More wall layouts and cordinated walls
This commit is contained in:
parent
c6a022e2db
commit
63812fbe05
|
@ -110,59 +110,60 @@ local function setPitTile(room, matrix, i, j)
|
|||
end
|
||||
|
||||
local module = {}
|
||||
function module.load_textures(map)
|
||||
function module.load_textures(map, wall_xoffset, wall_yoffset)
|
||||
local t_pit0 = add_texture(map, "Objects/Pit0.png")
|
||||
local t_pit1 = add_texture(map, "Objects/Pit1.png")
|
||||
local t_wall = add_texture(map, "Objects/Wall.png")
|
||||
local t_fence = add_texture(map, "Objects/Fence.png")
|
||||
|
||||
local yoffset = (random(5) + random(3)) * (16 * 2)
|
||||
local yo = (random(5) + random(3)) * (16 * 2)
|
||||
pits = {
|
||||
center = { t_pit0, t_pit1, 16, yoffset + 16, false, false, false, true },
|
||||
top = { t_pit0, t_pit1, 16, yoffset, false, false, false, true },
|
||||
left = { t_pit0, t_pit1, 0, yoffset + 16, false, false, false, true },
|
||||
right = { t_pit0, t_pit1, 32, yoffset + 16, false, false, false, true },
|
||||
topleft = { t_pit0, t_pit1, 0, yoffset, false, false, false, true },
|
||||
topright = { t_pit0, t_pit1, 32, yoffset, false, false, false, true },
|
||||
innerleft = { t_pit0, t_pit1, 80, yoffset, false, false, false, true },
|
||||
innermid = { t_pit0, t_pit1, 96, yoffset, false, false, false, true },
|
||||
innerright = { t_pit0, t_pit1, 112, yoffset, false, false, false, true },
|
||||
topcrevice = { t_pit0, t_pit1, 64, yoffset, false, false, false, true },
|
||||
bottomcrevice = { t_pit0, t_pit1, 64, yoffset + 16, false, false, false, true },
|
||||
center = { t_pit0, t_pit1, 16, yo + 16, false, false, false, true },
|
||||
top = { t_pit0, t_pit1, 16, yo, false, false, false, true },
|
||||
left = { t_pit0, t_pit1, 0, yo + 16, false, false, false, true },
|
||||
right = { t_pit0, t_pit1, 32, yo + 16, false, false, false, true },
|
||||
topleft = { t_pit0, t_pit1, 0, yo, false, false, false, true },
|
||||
topright = { t_pit0, t_pit1, 32, yo, false, false, false, true },
|
||||
innerleft = { t_pit0, t_pit1, 80, yo, false, false, false, true },
|
||||
innermid = { t_pit0, t_pit1, 96, yo, false, false, false, true },
|
||||
innerright = { t_pit0, t_pit1, 112, yo, false, false, false, true },
|
||||
topcrevice = { t_pit0, t_pit1, 64, yo, false, false, false, true },
|
||||
bottomcrevice = { t_pit0, t_pit1, 64, yo + 16, false, false, false, true },
|
||||
}
|
||||
|
||||
local yoffset = 48
|
||||
local xo = wall_xoffset
|
||||
yo = wall_yoffset
|
||||
walls = {
|
||||
topleft = { t_wall, nil, 0, yoffset, true },
|
||||
top = { t_wall, nil, 16, yoffset, true },
|
||||
single = { t_wall, nil, 16, yoffset + 16, true },
|
||||
topright = { t_wall, nil, 32, yoffset, true },
|
||||
left = { t_wall, nil, 0, yoffset + 16, true },
|
||||
bottomleft = { t_wall, nil, 0, yoffset + 32, true },
|
||||
bottomright = { t_wall, nil, 32, yoffset + 32, true },
|
||||
center = { t_wall, nil, 48, yoffset, true },
|
||||
top_t = { t_wall, nil, 64, yoffset, true },
|
||||
left_t = { t_wall, nil, 48, yoffset + 16, true },
|
||||
cross = { t_wall, nil, 64, yoffset + 16, true },
|
||||
right_t = { t_wall, nil, 80, yoffset + 16, true },
|
||||
bottom_t = { t_wall, nil, 64, yoffset + 32, true },
|
||||
topleft = { t_wall, nil, xo + 0, yo, true },
|
||||
top = { t_wall, nil, xo + 16, yo, true },
|
||||
single = { t_wall, nil, xo + 16, yo + 16, true },
|
||||
topright = { t_wall, nil, xo + 32, yo, true },
|
||||
left = { t_wall, nil, xo + 0, yo + 16, true },
|
||||
