Starts an idea for skills. Not sure I like it.
This commit is contained in:
parent
fbf746d270
commit
462a22f7a0
|
@ -95,6 +95,7 @@ add_executable(breakhack
|
|||
src/physfsrwops
|
||||
src/skillbar
|
||||
src/texturecache
|
||||
src/skill
|
||||
)
|
||||
|
||||
target_link_libraries(breakhack
|
||||
|
|
|
@ -47,8 +47,10 @@
|
|||
#define SCREEN_WIDTH (GAME_VIEW_WIDTH + RIGHT_GUI_WIDTH)
|
||||
#define SCREEN_HEIGHT (RIGHT_GUI_HEIGHT + BOTTOM_GUI_HEIGHT)
|
||||
|
||||
/* Quality of life stuff */
|
||||
#define DEFAULT_DIMENSION (Dimension) { 16, 16 }
|
||||
#define GAME_DIMENSION (Dimension) { TILE_DIMENSION, TILE_DIMENSION }
|
||||
#define CLIP16(x, y) (SDL_Rect) { x, y, 16, 16 }
|
||||
|
||||
/* Windows and compile crap */
|
||||
#ifdef _WIN32
|
||||
|
|
|
@ -0,0 +1,64 @@
|
|||
/*
|
||||
* BreakHack - A dungeone crawler RPG
|
||||
* Copyright (C) 2018 Linus Probert <linus.probert@gmail.com>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include <string.h>
|
||||
#include "texturecache.h"
|
||||
#include "skill.h"
|
||||
#include "util.h"
|
||||
|
||||
static Skill *
|
||||
create_default(const char *s_label, Sprite *s)
|
||||
{
|
||||
Skill *skill = ec_malloc(sizeof(Skill));
|
||||
m_strcpy(skill->label, 20, s_label);
|
||||
skill->icon = s;
|
||||
skill->use = NULL;
|
||||
return skill;
|
||||
}
|
||||
|
||||
static Skill *
|
||||
create_flurry(void)
|
||||
{
|
||||
Texture *t = texturecache_add("Items/MedWep.png");
|
||||
Sprite *s = sprite_create();
|
||||
sprite_set_texture(s, t, 0);
|
||||
s->dim = DEFAULT_DIMENSION;
|
||||
s->clip = CLIP16(0, 0);
|
||||
s->fixed = true;
|
||||
Skill *skill = create_default("Flurry", s);
|
||||
return skill;
|
||||
}
|
||||
|
||||
Skill*
|
||||
skill_create(enum SkillType t)
|
||||
{
|
||||
switch (t) {
|
||||
case FLURRY:
|
||||
return create_flurry();
|
||||
default:
|
||||
fatal("Unknown SkillType %u", (unsigned int) t);
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
skill_destroy(Skill *skill)
|
||||
{
|
||||
sprite_destroy(skill->icon);
|
||||
free(skill);
|
||||
}
|
|
@ -0,0 +1,44 @@
|
|||
/*
|
||||
* BreakHack - A dungeone crawler RPG
|
||||
* Copyright (C) 2018 Linus Probert <linus.probert@gmail.com>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef SKILL_H_
|
||||
#define SKILL_H_
|
||||
|
||||
#include <stdbool.h>
|
||||
#include "player.h"
|
||||
#include "roommatrix.h"
|
||||
#include "sprite.h"
|
||||
|
||||
enum SkillType {
|
||||
FLURRY
|
||||
};
|
||||
|
||||
typedef struct Skill_t {
|
||||
char label[20];
|
||||
Sprite *icon;
|
||||
bool active;
|
||||
void (*use)(struct Skill_t*, Player*, RoomMatrix*);
|
||||
} Skill;
|
||||
|
||||
Skill*
|
||||
skill_create(enum SkillType);
|
||||
|
||||
void
|
||||
skill_destroy(Skill*);
|
||||
|
||||
#endif // SKILL_H_
|
|
@ -32,7 +32,7 @@
|
|||
#include "util.h"
|
||||
|
||||
void
|
||||
m_strcpy(char *dest, size_t destsz, char *src)
|
||||
m_strcpy(char *dest, size_t destsz, const char *src)
|
||||
{
|
||||
#ifndef _MSC_VER
|
||||
UNUSED(destsz);
|
||||
|
|
|
@ -35,7 +35,7 @@ void *
|
|||
ec_malloc(unsigned long size);
|
||||
|
||||
void
|
||||
m_strcpy(char *dest, size_t destsz, char *src);
|
||||
m_strcpy(char *dest, size_t destsz, const char *src);
|
||||
|
||||
void
|
||||
m_strncat(char *dest, size_t destsz, char *src, size_t srcsz);
|
||||
|
|
Loading…
Reference in New Issue