More cmake logic to improve the build

This commit is contained in:
Linus Probert 2017-12-13 12:09:04 +01:00
parent 86eb3aee01
commit b5ddc344c4
9 changed files with 621 additions and 25 deletions

View File

@ -5,12 +5,26 @@ SET(CMAKE_COLOR_MAKEFILE ON)
project(breakhack C)
include(FindLua)
include(FindX11)
include(cmake/FindSDL2.cmake)
include(cmake/FindSDL2_image.cmake)
include(cmake/FindSDL2_mixer.cmake)
include(cmake/FindSDL2_ttf.cmake)
include(cmake/FindCheck.cmake)
add_subdirectory(linkedlist)
add_subdirectory(hashtable)
include_directories(linkedlist
include_directories(
linkedlist
hashtable
${LUA_INCLUDE_DIR}
${SDL2_INCLUDE_DIR}
${SDL2_IMAGE_INCLUDE_DIR}
${SDL2_MIXER_INCLUDE_DIR}
${SDL2_TTF_INCLUDE_DIR}
${X11_INCLUDE_DIR}
${CHECK_INCLUDE_DIR}
)
add_definitions("-Wall")
@ -34,18 +48,18 @@ add_executable(breakhack
target_link_libraries(breakhack
linkedlist
hashtable
${LUA_LIBRARIES}
-lSDL2
-lSDL2_image
-lSDL2_mixer
-lSDL2_ttf
-lX11
${LUA_LIBRARY}
${SDL2_LIBRARY}
${SDL2_IMAGE_LIBRARY}
${SDL2_MIXER_LIBRARY}
${SDL2_TTF_LIBRARY}
${X11_LIBRARIES}
)
# TESTS:
enable_testing()
add_executable(test_util EXCLUDE_FROM_ALL test/check_util src/util)
target_compile_options(test_util PRIVATE -pthread)
target_link_libraries(test_util -lcheck)
add_test(test_util test_util)
IF (CHECK_FOUND)
enable_testing()
add_executable(test_util test/check_util src/util)
target_link_libraries(test_util ${CHECK_LIBRARIES})
add_test(test_util test_util)
ENDIF (CHECK_FOUND)

57
cmake/FindCheck.cmake Normal file
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@ -0,0 +1,57 @@
# - Try to find the CHECK libraries
# Once done this will define
#
# CHECK_FOUND - system has check
# CHECK_INCLUDE_DIR - the check include directory
# CHECK_LIBRARIES - check library
#
# This configuration file for finding libcheck is originally from
# the opensync project. The originally was downloaded from here:
# opensync.org/browser/branches/3rd-party-cmake-modules/modules/FindCheck.cmake
#
# Copyright (c) 2007 Daniel Gollub <dgollub@suse.de>
# Copyright (c) 2007 Bjoern Ricks <b.ricks@fh-osnabrueck.de>
#
# Redistribution and use is allowed according to the terms of the New
# BSD license.
# For details see the accompanying COPYING-CMAKE-SCRIPTS file.
INCLUDE( FindPkgConfig )
# Take care about check.pc settings
PKG_SEARCH_MODULE( CHECK check )
# Look for CHECK include dir and libraries
IF( NOT CHECK_FOUND )
IF ( CHECK_INSTALL_DIR )
MESSAGE ( STATUS "Using override CHECK_INSTALL_DIR to find check" )
SET ( CHECK_INCLUDE_DIR "${CHECK_INSTALL_DIR}/include" )
SET ( CHECK_INCLUDE_DIRS "${CHECK_INCLUDE_DIR}" )
FIND_LIBRARY( CHECK_LIBRARY NAMES check PATHS "${CHECK_INSTALL_DIR}/lib" )
FIND_LIBRARY( COMPAT_LIBRARY NAMES compat PATHS "${CHECK_INSTALL_DIR}/lib" )
SET ( CHECK_LIBRARIES "${CHECK_LIBRARY}" "${COMPAT_LIBRARY}" )
ELSE ( CHECK_INSTALL_DIR )
FIND_PATH( CHECK_INCLUDE_DIR check.h )
FIND_LIBRARY( CHECK_LIBRARIES NAMES check )
ENDIF ( CHECK_INSTALL_DIR )
IF ( CHECK_INCLUDE_DIR AND CHECK_LIBRARIES )
SET( CHECK_FOUND 1 )
IF ( NOT Check_FIND_QUIETLY )
MESSAGE ( STATUS "Found CHECK: ${CHECK_LIBRARIES}" )
ENDIF ( NOT Check_FIND_QUIETLY )
ELSE ( CHECK_INCLUDE_DIR AND CHECK_LIBRARIES )
IF ( Check_FIND_REQUIRED )
MESSAGE( FATAL_ERROR "Could NOT find CHECK" )
ELSE ( Check_FIND_REQUIRED )
IF ( NOT Check_FIND_QUIETLY )
MESSAGE( STATUS "Could NOT find CHECK" )
ENDIF ( NOT Check_FIND_QUIETLY )
