src/monster.o: src/monster.c src/monster.h /sdk/local/newlib/include/SDL2/SDL.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/SDL_assert.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_error.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h /sdk/local/newlib/include/SDL2/SDL_log.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h /sdk/local/newlib/include/SDL2/SDL_mutex.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rwops.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_system.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h \
|
||||
/sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h src/sprite.h \
|
||||
src/texture.h src/position.h src/camera.h \
|
||||
src/roommatrix.h src/timer.h src/stats.h \
|
||||
src/actiontext.h src/vector2d.h src/player.h \
|
||||
src/skill.h src/linkedlist.h src/input.h \
|
||||
src/artifact.h src/doorlocktype.h src/particle_emitter.h \
|
||||
src/dimension.h src/util.h src/random.h \
|
||||
src/gui.h src/item.h src/item_builder.h \
|
||||
src/map.h src/defines.h src/config.h \
|
||||
src/map_room_modifiers.h src/object.h src/particle_engine.h \
|
||||
src/update_data.h src/actiontextbuilder.h src/texturecache.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_ttf.h src/trap.h src/mixer.h \
|
||||
|
||||
|
||||
src/object.o: src/object.c src/object.h /sdk/local/newlib/include/SDL2/SDL.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/SDL_assert.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_error.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h /sdk/local/newlib/include/SDL2/SDL_log.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h /sdk/local/newlib/include/SDL2/SDL_mutex.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rwops.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_system.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h \
|
||||
/sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h src/camera.h \
|
||||
src/position.h src/timer.h src/vector2d.h \
|
||||
src/player.h src/sprite.h src/stats.h \
|
||||
src/actiontext.h src/skill.h src/linkedlist.h \
|
||||
src/input.h src/artifact.h src/texture.h \
|
||||
src/roommatrix.h src/util.h src/mixer.h \
|
||||
src/gamestate.h src/random.h src/texturecache.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_ttf.h
|
||||
|
||||
src/particle_emitter.o: src/particle_emitter.c src/particle_emitter.h src/timer.h \
|
||||
src/position.h src/dimension.h
|
||||
|
||||
src/particle_engine.o: src/particle_engine.c src/particle_engine.h /sdk/local/newlib/include/SDL2/SDL.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/SDL_assert.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_error.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h /sdk/local/newlib/include/SDL2/SDL_log.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h /sdk/local/newlib/include/SDL2/SDL_mutex.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rwops.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_system.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h \
|
||||
/sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h src/position.h \
|
||||
src/dimension.h src/camera.h src/timer.h \
|
||||
src/vector2d.h src/linkedlist.h src/util.h \
|
||||
src/defines.h src/config.h
|
||||
|
||||
src/physfsrwops.o: src/physfsrwops.c src/physfsrwops.h /sdk/local/newlib/include/SDL2/SDL.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/SDL_assert.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_error.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h /sdk/local/newlib/include/SDL2/SDL_log.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h /sdk/local/newlib/include/SDL2/SDL_mutex.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rwops.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_system.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h \
|
||||
/sdk/local/newlib/include/SDL2/begin_code.h
|
||||
|
||||
src/player.o: src/player.c src/player.h /sdk/local/newlib/include/SDL2/SDL.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/SDL_assert.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_error.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h /sdk/local/newlib/include/SDL2/SDL_log.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h /sdk/local/newlib/include/SDL2/SDL_mutex.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rwops.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_system.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h \
|
||||
/sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h src/sprite.h \
|
||||
src/texture.h src/position.h src/camera.h \
|
||||
src/roommatrix.h src/timer.h src/stats.h \
|
||||
src/actiontext.h src/vector2d.h src/skill.h \
|
||||
src/linkedlist.h src/input.h src/artifact.h \
|
||||
src/monster.h src/doorlocktype.h src/particle_emitter.h \
|
||||
src/dimension.h src/util.h src/gui.h \
