Implemented leaderboard updates
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@ -143,6 +143,7 @@ endif (NOT MSVC)
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set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -DDEBUG")
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if (STEAM)
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set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -DSTEAM_BUILD")
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set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -DSTEAM_BUILD")
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endif ()
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if (NOT MSVC)
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set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -D__FNAME__='\"$(subst ${CMAKE_SOURCE_DIR}/,,$(abspath $<))\"'")
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@ -632,6 +632,7 @@ end_game_details(void)
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{
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gui_log("You earned %.2f gold", gPlayer->gold);
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gui_event_message("You earned %.2f gold", gPlayer->gold);
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if (hiscore_get_top_gold() < gPlayer->gold) {
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gui_event_message("NEW HIGHSCORE");
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gui_log("NEW HIGHSCORE");
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@ -854,6 +855,9 @@ run_game(void)
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gGameState = GAME_OVER;
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createInGameGameOverMenu();
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hiscore_register(gPlayer, cLevel);
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#ifdef STEAM_BUILD
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steam_register_score((int)hiscore_get_top_gold());
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#endif // STEAM_BUILD
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} else {
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check_next_level();
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@ -16,6 +16,7 @@ static Uint8 numAchievements = 5;
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static bool m_Initiated = false;
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static Sint64 m_AppID = 0;
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static Sint64 m_hLeaderboard = 0;
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static bool
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steam_request_stats()
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@ -37,14 +38,21 @@ stats_stored(void)
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debug("Steam stats stored");
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}
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static void
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leaderboard_received(Sint64 hLeaderboard)
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{
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m_hLeaderboard = hLeaderboard;
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}
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void
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steam_init()
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{
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c_SteamAPI_SetCallbacks(stats_received, stats_stored, leaderboard_received);
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m_AppID = c_SteamAPI_Init();
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m_Initiated = m_AppID != 0;
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if (m_Initiated) {
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c_SteamAPI_SetCallbacks(stats_received, stats_stored);
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steam_request_stats();
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c_SteamUserStats_FindLeaderboard("Highscore");
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}
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}
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@ -69,3 +77,10 @@ void steam_set_achievement(EAchievement eAch)
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}
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}
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}
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void steam_register_score(Sint32 nScore)
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{
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if (!m_hLeaderboard)
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return;
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c_SteamUserStats_UploadLeaderboardScore(m_hLeaderboard, nScore);
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}
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@ -30,3 +30,5 @@ void steam_shutdown(void);
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void steam_run_callbacks(void);
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void steam_set_achievement(EAchievement eAch);
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void steam_register_score(Sint32 nScore);
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@ -11,9 +11,11 @@ static bool m_RecvCB = false;
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static void(*statsReceivedCb)(void) = NULL;
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static void(*statsStoredCb)(void) = NULL;
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static void(*leaderBoardReceived)(int64) = NULL;
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extern "C" int64 c_SteamAPI_Init()
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extern "C" int64
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c_SteamAPI_Init()
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{
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if (SteamAPI_Init()) {
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m_AppId = SteamUtils()->GetAppID();
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@ -24,13 +26,8 @@ extern "C" int64 c_SteamAPI_Init()
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return 0;
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}
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extern "C" void c_SteamAPI_SetCallbacks(void(*recvCB)(void), void(*storCB)(void))
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{
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statsReceivedCb = recvCB;
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statsStoredCb = storCB;
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}
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extern "C" int64 c_SteamAPI_GetAppID()
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extern "C" int64
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c_SteamAPI_GetAppID()
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{
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if (!m_Initiated)
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return 0;
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@ -38,19 +35,29 @@ extern "C" int64 c_SteamAPI_GetAppID()
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return m_AppId;
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}
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void c_SteamAPI_RunCallbacks(void)
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void
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c_SteamAPI_RunCallbacks(void)
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{
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if (m_Initiated)
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SteamAPI_RunCallbacks();
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}
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extern "C" void c_SteamAPI_Shutdown()
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extern "C" void c_SteamAPI_SetCallbacks(void(*recvCB)(void), void(*storCB)(void), void(*recvLB)(int64_t))
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{
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statsReceivedCb = recvCB;
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statsStoredCb = storCB;
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leaderBoardReceived = recvLB;