ENDIF ( Check_FIND_REQUIRED )
ENDIF ( CHECK_INCLUDE_DIR AND CHECK_LIBRARIES )
ENDIF( NOT CHECK_FOUND )
# Hide advanced variables from CMake GUIs
MARK_AS_ADVANCED( CHECK_INCLUDE_DIR CHECK_LIBRARIES )

163
cmake/FindSDL2.cmake Normal file
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@ -0,0 +1,163 @@
# This module defines
# SDL2_LIBRARY, the name of the library to link against
# SDL2_FOUND, if false, do not try to link to SDL2
# SDL2_INCLUDE_DIR, where to find SDL.h
#
# This module responds to the the flag:
# SDL2_BUILDING_LIBRARY
# If this is defined, then no SDL2main will be linked in because
# only applications need main().
# Otherwise, it is assumed you are building an application and this
# module will attempt to locate and set the the proper link flags
# as part of the returned SDL2_LIBRARY variable.
#
# Don't forget to include SDLmain.h and SDLmain.m your project for the
# OS X framework based version. (Other versions link to -lSDL2main which
# this module will try to find on your behalf.) Also for OS X, this
# module will automatically add the -framework Cocoa on your behalf.
#
#
# Additional Note: If you see an empty SDL2_LIBRARY_TEMP in your configuration
# and no SDL2_LIBRARY, it means CMake did not find your SDL2 library
# (SDL2.dll, libsdl2.so, SDL2.framework, etc).
# Set SDL2_LIBRARY_TEMP to point to your SDL2 library, and configure again.
# Similarly, if you see an empty SDL2MAIN_LIBRARY, you should set this value
# as appropriate. These values are used to generate the final SDL2_LIBRARY
# variable, but when these values are unset, SDL2_LIBRARY does not get created.
#
#
# $SDL2DIR is an environment variable that would
# correspond to the ./configure --prefix=$SDL2DIR
# used in building SDL2.
# l.e.galup 9-20-02
#
# Modified by Eric Wing.
# Added code to assist with automated building by using environmental variables
# and providing a more controlled/consistent search behavior.
# Added new modifications to recognize OS X frameworks and
# additional Unix paths (FreeBSD, etc).
# Also corrected the header search path to follow "proper" SDL guidelines.
# Added a search for SDL2main which is needed by some platforms.
# Added a search for threads which is needed by some platforms.
# Added needed compile switches for MinGW.
#
# On OSX, this will prefer the Framework version (if found) over others.
# People will have to manually change the cache values of
# SDL2_LIBRARY to override this selection or set the CMake environment
# CMAKE_INCLUDE_PATH to modify the search paths.
#
# Note that the header path has changed from SDL2/SDL.h to just SDL.h
# This needed to change because "proper" SDL convention
# is #include "SDL.h", not <SDL2/SDL.h>. This is done for portability
# reasons because not all systems place things in SDL2/ (see FreeBSD).
#=============================================================================
# Copyright 2003-2009 Kitware, Inc.
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
# (To distribute this file outside of CMake, substitute the full
# License text for the above reference.)
SET(SDL2_SEARCH_PATHS
~/Library/Frameworks
/Library/Frameworks
/usr/local
/usr
/sw # Fink
/opt/local # DarwinPorts
/opt/csw # Blastwave
/opt
${SDL2_PATH}
)
FIND_PATH(SDL2_INCLUDE_DIR SDL.h
HINTS
$ENV{SDL2DIR}
PATH_SUFFIXES include/SDL2 include
PATHS ${SDL2_SEARCH_PATHS} ${SDL2_LIBRARY_TEMP}/../..