|
||||
src/item.h src/particle_engine.h src/keyboard.h \
|
||||
src/defines.h src/config.h src/mixer.h \
|
||||
src/gamestate.h src/random.h src/projectile.h \
|
||||
src/map_room_modifiers.h src/update_data.h src/map.h \
|
||||
src/texturecache.h /sdk/local/newlib/include/SDL2/SDL_ttf.h src/actiontextbuilder.h \
|
||||
src/animation.h src/trap.h src/gamecontroller.h \
|
||||
src/event.h src/effect_util.h src/steam/steamworks_api_wrapper.h \
|
||||
src/defines.h
|
||||
|
||||
src/pointer.o: src/pointer.c src/pointer.h /sdk/local/newlib/include/SDL2/SDL.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/SDL_assert.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_error.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h /sdk/local/newlib/include/SDL2/SDL_log.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h /sdk/local/newlib/include/SDL2/SDL_mutex.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rwops.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_system.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h \
|
||||
/sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h src/sprite.h \
|
||||
src/texture.h src/position.h src/camera.h \
|
||||
src/roommatrix.h src/timer.h src/vector2d.h \
|
||||
src/input.h src/util.h src/particle_engine.h \
|
||||
|
||||
|
||||
src/position.o: src/position.c src/position.h src/defines.h \
|
||||
|
||||
|
||||
src/projectile.o: src/projectile.c src/projectile.h src/sprite.h \
|
||||
src/texture.h src/position.h src/camera.h \
|
||||
src/roommatrix.h src/timer.h /sdk/local/newlib/include/SDL2/SDL.h \
|
||||
src/vector2d.h src/defines.h src/map_room_modifiers.h \
|
||||
src/input.h src/update_data.h src/player.h \
|
||||
src/map.h src/gui.h src/config.h \
|
||||
src/util.h src/texturecache.h /sdk/local/newlib/include/SDL2/SDL_main.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/SDL_assert.h /sdk/local/newlib/include/SDL2/SDL_atomic.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h /sdk/local/newlib/include/SDL2/SDL_cpuinfo.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_error.h /sdk/local/newlib/include/SDL2/SDL_events.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h /sdk/local/newlib/include/SDL2/SDL_haptic.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h /sdk/local/newlib/include/SDL2/SDL_joystick.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_loadso.h /sdk/local/newlib/include/SDL2/SDL_log.h /sdk/local/newlib/include/SDL2/SDL_messagebox.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_metal.h /sdk/local/newlib/include/SDL2/SDL_mutex.h /sdk/local/newlib/include/SDL2/SDL_power.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rwops.h /sdk/local/newlib/include/SDL2/SDL_sensor.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_system.h /sdk/local/newlib/include/SDL2/SDL_thread.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h /sdk/local/newlib/include/SDL2/SDL_video.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h /sdk/local/newlib/include/SDL2/begin_code.h \
|
||||
/sdk/local/newlib/include/SDL2/close_code.h /sdk/local/newlib/include/SDL2/SDL_ttf.h src/dimension.h \
|
||||
src/stats.h src/actiontext.h src/skill.h \
|
||||
src/linkedlist.h src/artifact.h src/monster.h \
|
||||
src/doorlocktype.h src/particle_emitter.h src/mixer.h \
|
||||
src/gamestate.h src/item_builder.h src/item.h \
|
||||
src/random.h src/object.h src/effect_util.h \
|
||||
|
||||
|
||||
src/random.o: src/random.c src/time.h src/random.h \
|
||||
|
||||
|
||||
src/roommatrix.o: src/roommatrix.c src/defines.h src/config.h \
|
||||
src/roommatrix.h src/position.h src/camera.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL.h src/timer.h src/vector2d.h \
|
||||
src/map_room_modifiers.h src/input.h src/util.h \
|
||||
src/map.h /sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_assert.h /sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_clipboard.h /sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_error.h /sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_gamecontroller.h /sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_hints.h /sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_log.h /sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_mutex.h /sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_rwops.h /sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_system.h /sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_version.h /sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_misc.h /sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h \
|
||||
src/linkedlist.h src/sprite.h src/texture.h \
|
||||
src/monster.h src/stats.h src/actiontext.h \
|
||||
src/player.h src/doorlocktype.h src/particle_emitter.h \
|
||||
src/skill.h src/artifact.h src/object.h \
|
||||
src/item.h src/update_data.h src/gui.h \
|
||||
|
||||
|
||||