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}
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extern "C" void
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c_SteamAPI_Shutdown()
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{
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delete m_CallbackHandler;
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SteamAPI_Shutdown();
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}
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extern "C" bool c_SteamUserStats_RequestCurrentStats()
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extern "C" bool
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c_SteamUserStats_RequestCurrentStats()
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{
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if (NULL == SteamUserStats() || NULL == SteamUser())
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return false;
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@ -60,7 +67,8 @@ extern "C" bool c_SteamUserStats_RequestCurrentStats()
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return SteamUserStats()->RequestCurrentStats();
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}
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extern "C" bool c_SteamUserStats_SetAchievement(const char *pchName)
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extern "C" bool
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c_SteamUserStats_SetAchievement(const char *pchName)
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{
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if (!m_RecvCB)
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return false;
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@ -71,20 +79,44 @@ extern "C" bool c_SteamUserStats_SetAchievement(const char *pchName)
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return result;
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}
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extern "C" void c_SteamUserStats_GetAchievement(const char *achId, bool *achieved)
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extern "C" void
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c_SteamUserStats_GetAchievement(const char *achId, bool *achieved)
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{
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if (!m_Initiated)
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return;
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SteamUserStats()->GetAchievement(achId, achieved);
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}
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extern "C" const char* c_SteamUserStats_GetAchievementDisplayAttribute(const char *achId, const char *attrName)
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extern "C" const char*
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c_SteamUserStats_GetAchievementDisplayAttribute(const char *achId, const char *attrName)
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{
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return SteamUserStats()->GetAchievementDisplayAttribute(achId, attrName);
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}
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extern "C" void
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c_SteamUserStats_FindLeaderboard(const char * name)
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{
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if (!m_Initiated)
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return;
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SteamAPICall_t hSteamAPICall = SteamUserStats()->FindLeaderboard(name);
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m_CallbackHandler->m_FindLeaderboardCallResult.Set(hSteamAPICall, m_CallbackHandler, &CallbackHandler::OnFindLeaderboard);
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}
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extern "C" void c_SteamUserStats_UploadLeaderboardScore(int64_t hLeaderboard, int32 nScore)
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{
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if (!hLeaderboard || !m_Initiated)
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return;
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SteamUserStats()->UploadLeaderboardScore(hLeaderboard, k_ELeaderboardUploadScoreMethodKeepBest, nScore, nullptr, 0);
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}
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CallbackHandler::CallbackHandler() :
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m_CallbackUserStatsReceived(this, &CallbackHandler::OnUserStatsReceived),
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m_CallbackUserStatsStored(this, &CallbackHandler::OnUserStatsStored)
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{
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// Nothing
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}
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void
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@ -106,3 +138,12 @@ CallbackHandler::OnUserStatsStored(UserStatsStored_t *pCallback)
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if (statsStoredCb && k_EResultOK == pCallback->m_eResult)
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statsStoredCb();
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}
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void CallbackHandler::OnFindLeaderboard(LeaderboardFindResult_t * pCallback, bool bIOFailiure)
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{
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if (bIOFailiure || !pCallback->m_bLeaderboardFound)
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return;
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if (leaderBoardReceived)
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leaderBoardReceived(pCallback->m_hSteamLeaderboard);
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}
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@ -12,7 +12,7 @@ void
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c_SteamAPI_RunCallbacks(void);
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void
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c_SteamAPI_SetCallbacks(void(*)(void), void(*)(void));
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c_SteamAPI_SetCallbacks(void(*)(void), void(*)(void), void(*)(int64_t));
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bool
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c_SteamUserStats_RequestCurrentStats();
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@ -26,6 +26,12 @@ c_SteamUserStats_GetAchievement(const char *achId, bool *achieved);
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const char *
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c_SteamUserStats_GetAchievementDisplayAttribute(const char *achId, const char *attrName);
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void
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c_SteamUserStats_FindLeaderboard(const char *name);
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void
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c_SteamUserStats_UploadLeaderboardScore(int64_t hLeaderboard, int32_t nScore);
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void
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c_SteamAPI_Shutdown();
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@ -36,5 +42,8 @@ public:
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CallbackHandler();
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STEAM_CALLBACK(CallbackHandler, OnUserStatsReceived, UserStatsReceived_t, m_CallbackUserStatsReceived);
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STEAM_CALLBACK(CallbackHandler, OnUserStatsStored, UserStatsStored_t, m_CallbackUserStatsStored);
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CCallResult<CallbackHandler, LeaderboardFindResult_t> m_FindLeaderboardCallResult;
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void OnFindLeaderboard(LeaderboardFindResult_t *pCallback, bool bIOFailiure);
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};
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#endif // __cplusplus
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