)
FIND_LIBRARY(SDL2_LIBRARY_TEMP
NAMES SDL2
HINTS
$ENV{SDL2DIR}
PATH_SUFFIXES lib64 lib
PATHS ${SDL2_SEARCH_PATHS} ${SDL2_INCLUDE_DIR}/../..
)
IF(NOT SDL2_BUILDING_LIBRARY)
IF(NOT ${SDL2_INCLUDE_DIR} MATCHES ".framework")
# Non-OS X framework versions expect you to also dynamically link to
# SDL2main. This is mainly for Windows and OS X. Other (Unix) platforms
# seem to provide SDL2main for compatibility even though they don't
# necessarily need it.
FIND_LIBRARY(SDL2MAIN_LIBRARY
NAMES SDL2main
HINTS
$ENV{SDL2DIR}
PATH_SUFFIXES lib64 lib
PATHS ${SDL2_SEARCH_PATHS}
)
ENDIF(NOT ${SDL2_INCLUDE_DIR} MATCHES ".framework")
ENDIF(NOT SDL2_BUILDING_LIBRARY)
# SDL2 may require threads on your system.
# The Apple build may not need an explicit flag because one of the
# frameworks may already provide it.
# But for non-OSX systems, I will use the CMake Threads package.
IF(NOT APPLE)
FIND_PACKAGE(Threads)
ENDIF(NOT APPLE)
# MinGW needs an additional library, mwindows
# It's total link flags should look like -lmingw32 -lSDL2main -lSDL2 -lmwindows
# (Actually on second look, I think it only needs one of the m* libraries.)
IF(MINGW)
SET(MINGW32_LIBRARY mingw32 CACHE STRING "mwindows for MinGW")
ENDIF(MINGW)
IF(SDL2_LIBRARY_TEMP)
# For SDL2main
IF(NOT SDL2_BUILDING_LIBRARY)
IF(SDL2MAIN_LIBRARY)
SET(SDL2_LIBRARY_TEMP ${SDL2MAIN_LIBRARY} ${SDL2_LIBRARY_TEMP})
ENDIF(SDL2MAIN_LIBRARY)
ENDIF(NOT SDL2_BUILDING_LIBRARY)
# For OS X, SDL2 uses Cocoa as a backend so it must link to Cocoa.
# CMake doesn't display the -framework Cocoa string in the UI even
# though it actually is there if I modify a pre-used variable.
# I think it has something to do with the CACHE STRING.
# So I use a temporary variable until the end so I can set the
# "real" variable in one-shot.
IF(APPLE)
SET(SDL2_LIBRARY_TEMP ${SDL2_LIBRARY_TEMP} "-framework Cocoa")
ENDIF(APPLE)
# For threads, as mentioned Apple doesn't need this.
# In fact, there seems to be a problem if I used the Threads package
# and try using this line, so I'm just skipping it entirely for OS X.
IF(NOT APPLE)
SET(SDL2_LIBRARY_TEMP ${SDL2_LIBRARY_TEMP} ${CMAKE_THREAD_LIBS_INIT})
ENDIF(NOT APPLE)
# For MinGW library
IF(MINGW)
SET(SDL2_LIBRARY_TEMP ${MINGW32_LIBRARY} ${SDL2_LIBRARY_TEMP})
ENDIF(MINGW)
# Set the final string here so the GUI reflects the final state.
SET(SDL2_LIBRARY ${SDL2_LIBRARY_TEMP} CACHE STRING "Where the SDL2 Library can be found")
# Set the temp variable to INTERNAL so it is not seen in the CMake GUI
SET(SDL2_LIBRARY_TEMP "${SDL2_LIBRARY_TEMP}" CACHE INTERNAL "")
ENDIF(SDL2_LIBRARY_TEMP)
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2 REQUIRED_VARS SDL2_LIBRARY SDL2_INCLUDE_DIR)

