Minor cleaning of lua scripts

This commit is contained in:
Linus Probert 2018-05-25 13:46:28 +02:00
parent ec6722106a
commit 4684e0409c
1 changed files with 93 additions and 116 deletions

View File

@ -91,122 +91,6 @@ local stats = {
}
}
local pests = {
-- PESTS
--{ texturePaths.pest0, texturePaths.pest1, stats.pest, 0, 0, "A Beetle" },
--{ texturePaths.pest0, texturePaths.pest1, stats.pest, 16, 0, "A Beetle" },
--{ texturePaths.pest0, texturePaths.pest1, stats.pest, 32, 0, "A Beetle" },
--{ texturePaths.pest0, texturePaths.pest1, stats.pest, 48, 0, "A Beetle" },
--{ texturePaths.pest0, texturePaths.pest1, stats.pest, 64, 0, "A Large Grub" },
--{ texturePaths.pest0, texturePaths.pest1, stats.pest, 80, 0, "A Small Grub" },
{ texturePaths.pest0, texturePaths.pest1, stats.pest, 96, 0, "A Slim Worm", behaviour.pacifist },
{ texturePaths.pest0, texturePaths.pest1, stats.pest, 112, 0, "A Fat Worm", behaviour.pacifist },
--{ texturePaths.pest0, texturePaths.pest1, 0, 16, "Female Dragonfly" },
{ texturePaths.pest0, texturePaths.pest1, stats.pest, 16, 16, "A Fly", behaviour.pacifist },
--{ texturePaths.pest0, texturePaths.pest1, stats.pest, 32, 16, "A Larva" },
{ texturePaths.pest0, texturePaths.pest1, stats.pest, 48, 16, "A Moth", behaviour.pacifist },
--{ texturePaths.pest0, texturePaths.pest1, stats.pest, 64, 16 },
{ texturePaths.pest0, texturePaths.pest1, stats.pest, 80, 16, "A Gnat", behaviour.pacifist },
{ texturePaths.pest0, texturePaths.pest1, stats.pest, 0, 32, "A Small Spider", behaviour.pacifist },
{ texturePaths.pest0, texturePaths.pest1, stats.pest, 16, 32, "A Medium Spider", behaviour.pacifist },
{ texturePaths.pest0, texturePaths.pest1, stats.pest, 32, 32, "A Large Spider", behaviour.pacifist },
{ texturePaths.pest0, texturePaths.pest1, stats.pest, 48, 32, "A Small Scorpion", behaviour.pacifist },
{ texturePaths.pest0, texturePaths.pest1, stats.pest, 64, 32, "A Medium Scorpion", behaviour.pacifist },
{ texturePaths.pest0, texturePaths.pest1, stats.pest, 80, 32, "A Large Scorpion", behaviour.pacifist },
{ texturePaths.pest0, texturePaths.pest1, stats.pest, 0, 48, "A Slug", behaviour.pacifist },
{ texturePaths.pest0, texturePaths.pest1, stats.pest, 16, 48, "A Large Slug", behaviour.pacifist },
--{ texturePaths.pest0, texturePaths.pest1, 32, 48 },
{ texturePaths.pest0, texturePaths.pest1, stats.pest, 48, 48, "A Red Slug", behaviour.pacifist },
{ texturePaths.pest0, texturePaths.pest1, stats.pest, 64, 48, "A Large Red Slug", behaviour.pacifist },
{ texturePaths.pest0, texturePaths.pest1, stats.pest, 0, 64, "A Giant Brown Ant", behaviour.pacifist },
{ texturePaths.pest0, texturePaths.pest1, stats.pest, 16, 64, "A Giant Black Ant", behaviour.pacifist },
--{ texturePaths.pest0, texturePaths.pest1, stats.pest, 32, 64, "A Giant Gold Ant" },
--{ texturePaths.pest0, texturePaths.pest1, stats.pest, 48, 64, "A Giant Silver Ant" },
--{ texturePaths.pest0, texturePaths.pest1, 0, 80 },
--{ texturePaths.pest0, texturePaths.pest1, 16, 80 },
--{ texturePaths.pest0, texturePaths.pest1, 32, 80 },
--{ texturePaths.pest0, texturePaths.pest1, 48, 80 },
--{ texturePaths.pest0, texturePaths.pest1, 0, 96 },
--{ texturePaths.pest0, texturePaths.pest1, 16, 96 },
--{ texturePaths.pest0, texturePaths.pest1, 32, 96 },
--{ texturePaths.pest0, texturePaths.pest1, 0, 112 },
--{ texturePaths.pest0, texturePaths.pest1, 16, 112 },
--{ texturePaths.pest0, texturePaths.pest1, 32, 112 },
--{ texturePaths.pest0, texturePaths.pest1, 48, 112 },
}
local misc = {
{ texturePaths.misc0, texturePaths.misc1, stats.misc, 0, 0, "A Giant Black Rat", behaviour.sentinel },
{ texturePaths.misc0, texturePaths.misc1, stats.misc, 16, 0, "A Giant White Rat", behaviour.sentinel },
{ texturePaths.misc0, texturePaths.misc1, stats.misc, 64, 0, "An Owl Bear", behaviour.sentinel },
}
local undead = {
-- UNDEAD
--{ texturePaths.undead0, texturePaths.undead1, 0, 0, "", behaviour.normal };
--{ texturePaths.undead0, texturePaths.undead1, 16, 0, "", behaviour.normal };
--{ texturePaths.undead0, texturePaths.undead1, 32, 0, "", behaviour.normal };
--{ texturePaths.undead0, texturePaths.undead1, 48, 0, "", behaviour.normal };
--{ texturePaths.undead0, texturePaths.undead1, 64, 0, "", behaviour.normal };
--{ texturePaths.undead0, texturePaths.undead1, 80, 0, "", behaviour.normal };
--{ texturePaths.undead0, texturePaths.undead1, 96, 0, "", behaviour.normal };
--{ texturePaths.undead0, texturePaths.undead1, 112, 0, "", behaviour.normal };
--{ texturePaths.undead0, texturePaths.undead1, 0, 16, "", behaviour.normal };
--{ texturePaths.undead0, texturePaths.undead1, 16, 16, "", behaviour.normal };
--{ texturePaths.undead0, texturePaths.undead1, 32, 16, "", behaviour.normal };
--{ texturePaths.undead0, texturePaths.undead1, 48, 16, "", behaviour.normal };
--{ texturePaths.undead0, texturePaths.undead1, 64, 16, "", behaviour.normal };
--{ texturePaths.undead0, texturePaths.undead1, 80, 16, "", behaviour.normal };
--{ texturePaths.undead0, texturePaths.undead1, 96, 16, "", behaviour.normal };
--{ texturePaths.undead0, texturePaths.undead1, 112, 16, "", behaviour.normal };
{ texturePaths.undead0, texturePaths.undead1, stats.undead, 0, 32, "A Skeleton", behaviour.normal };
--{ texturePaths.undead0, texturePaths.undead1, 16, 32, "An Umber Skeleton", behaviour.normal };
--{ texturePaths.undead0, texturePaths.undead1, 32, 32, "A Caustic Skeleton", behaviour.normal };
{ texturePaths.undead0, texturePaths.undead1, stats.undead, 48, 32, "A Black Skeleton", behaviour.normal };
{ texturePaths.undead0, texturePaths.undead1, stats.undead, 64, 32, "A Zombie", behaviour.normal };
{ texturePaths.undead0, texturePaths.undead1, stats.undead, 80, 32, "A Zombie", behaviour.normal };
--{ texturePaths.undead0, texturePaths.undead1, 96, 32, "", behaviour.normal };
--{ texturePaths.undead0, texturePaths.undead1, 112, 32, "", behaviour.normal };
}
local dogs = {
{ texturePaths.dog0, texturePaths.dog1, stats.dog, 0, 16, "A Rabid Dog", behaviour.normal };
{ texturePaths.dog0, texturePaths.dog1, stats.dog, 16, 16, "An Angry Rabid Dog", behaviour.hostile };
}
local reptile = {
{ texturePaths.reptile0, texturePaths.reptile1, stats.default, 0, 64, "A Small Brown Snake", behaviour.coward };
{ texturePaths.reptile0, texturePaths.reptile1, stats.default, 16, 64, "A Medium Brown Snake", behaviour.guerilla };
{ texturePaths.reptile0, texturePaths.reptile1, stats.default, 32, 64, "A Large Brown Snake", behaviour.hostile };
{ texturePaths.reptile0, texturePaths.reptile1, stats.default, 48, 64, "A Small Black Snake", behaviour.coward };
{ texturePaths.reptile0, texturePaths.reptile1, stats.default, 64, 64, "A Medium Black Snake", behaviour.guerilla };
{ texturePaths.reptile0, texturePaths.reptile1, stats.default, 80, 64, "A Large Black Snake", behaviour.hostile };
}
local platino = {
{ texturePaths.reptile0, texturePaths.reptile1, stats.platino, 48, 12*16, "Platino", behaviour.sentinel };
}
local demon = {
{ texturePaths.demon0, texturePaths.demon1, stats.default, 0, 0, "A Demon", behaviour.hostile };
{ texturePaths.demon0, texturePaths.demon1, stats.default, 16, 0, "A Demon", behaviour.hostile };
{ texturePaths.demon0, texturePaths.demon1, stats.default, 32, 0, "A Demon", behaviour.hostile };
{ texturePaths.demon0, texturePaths.demon1, stats.default, 48, 0, "A Demon", behaviour.hostile };
{ texturePaths.demon0, texturePaths.demon1, stats.default, 64, 0, "A Demon", behaviour.hostile };