src/save.o: src/save.c src/save.h src/player.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL.h src/sprite.h src/stats.h \
|
||||
src/actiontext.h src/camera.h src/skill.h \
|
||||
src/linkedlist.h src/input.h src/artifact.h \
|
||||
src/db.h src/defines.h src/config.h \
|
||||
|
||||
|
||||
src/screen.o: src/screen.c src/screen.h src/texture.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL.h /sdk/local/newlib/include/SDL2/SDL_ttf.h src/dimension.h \
|
||||
src/position.h src/camera.h src/linkedlist.h \
|
||||
src/sprite.h src/roommatrix.h src/timer.h \
|
||||
src/vector2d.h src/util.h src/hiscore.h \
|
||||
src/player.h src/stats.h src/actiontext.h \
|
||||
src/skill.h src/input.h
|
||||
|
||||
src/screenresolution.o: src/screenresolution.c src/defines.h src/config.h \
|
||||
src/util.h /sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_config.h /sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_pixels.h /sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_rect.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_error.h /sdk/local/newlib/include/SDL2/SDL_rwops.h /sdk/local/newlib/include/SDL2/SDL_surface.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_blendmode.h src/screenresolution.h
|
||||
|
||||
src/settings.o: src/settings.c src/settings.h src/util.h \
|
||||
src/defines.h src/config.h
|
||||
|
||||
src/skill.o: src/skill.c src/texturecache.h /sdk/local/newlib/include/SDL2/SDL.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/SDL_assert.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_error.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h /sdk/local/newlib/include/SDL2/SDL_log.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h /sdk/local/newlib/include/SDL2/SDL_mutex.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rwops.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_system.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h \
|
||||
/sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h src/texture.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_ttf.h src/dimension.h src/position.h \
|
||||
src/camera.h src/skill.h src/roommatrix.h \
|
||||
src/defines.h src/map_room_modifiers.h src/input.h \
|
||||
src/sprite.h src/timer.h src/vector2d.h \
|
||||
src/util.h src/player.h src/stats.h \
|
||||
src/actiontext.h src/linkedlist.h src/artifact.h \
|
||||
src/config.h src/monster.h src/doorlocktype.h \
|
||||
src/particle_emitter.h src/mixer.h src/gamestate.h \
|
||||
src/gui.h src/random.h src/particle_engine.h \
|
||||
src/projectile.h src/update_data.h src/map.h \
|
||||
src/item.h src/animation.h src/trap.h \
|
||||
src/tooltip.h src/actiontextbuilder.h
|
||||
|
||||
src/skillbar.o: src/skillbar.c src/defines.h src/config.h \
|
||||
src/skillbar.h /sdk/local/newlib/include/SDL2/SDL.h /sdk/local/newlib/include/SDL2/SDL_main.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/SDL_assert.h /sdk/local/newlib/include/SDL2/SDL_atomic.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h /sdk/local/newlib/include/SDL2/SDL_cpuinfo.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_error.h /sdk/local/newlib/include/SDL2/SDL_events.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h /sdk/local/newlib/include/SDL2/SDL_haptic.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h /sdk/local/newlib/include/SDL2/SDL_joystick.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_loadso.h /sdk/local/newlib/include/SDL2/SDL_log.h /sdk/local/newlib/include/SDL2/SDL_messagebox.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_metal.h /sdk/local/newlib/include/SDL2/SDL_mutex.h /sdk/local/newlib/include/SDL2/SDL_power.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rwops.h /sdk/local/newlib/include/SDL2/SDL_sensor.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_system.h /sdk/local/newlib/include/SDL2/SDL_thread.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h /sdk/local/newlib/include/SDL2/SDL_video.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h /sdk/local/newlib/include/SDL2/begin_code.h \
|
||||
/sdk/local/newlib/include/SDL2/close_code.h src/linkedlist.h src/camera.h \
|
||||
src/position.h src/timer.h src/vector2d.h \
|
||||
src/player.h src/sprite.h src/stats.h \
|
||||
src/actiontext.h src/skill.h src/input.h \
|
||||
src/artifact.h src/texture.h /sdk/local/newlib/include/SDL2/SDL_ttf.h \
|
||||
src/dimension.h src/util.h src/roommatrix.h \
|
||||
src/map_room_modifiers.h src/keyboard.h src/texturecache.h \
|
||||
src/particle_engine.h src/update_data.h src/map.h \
|
||||
src/monster.h src/object.h src/doorlocktype.h \
|
||||
|
||||
|
||||
src/sprite.o: src/sprite.c src/sprite.h src/texture.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL.h /sdk/local/newlib/include/SDL2/SDL_ttf.h src/dimension.h \
|
||||
src/position.h src/camera.h src/timer.h \
|
||||
src/vector2d.h src/roommatrix.h src/defines.h \
|
||||
src/map_room_modifiers.h src/input.h src/util.h \