158
cmake/FindSDL2_image.cmake Normal file
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@ -0,0 +1,158 @@
# Locate SDL2_image library
# This module defines
# SDL2_IMAGE_LIBRARY, the name of the library to link against
# SDL2_IMAGE_FOUND, if false, do not try to link to SDL2_image
# SDL2_IMAGE_INCLUDE_DIR, where to find SDL_image.h
#
# Additional Note: If you see an empty SDL2_IMAGE_LIBRARY_TEMP in your configuration
# and no SDL2_IMAGE_LIBRARY, it means CMake did not find your SDL2_Image library
# (SDL2_image.dll, libsdl2_image.so, SDL2_image.framework, etc).
# Set SDL2_IMAGE_LIBRARY_TEMP to point to your SDL2 library, and configure again.
# Similarly, if you see an empty SDL2MAIN_LIBRARY, you should set this value
# as appropriate. These values are used to generate the final SDL2_IMAGE_LIBRARY
# variable, but when these values are unset, SDL2_IMAGE_LIBRARY does not get created.
#
# $SDL2 is an environment variable that would
# correspond to the ./configure --prefix=$SDL2
# used in building SDL2.
# l.e.galup 9-20-02
#
# Modified by Eric Wing.
# Added code to assist with automated building by using environmental variables
# and providing a more controlled/consistent search behavior.
# Added new modifications to recognize OS X frameworks and
# additional Unix paths (FreeBSD, etc).
# Also corrected the header search path to follow "proper" SDL2 guidelines.
# Added a search for SDL2main which is needed by some platforms.
# Added a search for threads which is needed by some platforms.
# Added needed compile switches for MinGW.
#
# On OSX, this will prefer the Framework version (if found) over others.
# People will have to manually change the cache values of
# SDL2_IMAGE_LIBRARY to override this selection or set the CMake environment
# CMAKE_INCLUDE_PATH to modify the search paths.
#
# Note that the header path has changed from SDL2/SDL.h to just SDL.h
# This needed to change because "proper" SDL2 convention
# is #include "SDL.h", not <SDL2/SDL.h>. This is done for portability
# reasons because not all systems place things in SDL2/ (see FreeBSD).
#
# Ported by Johnny Patterson. This is a literal port for SDL2 of the FindSDL.cmake
# module with the minor edit of changing "SDL" to "SDL2" where necessary. This
# was not created for redistribution, and exists temporarily pending official
# SDL2 CMake modules.
#
# Note that on windows this will only search for the 32bit libraries, to search
# for 64bit change x86/i686-w64 to x64/x86_64-w64
#=============================================================================
# Copyright 2003-2009 Kitware, Inc.
#
# CMake - Cross Platform Makefile Generator
# Copyright 2000-2014 Kitware, Inc.
# Copyright 2000-2011 Insight Software Consortium
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
#
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in the
# documentation and/or other materials provided with the distribution.
#
# * Neither the names of Kitware, Inc., the Insight Software Consortium,
# nor the names of their contributors may be used to endorse or promote
# products derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
# HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
# (To distribute this file outside of CMake, substitute the full
# License text for the above reference.)
FIND_PATH(SDL2_IMAGE_INCLUDE_DIR SDL_image.h
HINTS
${SDL2}
$ENV{SDL2}
$ENV{SDL2_IMAGE}
PATH_SUFFIXES include/SDL2 include SDL2
i686-w64-mingw32/include/SDL2
x86_64-w64-mingw32/include/SDL2
PATHS
~/Library/Frameworks
/Library/Frameworks
/usr/local/include/SDL2
/usr/include/SDL2
/sw # Fink
/opt/local # DarwinPorts
/opt/csw # Blastwave
/opt
)
# Lookup the 64 bit libs on x64
IF(CMAKE_SIZEOF_VOID_P EQUAL 8)
FIND_LIBRARY(SDL2_IMAGE_LIBRARY_TEMP
NAMES SDL2_image
HINTS
${SDL2}
$ENV{SDL2}
$ENV{SDL2_IMAGE}
PATH_SUFFIXES lib64 lib
lib/x64
x86_64-w64-mingw32/lib
PATHS
/sw
/opt/local
/opt/csw
/opt
)
# On 32bit build find the 32bit libs
ELSE(CMAKE_SIZEOF_VOID_P EQUAL 8)
FIND_LIBRARY(SDL2_IMAGE_LIBRARY_TEMP
NAMES SDL2_image
HINTS
${SDL2}
$ENV{SDL2}
$ENV{SDL2_IMAGE}
PATH_SUFFIXES lib
lib/x86
i686-w64-mingw32/lib
PATHS
/sw
/opt/local
/opt/csw
/opt
)
ENDIF(CMAKE_SIZEOF_VOID_P EQUAL 8)
SET(SDL2_IMAGE_FOUND "NO")
IF(SDL2_IMAGE_LIBRARY_TEMP)