bottomleft = { t_wall, nil, xo + 0, yo + 32, true },
|
||||
bottomright = { t_wall, nil, xo + 32, yo + 32, true },
|
||||
center = { t_wall, nil, xo + 48, yo, true },
|
||||
top_t = { t_wall, nil, xo + 64, yo, true },
|
||||
left_t = { t_wall, nil, xo + 48, yo + 16, true },
|
||||
cross = { t_wall, nil, xo + 64, yo + 16, true },
|
||||
right_t = { t_wall, nil, xo + 80, yo + 16, true },
|
||||
bottom_t = { t_wall, nil, xo + 64, yo + 32, true },
|
||||
}
|
||||
|
||||
local yoffset = 48
|
||||
yo = 48
|
||||
fences = {
|
||||
topleft = { t_fence, nil, 0, yoffset, true },
|
||||
top = { t_fence, nil, 16, yoffset, true },
|
||||
single = { t_fence, nil, 16, yoffset + 16, true },
|
||||
topright = { t_fence, nil, 32, yoffset, true },
|
||||
left = { t_fence, nil, 0, yoffset + 16, true },
|
||||
bottomleft = { t_fence, nil, 0, yoffset + 32, true },
|
||||
bottomright = { t_fence, nil, 32, yoffset + 32, true },
|
||||
center = { t_fence, nil, 48, yoffset, true },
|
||||
top_t = { t_fence, nil, 64, yoffset, true },
|
||||
left_t = { t_fence, nil, 48, yoffset + 16, true },
|
||||
cross = { t_fence, nil, 64, yoffset + 16, true },
|
||||
right_t = { t_fence, nil, 80, yoffset + 16, true },
|
||||
bottom_t = { t_fence, nil, 64, yoffset + 32, true },
|
||||
topleft = { t_fence, nil, 0, yo, true },
|
||||
top = { t_fence, nil, 16, yo, true },
|
||||
single = { t_fence, nil, 16, yo + 16, true },
|
||||
topright = { t_fence, nil, 32, yo, true },
|
||||
left = { t_fence, nil, 0, yo + 16, true },
|
||||
bottomleft = { t_fence, nil, 0, yo + 32, true },
|
||||
bottomright = { t_fence, nil, 32, yo + 32, true },
|
||||
center = { t_fence, nil, 48, yo, true },
|
||||
top_t = { t_fence, nil, 64, yo, true },
|
||||
left_t = { t_fence, nil, 48, yo + 16, true },
|
||||
cross = { t_fence, nil, 64, yo + 16, true },
|
||||
right_t = { t_fence, nil, 80, yo + 16, true },
|
||||
bottom_t = { t_fence, nil, 64, yo + 32, true },
|
||||
}
|
||||
end
|
||||
|
||||
|
|
|
@ -456,14 +456,16 @@ end
|
|||
function module.load_textures(map)
|
||||
t_floor = add_texture(map, "Objects/Floor.png")
|
||||
t_wall = add_texture(map, "Objects/Wall.png")
|
||||
layoutparser.load_textures(map)
|
||||
|
||||
local seed = get_random_seed(CURRENT_LEVEL);
|
||||
info("Map room random seed: " .. seed)
|
||||
map_randomseed(seed)
|
||||
|
||||
local xo = (random(3) - 1) * 112
|
||||
local yo = (random(8)) * 48
|
||||
|
||||
layoutparser.load_textures(map, xo, yo)
|
||||
|
||||
floor.center = { t_floor, -1, xo + 16, yo + 16, false }
|
||||
floor.top = { t_floor, -1, xo + 16, yo + 0, false }
|
||||
floor.bottom = { t_floor, -1, xo + 16, yo + 32, false }
|
||||
|
|
|
@ -11,6 +11,19 @@
|
|||
++++++++++++++++
|
||||
++++++++++++++++
|
||||
|
||||
++++++++++++++++
|
||||
++++++++++++++++
|
||||
++#--#-#-#-#-#++
|
||||
++------------++
|
||||
++#-#-#-#-#--#++
|
||||
++------------++
|
||||
++#--#-#-#-#-#++
|
||||
++------------++
|
||||
++--#-#-#-#---++
|
||||
++#-########-#++
|
||||
++++++++++++++++
|
||||
++++++++++++++++
|
||||
|
||||
++++++++++++++++
|
||||
++++++++++++++++
|
||||
++############++
|
||||
|
@ -36,3 +49,16 @@
|
|||
++##--------##++
|
||||
++++++++++++++++
|
||||
++++++++++++++++
|
||||
|
||||
++++++++++++++++
|
||||
++++++++++++++++
|
||||
++##ffffffff##++
|
||||
++##--------##++
|
||||
++------------++
|
||||
++---######---++
|
||||
++---######---++
|
||||
++------------++
|
||||
++##--------##++
|
||||
++##ffffffff##++
|
||||
++++++++++++++++
|
||||
++++++++++++++++
|
||||
|
|
Loading…
Reference in New Issue