|
||||
src/update_data.h src/player.h src/stats.h \
|
||||
src/actiontext.h src/skill.h src/linkedlist.h \
|
||||
src/artifact.h src/map.h src/monster.h \
|
||||
src/object.h src/doorlocktype.h
|
||||
|
||||
src/sprite_util.o: src/sprite_util.c src/sprite_util.h src/sprite.h \
|
||||
src/texture.h src/position.h src/camera.h \
|
||||
src/roommatrix.h src/timer.h
|
||||
|
||||
src/stats.o: src/stats.c /sdk/local/newlib/include/SDL2/SDL_ttf.h /sdk/local/newlib/include/SDL2/SDL.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/SDL_assert.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_error.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h /sdk/local/newlib/include/SDL2/SDL_log.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h /sdk/local/newlib/include/SDL2/SDL_mutex.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rwops.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_system.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h \
|
||||
/sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h src/gui.h \
|
||||
src/linkedlist.h src/sprite.h src/texture.h \
|
||||
src/position.h src/camera.h src/roommatrix.h \
|
||||
src/timer.h src/vector2d.h src/player.h \
|
||||
src/stats.h src/actiontext.h src/skill.h \
|
||||
src/input.h src/artifact.h src/random.h \
|
||||
src/util.h src/defines.h
|
||||
|
||||
src/texture.o: src/texture.c /sdk/local/newlib/include/SDL2/SDL_image.h /sdk/local/newlib/include/SDL2/SDL.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/SDL_assert.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_error.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h /sdk/local/newlib/include/SDL2/SDL_log.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h /sdk/local/newlib/include/SDL2/SDL_mutex.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rwops.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_system.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h \
|
||||
/sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h src/texture.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_ttf.h src/dimension.h src/position.h \
|
||||
src/camera.h src/timer.h src/vector2d.h \
|
||||
src/util.h
|
||||
|
||||
src/texturecache.o: src/texturecache.c /sdk/local/newlib/include/SDL2/SDL.h /sdk/local/newlib/include/SDL2/SDL_main.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_config.h /sdk/local/newlib/include/SDL2/SDL_assert.h /sdk/local/newlib/include/SDL2/SDL_atomic.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_platform.h /sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_error.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_mutex.h /sdk/local/newlib/include/SDL2/SDL_thread.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_rwops.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h /sdk/local/newlib/include/SDL2/SDL_cpuinfo.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_keyboard.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_mouse.h /sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_quit.h /sdk/local/newlib/include/SDL2/SDL_gesture.h /sdk/local/newlib/include/SDL2/SDL_touch.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_haptic.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h /sdk/local/newlib/include/SDL2/SDL_loadso.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_log.h /sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rect.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_pixels.h /sdk/local/newlib/include/SDL2/SDL_surface.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_system.h /sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h src/texturecache.h \
|
||||
src/texture.h /sdk/local/newlib/include/SDL2/SDL_ttf.h src/dimension.h \
|
||||
src/position.h src/camera.h src/hashtable.h \
|
||||
src/defines.h src/config.h src/util.h \
|
||||
|
||||
|
||||
src/time.o: src/time.c src/time.h
|
||||
|
||||
src/timer.o: src/timer.c /sdk/local/newlib/include/SDL2/SDL.h /sdk/local/newlib/include/SDL2/SDL_main.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_config.h /sdk/local/newlib/include/SDL2/SDL_assert.h /sdk/local/newlib/include/SDL2/SDL_atomic.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_platform.h /sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_error.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_mutex.h /sdk/local/newlib/include/SDL2/SDL_thread.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_rwops.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h /sdk/local/newlib/include/SDL2/SDL_cpuinfo.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_keyboard.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_mouse.h /sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_quit.h /sdk/local/newlib/include/SDL2/SDL_gesture.h /sdk/local/newlib/include/SDL2/SDL_touch.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_haptic.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h /sdk/local/newlib/include/SDL2/SDL_loadso.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_log.h /sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rect.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_pixels.h /sdk/local/newlib/include/SDL2/SDL_surface.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_system.h /sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h src/util.h \