# Set the final string here so the GUI reflects the final state.
SET(SDL2_IMAGE_LIBRARY ${SDL2_IMAGE_LIBRARY_TEMP} CACHE STRING "Where the SDL2_image Library can be found")
# Set the temp variable to INTERNAL so it is not seen in the CMake GUI
SET(SDL2_IMAGE_LIBRARY_TEMP "${SDL2_IMAGE_LIBRARY_TEMP}" CACHE INTERNAL "")
SET(SDL2_IMAGE_FOUND "YES")
ENDIF(SDL2_IMAGE_LIBRARY_TEMP)
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2_IMAGE REQUIRED_VARS SDL2_IMAGE_LIBRARY SDL2_IMAGE_INCLUDE_DIR)

109
cmake/FindSDL2_mixer.cmake Normal file
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@ -0,0 +1,109 @@
# - Locate SDL_mixer library
# This module defines:
# SDL2_MIXER_LIBRARIES, the name of the library to link against
# SDL2_MIXER_INCLUDE_DIRS, where to find the headers
# SDL2_MIXER_FOUND, if false, do not try to link against
# SDL2_MIXER_VERSION_STRING - human-readable string containing the version of SDL_mixer
#
# For backward compatiblity the following variables are also set:
# SDLMIXER_LIBRARY (same value as SDL2_MIXER_LIBRARIES)
# SDLMIXER_INCLUDE_DIR (same value as SDL2_MIXER_INCLUDE_DIRS)
# SDLMIXER_FOUND (same value as SDL2_MIXER_FOUND)
#
# $SDLDIR is an environment variable that would
# correspond to the ./configure --prefix=$SDLDIR
# used in building SDL.
#
# Created by Eric Wing. This was influenced by the FindSDL.cmake
# module, but with modifications to recognize OS X frameworks and
# additional Unix paths (FreeBSD, etc).
#=============================================================================
# Copyright 2005-2009 Kitware, Inc.
# Copyright 2012 Benjamin Eikel
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
# (To distribute this file outside of CMake, substitute the full
# License text for the above reference.)
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(SDL2_ARCH_64 TRUE)
set(SDL2_PROCESSOR_ARCH "x64")
else()
set(SDL2_ARCH_64 FALSE)
set(SDL2_PROCESSOR_ARCH "x86")
endif(CMAKE_SIZEOF_VOID_P EQUAL 8)
SET(SDL2_SEARCH_PATHS
~/Library/Frameworks
/Library/Frameworks
/usr/local
/usr
/sw # Fink
/opt/local # DarwinPorts
/opt/csw # Blastwave
/opt
)
if(NOT SDL2_MIXER_INCLUDE_DIR AND SDL2MIXER_INCLUDE_DIR)
set(SDL2_MIXER_INCLUDE_DIR ${SDL2MIXER_INCLUDE_DIR} CACHE PATH "directory cache
entry initialized from old variable name")
endif()
find_path(SDL2_MIXER_INCLUDE_DIR SDL_mixer.h
HINTS
ENV SDL2MIXERDIR
ENV SDL2DIR
