Don't open menu immidiately upon death.
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@ -588,10 +588,10 @@ run_game(void)
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camera_shake(VECTOR2D_RIGHT, 800);
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gui_log("The dungeon consumed you");
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gui_event_message("You died!");
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gui_event_message("Press ESC to open menu");
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mixer_play_effect(SPLAT);
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gGameState = GAME_OVER;
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createInGameGameOverMenu();
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toggleInGameMenu(NULL);
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} else {
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check_next_level();
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}
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