Start with debug gold
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@ -504,6 +504,7 @@ player_create(class_t class, Camera *cam)
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player->sprite = sprite_create();
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player->sprite = sprite_create();
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#ifdef DEBUG
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#ifdef DEBUG
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player->daggers = 10;
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player->daggers = 10;
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player->gold = 500;
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#else
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#else
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player->daggers = 0;
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player->daggers = 0;
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#endif
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#endif
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