PATH_SUFFIXES include include/SDL2
PATHS ${SDL2_SEARCH_PATHS}
)
if(NOT SDL2_MIXER_LIBRARY AND SDL2MIXER_LIBRARY)
set(SDL2_MIXER_LIBRARY ${SDL2MIXER_LIBRARY} CACHE FILEPATH "file cache entry
initialized from old variable name")
endif()
find_library(SDL2_MIXER_LIBRARY
NAMES SDL2_mixer
HINTS
ENV SDL2MIXERDIR
ENV SDL2DIR
PATH_SUFFIXES lib64 lib lib/${SDL2_PROCESSOR_ARCH}
PATHS ${SDL2_SEARCH_PATHS}
)
if(SDL2_MIXER_INCLUDE_DIR AND EXISTS "${SDL2_MIXER_INCLUDE_DIR}/SDL_mixer.h")
file(STRINGS "${SDL2_MIXER_INCLUDE_DIR}/SDL_mixer.h" SDL2_MIXER_VERSION_MAJOR_LINE REGEX "^#define[ \t]+SDL_MIXER_MAJOR_VERSION[ \t]+[0-9]+$")
file(STRINGS "${SDL2_MIXER_INCLUDE_DIR}/SDL_mixer.h" SDL2_MIXER_VERSION_MINOR_LINE REGEX "^#define[ \t]+SDL_MIXER_MINOR_VERSION[ \t]+[0-9]+$")
file(STRINGS "${SDL2_MIXER_INCLUDE_DIR}/SDL_mixer.h" SDL2_MIXER_VERSION_PATCH_LINE REGEX "^#define[ \t]+SDL_MIXER_PATCHLEVEL[ \t]+[0-9]+$")
string(REGEX REPLACE "^#define[ \t]+SDL_MIXER_MAJOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_MIXER_VERSION_MAJOR "${SDL2_MIXER_VERSION_MAJOR_LINE}")
string(REGEX REPLACE "^#define[ \t]+SDL_MIXER_MINOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_MIXER_VERSION_MINOR "${SDL2_MIXER_VERSION_MINOR_LINE}")
string(REGEX REPLACE "^#define[ \t]+SDL_MIXER_PATCHLEVEL[ \t]+([0-9]+)$" "\\1" SDL2_MIXER_VERSION_PATCH "${SDL2_MIXER_VERSION_PATCH_LINE}")
set(SDL2_MIXER_VERSION_STRING ${SDL2_MIXER_VERSION_MAJOR}.${SDL2_MIXER_VERSION_MINOR}.${SDL2_MIXER_VERSION_PATCH})
unset(SDL2_MIXER_VERSION_MAJOR_LINE)
unset(SDL2_MIXER_VERSION_MINOR_LINE)
unset(SDL2_MIXER_VERSION_PATCH_LINE)
unset(SDL2_MIXER_VERSION_MAJOR)
unset(SDL2_MIXER_VERSION_MINOR)
unset(SDL2_MIXER_VERSION_PATCH)
endif()
set(SDL2_MIXER_LIBRARIES ${SDL2_MIXER_LIBRARY})
set(SDL2_MIXER_INCLUDE_DIRS ${SDL2_MIXER_INCLUDE_DIR})
include(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2_mixer
REQUIRED_VARS SDL2_MIXER_LIBRARIES SDL2_MIXER_INCLUDE_DIRS
VERSION_VAR SDL2_MIXER_VERSION_STRING)
# for backward compatiblity
set(SDL2MIXER_LIBRARY ${SDL2_MIXER_LIBRARIES})
set(SDL2MIXER_INCLUDE_DIR ${SDL2_MIXER_INCLUDE_DIRS})
set(SDL2MIXER_FOUND ${SDL2_MIXER_FOUND})
mark_as_advanced(SDL2_MIXER_LIBRARY SDL2_MIXER_INCLUDE_DIR)

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cmake/FindSDL2_ttf.cmake Normal file
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# - Locate SDL2_ttf library (modified from Cmake's FindSDL_ttf.cmake)