{ texturePaths.demon0, texturePaths.demon1, stats.default, 80, 0, "A Demon", behaviour.hostile };
{ texturePaths.demon0, texturePaths.demon1, stats.default, 96, 0, "A Demon", behaviour.hostile };
{ texturePaths.demon0, texturePaths.demon1, stats.default, 112, 0, "A Demon", behaviour.hostile };
}
local function concat(table1, table2)
for i=1,#table2 do
table1[#table1+1] = table2[i]
@ -214,6 +98,99 @@ local function concat(table1, table2)
return table1
end
local pests = {
{ stats.pest, 96, 0, "A Slim Worm", behaviour.pacifist },
{ stats.pest, 112, 0, "A Fat Worm", behaviour.pacifist },
{ stats.pest, 16, 16, "A Fly", behaviour.pacifist },
{ stats.pest, 48, 16, "A Moth", behaviour.pacifist },
{ stats.pest, 80, 16, "A Gnat", behaviour.pacifist },
{ stats.pest, 0, 32, "A Small Spider", behaviour.pacifist },
{ stats.pest, 16, 32, "A Medium Spider", behaviour.pacifist },
{ stats.pest, 32, 32, "A Large Spider", behaviour.pacifist },
{ stats.pest, 48, 32, "A Small Scorpion", behaviour.pacifist },
{ stats.pest, 64, 32, "A Medium Scorpion", behaviour.pacifist },
{ stats.pest, 80, 32, "A Large Scorpion", behaviour.pacifist },
{ stats.pest, 0, 48, "A Slug", behaviour.pacifist },
{ stats.pest, 16, 48, "A Large Slug", behaviour.pacifist },
{ stats.pest, 48, 48, "A Red Slug", behaviour.pacifist },
{ stats.pest, 64, 48, "A Large Red Slug", behaviour.pacifist },
{ stats.pest, 0, 64, "A Giant Brown Ant", behaviour.pacifist },
{ stats.pest, 16, 64, "A Giant Black Ant", behaviour.pacifist },
}
for i=1,#pests do
pests[i] = concat({ texturePaths.pest0, texturePaths.pest1 }, pests[i])
end
local misc = {
{ stats.misc, 0, 0, "A Giant Black Rat", behaviour.sentinel },
{ stats.misc, 16, 0, "A Giant White Rat", behaviour.sentinel },
{ stats.misc, 64, 0, "An Owl Bear", behaviour.sentinel },
}
for i=1,#misc do
misc[i] = concat({ texturePaths.misc0, texturePaths.misc1 }, misc[i])
end
local undead = {
-- UNDEAD
{ stats.undead, 0, 32, "A Skeleton", behaviour.normal };
{ stats.undead, 48, 32, "A Black Skeleton", behaviour.normal };
{ stats.undead, 64, 32, "A Zombie", behaviour.normal };
{ stats.undead, 80, 32, "A Zombie", behaviour.normal };
}
for i=1,#undead do
undead[i] = concat({ texturePaths.undead0, texturePaths.undead1 }, undead[i])
end
local dogs = {
{ stats.dog, 0, 16, "A Rabid Dog", behaviour.normal };
{ stats.dog, 16, 16, "An Angry Rabid Dog", behaviour.hostile };
}
for i=1,#dogs do
dogs[i] = concat({ texturePaths.dogs0, texturePaths.dogs1 }, dogs[i])
end
local reptile = {
{ stats.default, 0, 64, "A Small Brown Snake", behaviour.coward };
{ stats.default, 16, 64, "A Medium Brown Snake", behaviour.guerilla };
{ stats.default, 32, 64, "A Large Brown Snake", behaviour.hostile };
{ stats.default, 48, 64, "A Small Black Snake", behaviour.coward };
{ stats.default, 64, 64, "A Medium Black Snake", behaviour.guerilla };
{ stats.default, 80, 64, "A Large Black Snake", behaviour.hostile };
}
for i=1,#reptile do
reptile[i] = concat({ texturePaths.reptile0, texturePaths.reptile1 }, reptile[i])
end
local platino = {
{
texturePaths.reptile0,
texturePaths.reptile1,
stats.platino,
48,
12*16,
"Platino",
behaviour.sentinel
}
}
local demon = {
{ stats.default, 0, 0, "A Demon", behaviour.hostile };
{ stats.default, 16, 0, "A Demon", behaviour.hostile };
{ stats.default, 32, 0, "A Demon", behaviour.hostile };
{ stats.default, 48, 0, "A Demon", behaviour.hostile };
{ stats.default, 64, 0, "A Demon", behaviour.hostile };
{ stats.default, 80, 0, "A Demon", behaviour.hostile };
{ stats.default, 96, 0, "A Demon", behaviour.hostile };
{ stats.default, 112, 0, "A Demon", behaviour.hostile };
}
for i=1,#demon do
demon[i] = concat({ texturePaths.demon0, texturePaths.demon1 }, demon[i])
end
local function repack(data)
return {
texturePath1 = data[1],