Adds the phase skill icon
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@ -541,7 +541,7 @@ create_phase(void)
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Sprite *s = sprite_create();
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Sprite *s = sprite_create();
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sprite_set_texture(s, t, 0);
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sprite_set_texture(s, t, 0);
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s->dim = GAME_DIMENSION;
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s->dim = GAME_DIMENSION;
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s->clip = CLIP32(32, 0);
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s->clip = CLIP32(96, 32);
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s->fixed = true;
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s->fixed = true;
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Skill *skill = create_default("Phase", s);
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Skill *skill = create_default("Phase", s);
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skill->levelcap = 4;
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skill->levelcap = 4;
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