|
||||
|
||||
|
||||
src/tooltip.o: src/tooltip.c src/tooltip.h src/camera.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL.h src/position.h src/timer.h \
|
||||
src/vector2d.h src/sprite.h src/texture.h \
|
||||
src/roommatrix.h src/gui_util.h src/defines.h \
|
||||
src/config.h src/gui.h src/linkedlist.h \
|
||||
src/player.h src/stats.h src/actiontext.h \
|
||||
src/skill.h src/input.h src/artifact.h \
|
||||
src/texturecache.h /sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_assert.h /sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_clipboard.h /sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_error.h /sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_gamecontroller.h /sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_hints.h /sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_log.h /sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_mutex.h /sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_rwops.h /sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_system.h /sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_version.h /sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_misc.h /sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_ttf.h
|
||||
|
||||
src/trap.o: src/trap.c /sdk/local/newlib/include/SDL2/SDL.h /sdk/local/newlib/include/SDL2/SDL_main.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_config.h /sdk/local/newlib/include/SDL2/SDL_assert.h /sdk/local/newlib/include/SDL2/SDL_atomic.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_platform.h /sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_error.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_mutex.h /sdk/local/newlib/include/SDL2/SDL_thread.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_rwops.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h /sdk/local/newlib/include/SDL2/SDL_cpuinfo.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_keyboard.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_mouse.h /sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_quit.h /sdk/local/newlib/include/SDL2/SDL_gesture.h /sdk/local/newlib/include/SDL2/SDL_touch.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_haptic.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h /sdk/local/newlib/include/SDL2/SDL_loadso.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_log.h /sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rect.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_pixels.h /sdk/local/newlib/include/SDL2/SDL_surface.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_system.h /sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h \
|
||||
/sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h src/trap.h \
|
||||
src/sprite.h src/texture.h src/position.h \
|
||||
src/camera.h src/roommatrix.h src/timer.h \
|
||||
src/player.h src/stats.h src/actiontext.h \
|
||||
src/skill.h src/linkedlist.h src/input.h \
|
||||
src/artifact.h src/update_data.h src/map.h \
|
||||
src/gui.h src/vector2d.h src/util.h \
|
||||
src/random.h
|
||||
|
||||
src/util.o: src/util.c src/time.h src/defines.h \
|
||||
src/config.h
|
||||
|
||||
src/vector2d.o: src/vector2d.c
|
||||
|
||||
bh_random/src/bh_random.o:
|
||||
@g++ -c bh_random/src/bh_random.cpp -o bh_random/src/bh_random.o $(CFLAGS)
|
||||
|
|
@ -0,0 +1,36 @@
|
|||
/*
|
||||
* BreakHack - A dungeone crawler RPG
|
||||
* Copyright (C) 2018 Linus Probert <linus.probert@gmail.com>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef CONFIG_H_
|
||||
#define CONFIG_H_
|
||||
|
||||
// #cmakedefine _WIN32 ${WIN32}
|
||||
|
||||
#define GAME_TITLE "BreakHack"
|
||||
#define MAJOR_VERSION 4
|
||||
#define MINOR_VERSION 0
|
||||
#define PATCH_VERSION 3
|
||||
#define RELEASE_TYPE ""
|
||||
|
||||
|
||||
/* Checksums */
|
||||
#define SO_LIBSTEAM_CHECKSUM 0x1f5786b
|
||||
#define DLL_LIBSTEAM_CHECKSUM 0x18dba28
|
||||
|
||||
#endif // CONFIG_H_
|
||||
|
|
@ -165,7 +165,7 @@ texture_load_from_text(Texture *t,
|
|||
fg_surface = TTF_RenderText_Blended(t->font, text, c);
|
||||
}
|
||||
else {
|
||||
fg_surface = TTF_RenderText_Solid(t->font, text, c);
|
||||
fg_surface = TTF_RenderText_Blended(t->font, text, c);
|
||||
}
|
||||
SDL_Surface *surface = fg_surface;
|
||||
if (bg_surface) {
|
||||
|
@ -287,3 +287,4 @@ void texture_destroy(Texture *texture)
|
|||
TTF_CloseFont(texture->outlineFont);
|
||||
free(texture);
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue