Added makefile for OS4 and some fixes to make texts show right

This commit is contained in:
George Sokianos 2022-08-31 22:39:46 +01:00
parent fc6bb50460
commit 2b1fd35298
4 changed files with 1002 additions and 1 deletions

3
.gitignore vendored
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@ -16,3 +16,6 @@
/*.so
/breakhack*.run
compile_commands.json
*.o
breakhack

961
Makefile.os4 Normal file
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@ -0,0 +1,961 @@
#
# Makefile generated by:
# codebench 0.55
#
# Project: breakhack
#
# Created on: 29-08-2022 21:00:37
#
#
###################################################################
##
##//// Objects
##
###################################################################
breakhack_OBJ := \
src/actiontext.o src/actiontextbuilder.o src/animation.o \
src/artifact.o src/camera.o src/collisions.o \
src/db.o src/effect_util.o src/event.o \
src/gamecontroller.o src/gui_button.o src/gui.o \
src/gui_util.o src/hashtable.o src/hiscore.o \
src/input.o src/io_util.o src/item_builder.o \
src/item.o src/keyboard.o src/linkedlist.o \
src/main.o src/map.o src/map_lua.o \
src/map_room_modifiers.o src/menu.o src/mixer.o \
src/monster.o src/object.o src/particle_emitter.o \
src/particle_engine.o src/physfsrwops.o src/player.o \
src/pointer.o src/position.o src/projectile.o \
src/random.o src/roommatrix.o src/save.o \
src/screen.o src/screenresolution.o src/settings.o \
src/skill.o src/skillbar.o src/sprite.o \
src/sprite_util.o src/stats.o src/texture.o \
src/texturecache.o src/time.o src/timer.o \
src/tooltip.o src/trap.o src/util.o \
src/vector2d.o bh_random/src/bh_random.o
###################################################################
##
##//// Variables and Environment
##
###################################################################
CC := gcc:bin/gcc
INCPATH := -I. -I/sdk/local/newlib/include/SDL2 -Ibh_random/src \
-I/sdk/local/common/include/lua53 -DDEBUG
CFLAGS := $(INCPATH) -Wall -Wwrite-strings -Wno-discarded-qualifiers
LFLAGS := -lauto -lSDL2_image -lSDL2_ttf -lft2 -ltiff -lwebp -lpng -ljpeg \
-llua53 -lsqlite3 -lz -lm \
-lSDL2_mixer -lmikmod -lmodplug -lFLAC -lvorbisfile -lvorbis -logg \
-lSDL2 -lphysfs -lpthread -athread=native -lstdc++
# -lunix
# -lenet -lcrypto -lSDL2_gl4es -lglu_gl4es -lgl4es -lopenal \
###################################################################
##
##//// General rules
##
###################################################################
.PHONY: all all-before all-after clean clean-custom realclean
all: all-before breakhack all-after
all-before:
# You can add rules here to execute before the project is built
all-after:
# You can add rules here to execute after the project is built
clean: clean-custom
@echo "Cleaning compiler objects..."
@rm -f $(breakhack_OBJ)
realclean:
@echo "Cleaning compiler objects and targets..."
@rm -f $(breakhack_OBJ) breakhack
###################################################################
##
##//// Targets
##
###################################################################
breakhack: $(breakhack_OBJ)
@echo "Linking breakhack"
@gcc:bin/gcc -o breakhack $(breakhack_OBJ) $(LFLAGS)
@echo "Removing stale debug target: breakhack"
@rm -f breakhack.debug
###################################################################
##
##//// Standard rules
##
###################################################################
# A default rule to make all the objects listed below
# because we are hiding compiler commands from the output
.c.o:
@echo "Compiling $<"
@$(CC) -c $< -o $*.o $(CFLAGS)
src/actiontext.o: src/actiontext.c src/actiontext.h /sdk/local/newlib/include/SDL2/SDL.h \
src/position.h src/sprite.h src/texture.h \
src/camera.h src/roommatrix.h src/timer.h \
src/vector2d.h src/util.h src/update_data.h \
src/player.h src/stats.h src/skill.h \
src/linkedlist.h src/input.h src/artifact.h \
src/map.h src/defines.h src/monster.h \
src/map_room_modifiers.h src/object.h src/doorlocktype.h \
src/actiontextbuilder.o: src/actiontextbuilder.c src/actiontextbuilder.h /sdk/local/newlib/include/SDL2/SDL.h \
/sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/SDL_assert.h \
/sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h \
/sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_error.h \
/sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h \
/sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h \
/sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h /sdk/local/newlib/include/SDL2/SDL_log.h \
/sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h /sdk/local/newlib/include/SDL2/SDL_mutex.h \
/sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rwops.h \
/sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_system.h \
/sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h \
/sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h \
/sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h src/actiontext.h \
src/position.h src/sprite.h src/timer.h \
src/vector2d.h src/camera.h src/update_data.h \
src/player.h src/map.h src/roommatrix.h \
src/gui.h src/util.h
src/animation.o: src/animation.c src/animation.h /sdk/local/newlib/include/SDL2/SDL.h \
/sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/SDL_assert.h \
/sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h \
/sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_error.h \
/sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h \
/sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h \
/sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h /sdk/local/newlib/include/SDL2/SDL_log.h \
/sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h /sdk/local/newlib/include/SDL2/SDL_mutex.h \
/sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rwops.h \
/sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_system.h \
/sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h \
/sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h \
/sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h src/timer.h \
src/camera.h src/position.h src/vector2d.h \
src/sprite.h src/texture.h /sdk/local/newlib/include/SDL2/SDL_ttf.h \
src/dimension.h src/roommatrix.h src/defines.h \
src/map_room_modifiers.h src/input.h
src/artifact.o: src/artifact.c src/artifact.h src/sprite.h \
src/texture.h src/position.h src/camera.h \
src/roommatrix.h src/timer.h /sdk/local/newlib/include/SDL2/SDL.h \
src/vector2d.h src/util.h src/texturecache.h \
/sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/SDL_assert.h \
/sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h \
/sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_error.h \
/sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h \
/sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h \
/sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h /sdk/local/newlib/include/SDL2/SDL_log.h \
/sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h /sdk/local/newlib/include/SDL2/SDL_mutex.h \
/sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rwops.h \
/sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_system.h \
/sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h \
/sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h \
/sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h /sdk/local/newlib/include/SDL2/SDL_ttf.h \
src/dimension.h src/particle_engine.h src/player.h \
src/stats.h src/actiontext.h src/skill.h \
src/linkedlist.h src/input.h src/random.h \
src/camera.o: src/camera.c src/camera.h /sdk/local/newlib/include/SDL2/SDL.h \
/sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/SDL_assert.h \
/sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h \
/sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_error.h \
/sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h \
/sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h \
/sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h /sdk/local/newlib/include/SDL2/SDL_log.h \
/sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h /sdk/local/newlib/include/SDL2/SDL_mutex.h \
/sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rwops.h \
/sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_system.h \
/sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h \
/sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h \
/sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h src/position.h \
src/timer.h src/vector2d.h src/map.h \
src/linkedlist.h src/sprite.h src/texture.h \
src/roommatrix.h src/defines.h src/config.h \
src/monster.h src/stats.h src/actiontext.h \
src/player.h src/doorlocktype.h src/particle_emitter.h \
src/skill.h src/input.h src/artifact.h \
src/map_room_modifiers.h src/object.h src/util.h \
src/collisions.o: src/collisions.c src/collisions.h /sdk/local/newlib/include/SDL2/SDL.h \
/sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/SDL_assert.h \
/sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h \
/sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_error.h \
/sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h \
/sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h \
/sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h /sdk/local/newlib/include/SDL2/SDL_log.h \
/sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h /sdk/local/newlib/include/SDL2/SDL_mutex.h \
/sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rwops.h \
/sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_system.h \
/sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h \
/sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h \
/sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h
src/db.o: src/db.c src/db.h
src/effect_util.o: src/effect_util.c src/gui.h src/linkedlist.h \
src/sprite.h src/texture.h src/position.h \
src/camera.h src/roommatrix.h src/timer.h \
/sdk/local/newlib/include/SDL2/SDL.h src/vector2d.h src/player.h \
src/stats.h src/actiontext.h src/skill.h \
src/input.h src/artifact.h src/monster.h \
/sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/SDL_assert.h \
/sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h \
/sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_error.h \
/sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h \
/sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h \
/sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h /sdk/local/newlib/include/SDL2/SDL_log.h \
/sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h /sdk/local/newlib/include/SDL2/SDL_mutex.h \
/sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rwops.h \
/sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_system.h \
/sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h \
/sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h \
/sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h src/doorlocktype.h \
src/particle_emitter.h src/dimension.h src/defines.h \
src/config.h src/map_room_modifiers.h
src/event.o: src/event.c src/event.h src/player.h \
/sdk/local/newlib/include/SDL2/SDL.h src/sprite.h src/stats.h \
src/actiontext.h src/camera.h src/skill.h \
src/linkedlist.h src/input.h src/artifact.h \
src/gamecontroller.o: src/gamecontroller.c src/gamecontroller.h /sdk/local/newlib/include/SDL2/SDL.h \
/sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/SDL_assert.h \
/sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h \
/sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_error.h \
/sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h \
/sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h \
/sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h /sdk/local/newlib/include/SDL2/SDL_log.h \
/sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h /sdk/local/newlib/include/SDL2/SDL_mutex.h \
/sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rwops.h \
/sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_system.h \
/sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h \
/sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h \
/sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h
src/gui_button.o: src/gui_button.c src/util.h src/gui_button.h \
/sdk/local/newlib/include/SDL2/SDL.h /sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h \
/sdk/local/newlib/include/SDL2/SDL_assert.h /sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h \
/sdk/local/newlib/include/SDL2/SDL_clipboard.h /sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h \
/sdk/local/newlib/include/SDL2/SDL_error.h /sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h \
/sdk/local/newlib/include/SDL2/SDL_gamecontroller.h /sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h \
/sdk/local/newlib/include/SDL2/SDL_hints.h /sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h \
/sdk/local/newlib/include/SDL2/SDL_log.h /sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h \
/sdk/local/newlib/include/SDL2/SDL_mutex.h /sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h \
/sdk/local/newlib/include/SDL2/SDL_rwops.h /sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h \
/sdk/local/newlib/include/SDL2/SDL_system.h /sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h \
/sdk/local/newlib/include/SDL2/SDL_version.h /sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h \
/sdk/local/newlib/include/SDL2/SDL_misc.h /sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h \
src/pointer.h src/sprite.h src/camera.h \
src/input.h src/texture.h src/position.h \
src/roommatrix.h src/timer.h src/linkedlist.h \
src/vector2d.h
src/gui.o: src/gui.c src/gui.h src/linkedlist.h \
src/sprite.h src/texture.h src/position.h \
src/camera.h src/roommatrix.h src/timer.h \
/sdk/local/newlib/include/SDL2/SDL.h src/vector2d.h src/player.h \
src/stats.h src/actiontext.h src/skill.h \
src/input.h src/artifact.h src/util.h \
src/map.h /sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h \
/sdk/local/newlib/include/SDL2/SDL_assert.h /sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h \
/sdk/local/newlib/include/SDL2/SDL_clipboard.h /sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h \
/sdk/local/newlib/include/SDL2/SDL_error.h /sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h \
/sdk/local/newlib/include/SDL2/SDL_gamecontroller.h /sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h \
/sdk/local/newlib/include/SDL2/SDL_hints.h /sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h \
/sdk/local/newlib/include/SDL2/SDL_log.h /sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h \
/sdk/local/newlib/include/SDL2/SDL_mutex.h /sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h \
/sdk/local/newlib/include/SDL2/SDL_rwops.h /sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h \
/sdk/local/newlib/include/SDL2/SDL_system.h /sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h \
/sdk/local/newlib/include/SDL2/SDL_version.h /sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h \
/sdk/local/newlib/include/SDL2/SDL_misc.h /sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h \
src/defines.h src/config.h src/monster.h \
src/doorlocktype.h src/particle_emitter.h src/map_room_modifiers.h \
src/object.h src/texturecache.h /sdk/local/newlib/include/SDL2/SDL_ttf.h \
src/dimension.h src/gui_util.h
src/gui_util.o: src/gui_util.c src/texturecache.h /sdk/local/newlib/include/SDL2/SDL.h \
/sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/SDL_assert.h \
/sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h \
/sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_error.h \
/sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h \
/sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h \
/sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h /sdk/local/newlib/include/SDL2/SDL_log.h \
/sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h /sdk/local/newlib/include/SDL2/SDL_mutex.h \
/sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rwops.h \
/sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_system.h \
/sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h \
/sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h \
/sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h src/texture.h \
/sdk/local/newlib/include/SDL2/SDL_ttf.h src/dimension.h src/position.h \
src/camera.h src/gui_util.h src/sprite.h \
src/roommatrix.h src/timer.h
src/hashtable.o: src/hashtable.c src/hashtable.h src/defines.h \
src/config.h
src/hiscore.o: src/hiscore.c src/hiscore.h src/linkedlist.h \
src/player.h /sdk/local/newlib/include/SDL2/SDL.h src/sprite.h \
src/stats.h src/actiontext.h src/camera.h \
src/skill.h src/input.h src/artifact.h \
src/db.h
src/input.o: src/input.c src/input.h /sdk/local/newlib/include/SDL2/SDL.h \
/sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/SDL_assert.h \
/sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h \
/sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_error.h \
/sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h \
/sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h \
/sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h /sdk/local/newlib/include/SDL2/SDL_log.h \
/sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h /sdk/local/newlib/include/SDL2/SDL_mutex.h \
/sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rwops.h \
/sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_system.h \
/sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h \
/sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h \
/sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h
src/io_util.o: src/io_util.c src/physfsrwops.h /sdk/local/newlib/include/SDL2/SDL.h \
/sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/SDL_assert.h \
/sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h \
/sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_error.h \
/sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h \
/sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h \
/sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h /sdk/local/newlib/include/SDL2/SDL_log.h \
/sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h /sdk/local/newlib/include/SDL2/SDL_mutex.h \
/sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rwops.h \
/sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_system.h \
/sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h \
/sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h \
/sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h src/io_util.h \
src/item_builder.o: src/item_builder.c /sdk/local/newlib/include/SDL2/SDL.h /sdk/local/newlib/include/SDL2/SDL_main.h \
/sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h \
/sdk/local/newlib/include/SDL2/SDL_config.h /sdk/local/newlib/include/SDL2/SDL_assert.h /sdk/local/newlib/include/SDL2/SDL_atomic.h \
/sdk/local/newlib/include/SDL2/SDL_platform.h /sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_error.h \
/sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_mutex.h /sdk/local/newlib/include/SDL2/SDL_thread.h \
/sdk/local/newlib/include/SDL2/SDL_rwops.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h /sdk/local/newlib/include/SDL2/SDL_cpuinfo.h \
/sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_keyboard.h \
/sdk/local/newlib/include/SDL2/SDL_mouse.h /sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h \
/sdk/local/newlib/include/SDL2/SDL_quit.h /sdk/local/newlib/include/SDL2/SDL_gesture.h /sdk/local/newlib/include/SDL2/SDL_touch.h \
/sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_haptic.h \
/sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h /sdk/local/newlib/include/SDL2/SDL_loadso.h \
/sdk/local/newlib/include/SDL2/SDL_log.h /sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h \
/sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rect.h \
/sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_pixels.h /sdk/local/newlib/include/SDL2/SDL_surface.h \
/sdk/local/newlib/include/SDL2/SDL_system.h /sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h \
/sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h src/item_builder.h \
src/item.h src/sprite.h src/position.h \
src/player.h src/camera.h src/linkedlist.h \
src/texture.h /sdk/local/newlib/include/SDL2/SDL_ttf.h src/dimension.h \
src/timer.h src/vector2d.h src/util.h \
src/gui.h src/roommatrix.h src/stats.h \
src/actiontext.h src/skill.h src/input.h \
src/artifact.h src/mixer.h src/gamestate.h \
src/random.h src/texturecache.h src/defines.h \
src/map_room_modifiers.h src/sprite_util.h src/map.h \
src/config.h src/monster.h src/doorlocktype.h \
src/particle_emitter.h
src/item.o: src/item.c src/item.h src/sprite.h \
src/texture.h src/position.h src/camera.h \
src/roommatrix.h src/timer.h src/player.h \
/sdk/local/newlib/include/SDL2/SDL.h src/stats.h src/actiontext.h \
src/skill.h src/linkedlist.h src/input.h \
src/artifact.h src/vector2d.h src/util.h \
src/mixer.h src/gamestate.h src/gui.h \
src/actiontextbuilder.h /sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h \
/sdk/local/newlib/include/SDL2/SDL_assert.h /sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h \
/sdk/local/newlib/include/SDL2/SDL_clipboard.h /sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h \
/sdk/local/newlib/include/SDL2/SDL_error.h /sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h \
/sdk/local/newlib/include/SDL2/SDL_gamecontroller.h /sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h \
/sdk/local/newlib/include/SDL2/SDL_hints.h /sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h \
/sdk/local/newlib/include/SDL2/SDL_log.h /sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h \
/sdk/local/newlib/include/SDL2/SDL_mutex.h /sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h \
/sdk/local/newlib/include/SDL2/SDL_rwops.h /sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h \
/sdk/local/newlib/include/SDL2/SDL_system.h /sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h \
/sdk/local/newlib/include/SDL2/SDL_version.h /sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h \
/sdk/local/newlib/include/SDL2/SDL_misc.h /sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h \
src/update_data.h
src/keyboard.o: src/keyboard.c src/keyboard.h /sdk/local/newlib/include/SDL2/SDL.h \
/sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/SDL_assert.h \
/sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h \
/sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_error.h \
/sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h \
/sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h \
/sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h /sdk/local/newlib/include/SDL2/SDL_log.h \
/sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h /sdk/local/newlib/include/SDL2/SDL_mutex.h \
/sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rwops.h \
/sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_system.h \
/sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h \
/sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h \
/sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h src/defines.h \
src/config.h
src/linkedlist.o: src/linkedlist.c src/linkedlist.h
src/main.o: src/main.c /sdk/local/newlib/include/SDL2/SDL.h /sdk/local/newlib/include/SDL2/SDL_main.h \
/sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h \
/sdk/local/newlib/include/SDL2/SDL_config.h /sdk/local/newlib/include/SDL2/SDL_assert.h /sdk/local/newlib/include/SDL2/SDL_atomic.h \
/sdk/local/newlib/include/SDL2/SDL_platform.h /sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_error.h \
/sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_mutex.h /sdk/local/newlib/include/SDL2/SDL_thread.h \
/sdk/local/newlib/include/SDL2/SDL_rwops.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h /sdk/local/newlib/include/SDL2/SDL_cpuinfo.h \
/sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_keyboard.h \
/sdk/local/newlib/include/SDL2/SDL_mouse.h /sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h \
/sdk/local/newlib/include/SDL2/SDL_quit.h /sdk/local/newlib/include/SDL2/SDL_gesture.h /sdk/local/newlib/include/SDL2/SDL_touch.h \
/sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_haptic.h \
/sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h /sdk/local/newlib/include/SDL2/SDL_loadso.h \
/sdk/local/newlib/include/SDL2/SDL_log.h /sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h \
/sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rect.h \
/sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_pixels.h /sdk/local/newlib/include/SDL2/SDL_surface.h \
/sdk/local/newlib/include/SDL2/SDL_system.h /sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h \
/sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h /sdk/local/newlib/include/SDL2/SDL_image.h \
src/linkedlist.h src/player.h src/sprite.h \
src/texture.h src/position.h src/camera.h \
src/roommatrix.h src/timer.h src/stats.h \
src/actiontext.h src/vector2d.h src/skill.h \
src/input.h src/artifact.h src/screenresolution.h \
src/dimension.h src/map.h src/defines.h \
src/config.h src/monster.h src/doorlocktype.h \
src/particle_emitter.h src/map_room_modifiers.h src/object.h \
src/map_lua.h src/gamestate.h src/gui.h \
src/util.h src/item_builder.h src/item.h \
src/pointer.h src/gui_button.h src/particle_engine.h \
src/menu.h /sdk/local/newlib/include/SDL2/SDL_ttf.h src/keyboard.h \
src/mixer.h src/random.h src/skillbar.h \
src/texturecache.h src/update_data.h src/settings.h \
src/actiontextbuilder.h src/screen.h src/hiscore.h \
src/io_util.h src/tooltip.h src/gamecontroller.h \
src/time.h src/sprite_util.h src/event.h \
src/save.h src/steam/steamworks_api_wrapper.h src/defines.h \
src/map.o: src/map.c src/map.h /sdk/local/newlib/include/SDL2/SDL.h \
/sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/SDL_assert.h \
/sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h \
/sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_error.h \
/sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h \
/sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h \
/sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h /sdk/local/newlib/include/SDL2/SDL_log.h \
/sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h /sdk/local/newlib/include/SDL2/SDL_mutex.h \
/sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rwops.h \
/sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_system.h \
/sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h \
/sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h \
/sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h src/linkedlist.h \
src/sprite.h src/texture.h src/position.h \
src/camera.h src/roommatrix.h src/timer.h \
src/vector2d.h src/defines.h src/config.h \
src/monster.h src/stats.h src/actiontext.h \
src/player.h src/doorlocktype.h src/particle_emitter.h \
src/skill.h src/input.h src/artifact.h \
src/map_room_modifiers.h src/object.h src/map_lua.h \
src/util.h src/item.h src/item_builder.h \
src/gui.h src/particle_engine.h src/dimension.h \
src/update_data.h src/trap.h src/mixer.h \
src/map_lua.o: src/map_lua.c src/map_lua.h src/map.h \
/sdk/local/newlib/include/SDL2/SDL.h src/linkedlist.h src/sprite.h \
src/camera.h src/position.h src/timer.h \
src/defines.h src/monster.h src/player.h \
src/map_room_modifiers.h src/object.h src/doorlocktype.h \
src/config.h src/util.h src/stats.h \
src/io_util.h /sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h \
/sdk/local/newlib/include/SDL2/SDL_assert.h /sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h \
/sdk/local/newlib/include/SDL2/SDL_clipboard.h /sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h \
/sdk/local/newlib/include/SDL2/SDL_error.h /sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h \
/sdk/local/newlib/include/SDL2/SDL_gamecontroller.h /sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h \
/sdk/local/newlib/include/SDL2/SDL_hints.h /sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h \
/sdk/local/newlib/include/SDL2/SDL_log.h /sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h \
/sdk/local/newlib/include/SDL2/SDL_mutex.h /sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h \
/sdk/local/newlib/include/SDL2/SDL_rwops.h /sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h \
/sdk/local/newlib/include/SDL2/SDL_system.h /sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h \
/sdk/local/newlib/include/SDL2/SDL_version.h /sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h \
/sdk/local/newlib/include/SDL2/SDL_misc.h /sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h \
src/texturecache.h src/texture.h /sdk/local/newlib/include/SDL2/SDL_ttf.h \
src/dimension.h src/trap.h src/roommatrix.h \
src/actiontext.h src/skill.h src/input.h \
src/artifact.h src/update_data.h src/gui.h \
src/vector2d.h src/item.h src/item_builder.h \
src/map_room_modifiers.o: src/map_room_modifiers.c src/map_room_modifiers.h src/vector2d.h \
src/player.h /sdk/local/newlib/include/SDL2/SDL.h /sdk/local/newlib/include/SDL2/SDL_main.h \
/sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/SDL_assert.h /sdk/local/newlib/include/SDL2/SDL_atomic.h \
/sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h /sdk/local/newlib/include/SDL2/SDL_cpuinfo.h \
/sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_error.h /sdk/local/newlib/include/SDL2/SDL_events.h \
/sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h /sdk/local/newlib/include/SDL2/SDL_haptic.h \
/sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h /sdk/local/newlib/include/SDL2/SDL_joystick.h \
/sdk/local/newlib/include/SDL2/SDL_loadso.h /sdk/local/newlib/include/SDL2/SDL_log.h /sdk/local/newlib/include/SDL2/SDL_messagebox.h \
/sdk/local/newlib/include/SDL2/SDL_metal.h /sdk/local/newlib/include/SDL2/SDL_mutex.h /sdk/local/newlib/include/SDL2/SDL_power.h \
/sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rwops.h /sdk/local/newlib/include/SDL2/SDL_sensor.h \
/sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_system.h /sdk/local/newlib/include/SDL2/SDL_thread.h \
/sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h /sdk/local/newlib/include/SDL2/SDL_video.h \
/sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h /sdk/local/newlib/include/SDL2/begin_code.h \
/sdk/local/newlib/include/SDL2/close_code.h src/sprite.h src/texture.h \
src/position.h src/camera.h src/roommatrix.h \
src/timer.h src/stats.h src/actiontext.h \
src/skill.h src/linkedlist.h src/input.h \
src/artifact.h src/defines.h
src/menu.o: src/menu.c src/menu.h /sdk/local/newlib/include/SDL2/SDL.h \
/sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/SDL_assert.h \
/sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h \
/sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_error.h \
/sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h \
/sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h \
/sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h /sdk/local/newlib/include/SDL2/SDL_log.h \
/sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h /sdk/local/newlib/include/SDL2/SDL_mutex.h \
/sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rwops.h \
/sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_system.h \
/sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h \
/sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h \
/sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h src/camera.h \
src/position.h src/timer.h src/vector2d.h \
src/linkedlist.h src/texture.h /sdk/local/newlib/include/SDL2/SDL_ttf.h \
src/dimension.h src/sprite.h src/roommatrix.h \
src/util.h src/defines.h src/map_room_modifiers.h \
src/input.h src/config.h src/gui_button.h \
src/pointer.h src/keyboard.h src/mixer.h \
src/gamestate.h src/collisions.h
src/mixer.o: src/mixer.c /sdk/local/newlib/include/SDL2/SDL_mixer.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h \
/sdk/local/newlib/include/SDL2/SDL_config.h /sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h \
/sdk/local/newlib/include/SDL2/SDL_rwops.h /sdk/local/newlib/include/SDL2/SDL_error.h /sdk/local/newlib/include/SDL2/SDL_audio.h \
/sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_mutex.h /sdk/local/newlib/include/SDL2/SDL_thread.h \
/sdk/local/newlib/include/SDL2/SDL_version.h src/mixer.h src/gamestate.h \
src/util.h src/io_util.h /sdk/local/newlib/include/SDL2/SDL.h \
/sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_assert.h /sdk/local/newlib/include/SDL2/SDL_atomic.h \
/sdk/local/newlib/include/SDL2/SDL_clipboard.h /sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_events.h \
/sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h /sdk/local/newlib/include/SDL2/SDL_haptic.h \
/sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h /sdk/local/newlib/include/SDL2/SDL_joystick.h \
/sdk/local/newlib/include/SDL2/SDL_loadso.h /sdk/local/newlib/include/SDL2/SDL_log.h /sdk/local/newlib/include/SDL2/SDL_messagebox.h \
/sdk/local/newlib/include/SDL2/SDL_metal.h /sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h \
/sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_system.h \
/sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h \
/sdk/local/newlib/include/SDL2/SDL_misc.h src/settings.h
src/monster.o: src/monster.c src/monster.h /sdk/local/newlib/include/SDL2/SDL.h \
/sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/SDL_assert.h \
/sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h \
/sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_error.h \
/sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h \
/sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h \
/sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h /sdk/local/newlib/include/SDL2/SDL_log.h \
/sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h /sdk/local/newlib/include/SDL2/SDL_mutex.h \
/sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rwops.h \
/sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_system.h \
/sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h \
/sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h \
/sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h src/sprite.h \
src/texture.h src/position.h src/camera.h \
src/roommatrix.h src/timer.h src/stats.h \
src/actiontext.h src/vector2d.h src/player.h \
src/skill.h src/linkedlist.h src/input.h \
src/artifact.h src/doorlocktype.h src/particle_emitter.h \
src/dimension.h src/util.h src/random.h \
src/gui.h src/item.h src/item_builder.h \
src/map.h src/defines.h src/config.h \
src/map_room_modifiers.h src/object.h src/particle_engine.h \
src/update_data.h src/actiontextbuilder.h src/texturecache.h \
/sdk/local/newlib/include/SDL2/SDL_ttf.h src/trap.h src/mixer.h \
src/object.o: src/object.c src/object.h /sdk/local/newlib/include/SDL2/SDL.h \
/sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/SDL_assert.h \
/sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h \
/sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_error.h \
/sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h \
/sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h \
/sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h /sdk/local/newlib/include/SDL2/SDL_log.h \
/sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h /sdk/local/newlib/include/SDL2/SDL_mutex.h \
/sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rwops.h \
/sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_system.h \
/sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h \
/sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h \
/sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h src/camera.h \
src/position.h src/timer.h src/vector2d.h \
src/player.h src/sprite.h src/stats.h \
src/actiontext.h src/skill.h src/linkedlist.h \
src/input.h src/artifact.h src/texture.h \
src/roommatrix.h src/util.h src/mixer.h \
src/gamestate.h src/random.h src/texturecache.h \
/sdk/local/newlib/include/SDL2/SDL_ttf.h
src/particle_emitter.o: src/particle_emitter.c src/particle_emitter.h src/timer.h \
src/position.h src/dimension.h
src/particle_engine.o: src/particle_engine.c src/particle_engine.h /sdk/local/newlib/include/SDL2/SDL.h \
/sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/SDL_assert.h \
/sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h \
/sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_error.h \
/sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h \
/sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h \
/sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h /sdk/local/newlib/include/SDL2/SDL_log.h \
/sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h /sdk/local/newlib/include/SDL2/SDL_mutex.h \
/sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rwops.h \
/sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_system.h \
/sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h \
/sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h \
/sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h src/position.h \
src/dimension.h src/camera.h src/timer.h \
src/vector2d.h src/linkedlist.h src/util.h \
src/defines.h src/config.h
src/physfsrwops.o: src/physfsrwops.c src/physfsrwops.h /sdk/local/newlib/include/SDL2/SDL.h \
/sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/SDL_assert.h \
/sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h \
/sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_error.h \
/sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h \
/sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h \
/sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h /sdk/local/newlib/include/SDL2/SDL_log.h \
/sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h /sdk/local/newlib/include/SDL2/SDL_mutex.h \
/sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rwops.h \
/sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_system.h \
/sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h \
/sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h \
/sdk/local/newlib/include/SDL2/begin_code.h
src/player.o: src/player.c src/player.h /sdk/local/newlib/include/SDL2/SDL.h \
/sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/SDL_assert.h \
/sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h \
/sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_error.h \
/sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h \
/sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h \
/sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h /sdk/local/newlib/include/SDL2/SDL_log.h \
/sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h /sdk/local/newlib/include/SDL2/SDL_mutex.h \
/sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rwops.h \
/sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_system.h \
/sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h \
/sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h \
/sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h src/sprite.h \
src/texture.h src/position.h src/camera.h \
src/roommatrix.h src/timer.h src/stats.h \
src/actiontext.h src/vector2d.h src/skill.h \
src/linkedlist.h src/input.h src/artifact.h \
src/monster.h src/doorlocktype.h src/particle_emitter.h \
src/dimension.h src/util.h src/gui.h \
src/item.h src/particle_engine.h src/keyboard.h \
src/defines.h src/config.h src/mixer.h \
src/gamestate.h src/random.h src/projectile.h \
src/map_room_modifiers.h src/update_data.h src/map.h \
src/texturecache.h /sdk/local/newlib/include/SDL2/SDL_ttf.h src/actiontextbuilder.h \
src/animation.h src/trap.h src/gamecontroller.h \
src/event.h src/effect_util.h src/steam/steamworks_api_wrapper.h \
src/defines.h
src/pointer.o: src/pointer.c src/pointer.h /sdk/local/newlib/include/SDL2/SDL.h \
/sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/SDL_assert.h \
/sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h \
/sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_error.h \
/sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h \
/sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h \
/sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h /sdk/local/newlib/include/SDL2/SDL_log.h \
/sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h /sdk/local/newlib/include/SDL2/SDL_mutex.h \
/sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rwops.h \
/sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_system.h \
/sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h \
/sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h \
/sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h src/sprite.h \
src/texture.h src/position.h src/camera.h \
src/roommatrix.h src/timer.h src/vector2d.h \
src/input.h src/util.h src/particle_engine.h \
src/position.o: src/position.c src/position.h src/defines.h \
src/projectile.o: src/projectile.c src/projectile.h src/sprite.h \
src/texture.h src/position.h src/camera.h \
src/roommatrix.h src/timer.h /sdk/local/newlib/include/SDL2/SDL.h \
src/vector2d.h src/defines.h src/map_room_modifiers.h \
src/input.h src/update_data.h src/player.h \
src/map.h src/gui.h src/config.h \
src/util.h src/texturecache.h /sdk/local/newlib/include/SDL2/SDL_main.h \
/sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/SDL_assert.h /sdk/local/newlib/include/SDL2/SDL_atomic.h \
/sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h /sdk/local/newlib/include/SDL2/SDL_cpuinfo.h \
/sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_error.h /sdk/local/newlib/include/SDL2/SDL_events.h \
/sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h /sdk/local/newlib/include/SDL2/SDL_haptic.h \
/sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h /sdk/local/newlib/include/SDL2/SDL_joystick.h \
/sdk/local/newlib/include/SDL2/SDL_loadso.h /sdk/local/newlib/include/SDL2/SDL_log.h /sdk/local/newlib/include/SDL2/SDL_messagebox.h \
/sdk/local/newlib/include/SDL2/SDL_metal.h /sdk/local/newlib/include/SDL2/SDL_mutex.h /sdk/local/newlib/include/SDL2/SDL_power.h \
/sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rwops.h /sdk/local/newlib/include/SDL2/SDL_sensor.h \
/sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_system.h /sdk/local/newlib/include/SDL2/SDL_thread.h \
/sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h /sdk/local/newlib/include/SDL2/SDL_video.h \
/sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h /sdk/local/newlib/include/SDL2/begin_code.h \
/sdk/local/newlib/include/SDL2/close_code.h /sdk/local/newlib/include/SDL2/SDL_ttf.h src/dimension.h \
src/stats.h src/actiontext.h src/skill.h \
src/linkedlist.h src/artifact.h src/monster.h \
src/doorlocktype.h src/particle_emitter.h src/mixer.h \
src/gamestate.h src/item_builder.h src/item.h \
src/random.h src/object.h src/effect_util.h \
src/random.o: src/random.c src/time.h src/random.h \
src/roommatrix.o: src/roommatrix.c src/defines.h src/config.h \
src/roommatrix.h src/position.h src/camera.h \
/sdk/local/newlib/include/SDL2/SDL.h src/timer.h src/vector2d.h \
src/map_room_modifiers.h src/input.h src/util.h \
src/map.h /sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h \
/sdk/local/newlib/include/SDL2/SDL_assert.h /sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h \
/sdk/local/newlib/include/SDL2/SDL_clipboard.h /sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h \
/sdk/local/newlib/include/SDL2/SDL_error.h /sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h \
/sdk/local/newlib/include/SDL2/SDL_gamecontroller.h /sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h \
/sdk/local/newlib/include/SDL2/SDL_hints.h /sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h \
/sdk/local/newlib/include/SDL2/SDL_log.h /sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h \
/sdk/local/newlib/include/SDL2/SDL_mutex.h /sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h \
/sdk/local/newlib/include/SDL2/SDL_rwops.h /sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h \
/sdk/local/newlib/include/SDL2/SDL_system.h /sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h \
/sdk/local/newlib/include/SDL2/SDL_version.h /sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h \
/sdk/local/newlib/include/SDL2/SDL_misc.h /sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h \
src/linkedlist.h src/sprite.h src/texture.h \
src/monster.h src/stats.h src/actiontext.h \
src/player.h src/doorlocktype.h src/particle_emitter.h \
src/skill.h src/artifact.h src/object.h \
src/item.h src/update_data.h src/gui.h \
src/save.o: src/save.c src/save.h src/player.h \
/sdk/local/newlib/include/SDL2/SDL.h src/sprite.h src/stats.h \
src/actiontext.h src/camera.h src/skill.h \
src/linkedlist.h src/input.h src/artifact.h \
src/db.h src/defines.h src/config.h \
src/screen.o: src/screen.c src/screen.h src/texture.h \
/sdk/local/newlib/include/SDL2/SDL.h /sdk/local/newlib/include/SDL2/SDL_ttf.h src/dimension.h \
src/position.h src/camera.h src/linkedlist.h \
src/sprite.h src/roommatrix.h src/timer.h \
src/vector2d.h src/util.h src/hiscore.h \
src/player.h src/stats.h src/actiontext.h \
src/skill.h src/input.h
src/screenresolution.o: src/screenresolution.c src/defines.h src/config.h \
src/util.h /sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h \
/sdk/local/newlib/include/SDL2/SDL_config.h /sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h \
/sdk/local/newlib/include/SDL2/SDL_pixels.h /sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_rect.h \
/sdk/local/newlib/include/SDL2/SDL_error.h /sdk/local/newlib/include/SDL2/SDL_rwops.h /sdk/local/newlib/include/SDL2/SDL_surface.h \
/sdk/local/newlib/include/SDL2/SDL_blendmode.h src/screenresolution.h
src/settings.o: src/settings.c src/settings.h src/util.h \
src/defines.h src/config.h
src/skill.o: src/skill.c src/texturecache.h /sdk/local/newlib/include/SDL2/SDL.h \
/sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/SDL_assert.h \
/sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h \
/sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_error.h \
/sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h \
/sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h \
/sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h /sdk/local/newlib/include/SDL2/SDL_log.h \
/sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h /sdk/local/newlib/include/SDL2/SDL_mutex.h \
/sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rwops.h \
/sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_system.h \
/sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h \
/sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h \
/sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h src/texture.h \
/sdk/local/newlib/include/SDL2/SDL_ttf.h src/dimension.h src/position.h \
src/camera.h src/skill.h src/roommatrix.h \
src/defines.h src/map_room_modifiers.h src/input.h \
src/sprite.h src/timer.h src/vector2d.h \
src/util.h src/player.h src/stats.h \
src/actiontext.h src/linkedlist.h src/artifact.h \
src/config.h src/monster.h src/doorlocktype.h \
src/particle_emitter.h src/mixer.h src/gamestate.h \
src/gui.h src/random.h src/particle_engine.h \
src/projectile.h src/update_data.h src/map.h \
src/item.h src/animation.h src/trap.h \
src/tooltip.h src/actiontextbuilder.h
src/skillbar.o: src/skillbar.c src/defines.h src/config.h \
src/skillbar.h /sdk/local/newlib/include/SDL2/SDL.h /sdk/local/newlib/include/SDL2/SDL_main.h \
/sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/SDL_assert.h /sdk/local/newlib/include/SDL2/SDL_atomic.h \
/sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h /sdk/local/newlib/include/SDL2/SDL_cpuinfo.h \
/sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_error.h /sdk/local/newlib/include/SDL2/SDL_events.h \
/sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h /sdk/local/newlib/include/SDL2/SDL_haptic.h \
/sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h /sdk/local/newlib/include/SDL2/SDL_joystick.h \
/sdk/local/newlib/include/SDL2/SDL_loadso.h /sdk/local/newlib/include/SDL2/SDL_log.h /sdk/local/newlib/include/SDL2/SDL_messagebox.h \
/sdk/local/newlib/include/SDL2/SDL_metal.h /sdk/local/newlib/include/SDL2/SDL_mutex.h /sdk/local/newlib/include/SDL2/SDL_power.h \
/sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rwops.h /sdk/local/newlib/include/SDL2/SDL_sensor.h \
/sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_system.h /sdk/local/newlib/include/SDL2/SDL_thread.h \
/sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h /sdk/local/newlib/include/SDL2/SDL_video.h \
/sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h /sdk/local/newlib/include/SDL2/begin_code.h \
/sdk/local/newlib/include/SDL2/close_code.h src/linkedlist.h src/camera.h \
src/position.h src/timer.h src/vector2d.h \
src/player.h src/sprite.h src/stats.h \
src/actiontext.h src/skill.h src/input.h \
src/artifact.h src/texture.h /sdk/local/newlib/include/SDL2/SDL_ttf.h \
src/dimension.h src/util.h src/roommatrix.h \
src/map_room_modifiers.h src/keyboard.h src/texturecache.h \
src/particle_engine.h src/update_data.h src/map.h \
src/monster.h src/object.h src/doorlocktype.h \
src/sprite.o: src/sprite.c src/sprite.h src/texture.h \
/sdk/local/newlib/include/SDL2/SDL.h /sdk/local/newlib/include/SDL2/SDL_ttf.h src/dimension.h \
src/position.h src/camera.h src/timer.h \
src/vector2d.h src/roommatrix.h src/defines.h \
src/map_room_modifiers.h src/input.h src/util.h \
src/update_data.h src/player.h src/stats.h \
src/actiontext.h src/skill.h src/linkedlist.h \
src/artifact.h src/map.h src/monster.h \
src/object.h src/doorlocktype.h
src/sprite_util.o: src/sprite_util.c src/sprite_util.h src/sprite.h \
src/texture.h src/position.h src/camera.h \
src/roommatrix.h src/timer.h
src/stats.o: src/stats.c /sdk/local/newlib/include/SDL2/SDL_ttf.h /sdk/local/newlib/include/SDL2/SDL.h \
/sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/SDL_assert.h \
/sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h \
/sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_error.h \
/sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h \
/sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h \
/sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h /sdk/local/newlib/include/SDL2/SDL_log.h \
/sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h /sdk/local/newlib/include/SDL2/SDL_mutex.h \
/sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rwops.h \
/sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_system.h \
/sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h \
/sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h \
/sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h src/gui.h \
src/linkedlist.h src/sprite.h src/texture.h \
src/position.h src/camera.h src/roommatrix.h \
src/timer.h src/vector2d.h src/player.h \
src/stats.h src/actiontext.h src/skill.h \
src/input.h src/artifact.h src/random.h \
src/util.h src/defines.h
src/texture.o: src/texture.c /sdk/local/newlib/include/SDL2/SDL_image.h /sdk/local/newlib/include/SDL2/SDL.h \
/sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/SDL_assert.h \
/sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h \
/sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_error.h \
/sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h \
/sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h \
/sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h /sdk/local/newlib/include/SDL2/SDL_log.h \
/sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h /sdk/local/newlib/include/SDL2/SDL_mutex.h \
/sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rwops.h \
/sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_system.h \
/sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h \
/sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h \
/sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h src/texture.h \
/sdk/local/newlib/include/SDL2/SDL_ttf.h src/dimension.h src/position.h \
src/camera.h src/timer.h src/vector2d.h \
src/util.h
src/texturecache.o: src/texturecache.c /sdk/local/newlib/include/SDL2/SDL.h /sdk/local/newlib/include/SDL2/SDL_main.h \
/sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h \
/sdk/local/newlib/include/SDL2/SDL_config.h /sdk/local/newlib/include/SDL2/SDL_assert.h /sdk/local/newlib/include/SDL2/SDL_atomic.h \
/sdk/local/newlib/include/SDL2/SDL_platform.h /sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_error.h \
/sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_mutex.h /sdk/local/newlib/include/SDL2/SDL_thread.h \
/sdk/local/newlib/include/SDL2/SDL_rwops.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h /sdk/local/newlib/include/SDL2/SDL_cpuinfo.h \
/sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_keyboard.h \
/sdk/local/newlib/include/SDL2/SDL_mouse.h /sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h \
/sdk/local/newlib/include/SDL2/SDL_quit.h /sdk/local/newlib/include/SDL2/SDL_gesture.h /sdk/local/newlib/include/SDL2/SDL_touch.h \
/sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_haptic.h \
/sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h /sdk/local/newlib/include/SDL2/SDL_loadso.h \
/sdk/local/newlib/include/SDL2/SDL_log.h /sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h \
/sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rect.h \
/sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_pixels.h /sdk/local/newlib/include/SDL2/SDL_surface.h \
/sdk/local/newlib/include/SDL2/SDL_system.h /sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h \
/sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h src/texturecache.h \
src/texture.h /sdk/local/newlib/include/SDL2/SDL_ttf.h src/dimension.h \
src/position.h src/camera.h src/hashtable.h \
src/defines.h src/config.h src/util.h \
src/time.o: src/time.c src/time.h
src/timer.o: src/timer.c /sdk/local/newlib/include/SDL2/SDL.h /sdk/local/newlib/include/SDL2/SDL_main.h \
/sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h \
/sdk/local/newlib/include/SDL2/SDL_config.h /sdk/local/newlib/include/SDL2/SDL_assert.h /sdk/local/newlib/include/SDL2/SDL_atomic.h \
/sdk/local/newlib/include/SDL2/SDL_platform.h /sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_error.h \
/sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_mutex.h /sdk/local/newlib/include/SDL2/SDL_thread.h \
/sdk/local/newlib/include/SDL2/SDL_rwops.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h /sdk/local/newlib/include/SDL2/SDL_cpuinfo.h \
/sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_keyboard.h \
/sdk/local/newlib/include/SDL2/SDL_mouse.h /sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h \
/sdk/local/newlib/include/SDL2/SDL_quit.h /sdk/local/newlib/include/SDL2/SDL_gesture.h /sdk/local/newlib/include/SDL2/SDL_touch.h \
/sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_haptic.h \
/sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h /sdk/local/newlib/include/SDL2/SDL_loadso.h \
/sdk/local/newlib/include/SDL2/SDL_log.h /sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h \
/sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rect.h \
/sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_pixels.h /sdk/local/newlib/include/SDL2/SDL_surface.h \
/sdk/local/newlib/include/SDL2/SDL_system.h /sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h \
/sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h src/util.h \
src/tooltip.o: src/tooltip.c src/tooltip.h src/camera.h \
/sdk/local/newlib/include/SDL2/SDL.h src/position.h src/timer.h \
src/vector2d.h src/sprite.h src/texture.h \
src/roommatrix.h src/gui_util.h src/defines.h \
src/config.h src/gui.h src/linkedlist.h \
src/player.h src/stats.h src/actiontext.h \
src/skill.h src/input.h src/artifact.h \
src/texturecache.h /sdk/local/newlib/include/SDL2/SDL_main.h /sdk/local/newlib/include/SDL2/SDL_stdinc.h \
/sdk/local/newlib/include/SDL2/SDL_assert.h /sdk/local/newlib/include/SDL2/SDL_atomic.h /sdk/local/newlib/include/SDL2/SDL_audio.h \
/sdk/local/newlib/include/SDL2/SDL_clipboard.h /sdk/local/newlib/include/SDL2/SDL_cpuinfo.h /sdk/local/newlib/include/SDL2/SDL_endian.h \
/sdk/local/newlib/include/SDL2/SDL_error.h /sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_filesystem.h \
/sdk/local/newlib/include/SDL2/SDL_gamecontroller.h /sdk/local/newlib/include/SDL2/SDL_haptic.h /sdk/local/newlib/include/SDL2/SDL_hidapi.h \
/sdk/local/newlib/include/SDL2/SDL_hints.h /sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_loadso.h \
/sdk/local/newlib/include/SDL2/SDL_log.h /sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h \
/sdk/local/newlib/include/SDL2/SDL_mutex.h /sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h \
/sdk/local/newlib/include/SDL2/SDL_rwops.h /sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_shape.h \
/sdk/local/newlib/include/SDL2/SDL_system.h /sdk/local/newlib/include/SDL2/SDL_thread.h /sdk/local/newlib/include/SDL2/SDL_timer.h \
/sdk/local/newlib/include/SDL2/SDL_version.h /sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_locale.h \
/sdk/local/newlib/include/SDL2/SDL_misc.h /sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h \
/sdk/local/newlib/include/SDL2/SDL_ttf.h
src/trap.o: src/trap.c /sdk/local/newlib/include/SDL2/SDL.h /sdk/local/newlib/include/SDL2/SDL_main.h \
/sdk/local/newlib/include/SDL2/SDL_stdinc.h /sdk/local/newlib/include/SDL2/begin_code.h /sdk/local/newlib/include/SDL2/close_code.h \
/sdk/local/newlib/include/SDL2/SDL_config.h /sdk/local/newlib/include/SDL2/SDL_assert.h /sdk/local/newlib/include/SDL2/SDL_atomic.h \
/sdk/local/newlib/include/SDL2/SDL_platform.h /sdk/local/newlib/include/SDL2/SDL_audio.h /sdk/local/newlib/include/SDL2/SDL_error.h \
/sdk/local/newlib/include/SDL2/SDL_endian.h /sdk/local/newlib/include/SDL2/SDL_mutex.h /sdk/local/newlib/include/SDL2/SDL_thread.h \
/sdk/local/newlib/include/SDL2/SDL_rwops.h /sdk/local/newlib/include/SDL2/SDL_clipboard.h /sdk/local/newlib/include/SDL2/SDL_cpuinfo.h \
/sdk/local/newlib/include/SDL2/SDL_events.h /sdk/local/newlib/include/SDL2/SDL_video.h /sdk/local/newlib/include/SDL2/SDL_keyboard.h \
/sdk/local/newlib/include/SDL2/SDL_mouse.h /sdk/local/newlib/include/SDL2/SDL_joystick.h /sdk/local/newlib/include/SDL2/SDL_gamecontroller.h \
/sdk/local/newlib/include/SDL2/SDL_quit.h /sdk/local/newlib/include/SDL2/SDL_gesture.h /sdk/local/newlib/include/SDL2/SDL_touch.h \
/sdk/local/newlib/include/SDL2/SDL_filesystem.h /sdk/local/newlib/include/SDL2/SDL_sensor.h /sdk/local/newlib/include/SDL2/SDL_haptic.h \
/sdk/local/newlib/include/SDL2/SDL_hidapi.h /sdk/local/newlib/include/SDL2/SDL_hints.h /sdk/local/newlib/include/SDL2/SDL_loadso.h \
/sdk/local/newlib/include/SDL2/SDL_log.h /sdk/local/newlib/include/SDL2/SDL_messagebox.h /sdk/local/newlib/include/SDL2/SDL_metal.h \
/sdk/local/newlib/include/SDL2/SDL_power.h /sdk/local/newlib/include/SDL2/SDL_render.h /sdk/local/newlib/include/SDL2/SDL_rect.h \
/sdk/local/newlib/include/SDL2/SDL_shape.h /sdk/local/newlib/include/SDL2/SDL_pixels.h /sdk/local/newlib/include/SDL2/SDL_surface.h \
/sdk/local/newlib/include/SDL2/SDL_system.h /sdk/local/newlib/include/SDL2/SDL_timer.h /sdk/local/newlib/include/SDL2/SDL_version.h \
/sdk/local/newlib/include/SDL2/SDL_locale.h /sdk/local/newlib/include/SDL2/SDL_misc.h src/trap.h \
src/sprite.h src/texture.h src/position.h \
src/camera.h src/roommatrix.h src/timer.h \
src/player.h src/stats.h src/actiontext.h \
src/skill.h src/linkedlist.h src/input.h \
src/artifact.h src/update_data.h src/map.h \
src/gui.h src/vector2d.h src/util.h \
src/random.h
src/util.o: src/util.c src/time.h src/defines.h \
src/config.h
src/vector2d.o: src/vector2d.c
bh_random/src/bh_random.o:
@g++ -c bh_random/src/bh_random.cpp -o bh_random/src/bh_random.o $(CFLAGS)

36
src/config.h Normal file
View File

@ -0,0 +1,36 @@
/*
* BreakHack - A dungeone crawler RPG
* Copyright (C) 2018 Linus Probert <linus.probert@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H_
#define CONFIG_H_
// #cmakedefine _WIN32 ${WIN32}
#define GAME_TITLE "BreakHack"
#define MAJOR_VERSION 4
#define MINOR_VERSION 0
#define PATCH_VERSION 3
#define RELEASE_TYPE ""
/* Checksums */
#define SO_LIBSTEAM_CHECKSUM 0x1f5786b
#define DLL_LIBSTEAM_CHECKSUM 0x18dba28
#endif // CONFIG_H_

View File

@ -165,7 +165,7 @@ texture_load_from_text(Texture *t,
fg_surface = TTF_RenderText_Blended(t->font, text, c);
}
else {
fg_surface = TTF_RenderText_Solid(t->font, text, c);
fg_surface = TTF_RenderText_Blended(t->font, text, c);
}
SDL_Surface *surface = fg_surface;
if (bg_surface) {
@ -287,3 +287,4 @@ void texture_destroy(Texture *texture)
TTF_CloseFont(texture->outlineFont);
free(texture);
}