# This module defines:
# SDL2_TTF_LIBRARIES, the name of the library to link against
# SDL2_TTF_INCLUDE_DIRS, where to find the headers
# SDL2_TTF_FOUND, if false, do not try to link against
# SDL2_TTF_VERSION_STRING - human-readable string containing the version of SDL2_ttf
#
# For backward compatiblity the following variables are also set:
# SDL2TTF_LIBRARY (same value as SDL2_TTF_LIBRARIES)
# SDL2TTF_INCLUDE_DIR (same value as SDL2_TTF_INCLUDE_DIRS)
# SDL2TTF_FOUND (same value as SDL2_TTF_FOUND)
#
# $SDLDIR is an environment variable that would
# correspond to the ./configure --prefix=$SDLDIR
# used in building SDL.
#
#=============================================================================
# Copyright 2000-2014 Kitware, Inc.
# Copyright 2000-2011 Insight Software Consortium
# Copyright 2014 Justin Jacobs
# All rights reserved.
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
if(NOT SDL2_TTF_INCLUDE_DIR AND SDL2TTF_INCLUDE_DIR)
set(SDL2_TTF_INCLUDE_DIR ${SDL2TTF_INCLUDE_DIR} CACHE PATH "directory cache
entry initialized from old variable name")
endif()
find_path(SDL2_TTF_INCLUDE_DIR SDL_ttf.h
HINTS
ENV SDLTTFDIR
ENV SDLDIR
PATH_SUFFIXES include/SDL2 include
)
if(NOT SDL2_TTF_LIBRARY AND SDL2TTF_LIBRARY)
set(SDL2_TTF_LIBRARY ${SDLTTF_LIBRARY} CACHE FILEPATH "file cache entry
initialized from old variable name")
endif()
find_library(SDL2_TTF_LIBRARY
NAMES SDL2_ttf
HINTS
ENV SDLTTFDIR
ENV SDLDIR
PATH_SUFFIXES lib
)
if(SDL2_TTF_INCLUDE_DIR AND EXISTS "${SDL2_TTF_INCLUDE_DIR}/SDL_ttf.h")
file(STRINGS "${SDL2_TTF_INCLUDE_DIR}/SDL_ttf.h" SDL2_TTF_VERSION_MAJOR_LINE REGEX "^#define[ \t]+SDL_TTF_MAJOR_VERSION[ \t]+[0-9]+$")
file(STRINGS "${SDL2_TTF_INCLUDE_DIR}/SDL_ttf.h" SDL2_TTF_VERSION_MINOR_LINE REGEX "^#define[ \t]+SDL_TTF_MINOR_VERSION[ \t]+[0-9]+$")
file(STRINGS "${SDL2_TTF_INCLUDE_DIR}/SDL_ttf.h" SDL2_TTF_VERSION_PATCH_LINE REGEX "^#define[ \t]+SDL_TTF_PATCHLEVEL[ \t]+[0-9]+$")
string(REGEX REPLACE "^#define[ \t]+SDL_TTF_MAJOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_TTF_VERSION_MAJOR "${SDL2_TTF_VERSION_MAJOR_LINE}")
string(REGEX REPLACE "^#define[ \t]+SDL_TTF_MINOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_TTF_VERSION_MINOR "${SDL2_TTF_VERSION_MINOR_LINE}")
string(REGEX REPLACE "^#define[ \t]+SDL_TTF_PATCHLEVEL[ \t]+([0-9]+)$" "\\1" SDL2_TTF_VERSION_PATCH "${SDL2_TTF_VERSION_PATCH_LINE}")
set(SDL2_TTF_VERSION_STRING ${SDL2_TTF_VERSION_MAJOR}.${SDL2_TTF_VERSION_MINOR}.${SDL2_TTF_VERSION_PATCH})
unset(SDL2_TTF_VERSION_MAJOR_LINE)
unset(SDL2_TTF_VERSION_MINOR_LINE)
unset(SDL2_TTF_VERSION_PATCH_LINE)
unset(SDL2_TTF_VERSION_MAJOR)
unset(SDL2_TTF_VERSION_MINOR)
unset(SDL2_TTF_VERSION_PATCH)
endif()
set(SDL2_TTF_LIBRARIES ${SDL2_TTF_LIBRARY})
set(SDL2_TTF_INCLUDE_DIRS ${SDL2_TTF_INCLUDE_DIR})
include(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2_ttf
REQUIRED_VARS SDL2_TTF_LIBRARIES SDL2_TTF_INCLUDE_DIRS
VERSION_VAR SDL2_TTF_VERSION_STRING)
# for backward compatiblity
set(SDL2TTF_LIBRARY ${SDL2_TTF_LIBRARIES})
set(SDL2TTF_INCLUDE_DIR ${SDL2_TTF_INCLUDE_DIRS})
set(SDL2TTF_FOUND ${SDL2_TTF_FOUND})
mark_as_advanced(SDL2_TTF_LIBRARY SDL2_TTF_INCLUDE_DIR)

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@ -2,14 +2,20 @@ cmake_minimum_required (VERSION 3.2.0)
SET(CMAKE_COLOR_MAKEFILE ON)
include("../cmake/FindCheck.cmake")
project(hashtable C)
add_definitions("-Wall")
add_library(hashtable hashtable.c)
enable_testing()
add_executable(test_table EXCLUDE_FROM_ALL check_hashtable hashtable)
target_compile_options(test_table PRIVATE -pthread)
target_link_libraries(test_table -lcheck)
add_test(test_table test_table)
include_directories(${CHECK_INCLUDE_DIR})
if (CHECK_FOUND)
enable_testing()
add_executable(test_table check_hashtable hashtable)
target_compile_options(test_table PRIVATE -pthread)
target_link_libraries(test_table ${CHECK_LIBRARIES})
add_test(test_table test_table)
endif (CHECK_FOUND)

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@ -5,8 +5,7 @@
START_TEST(test_hashtable_create)
{
Hashtable *table = ht_create(10);
ck_assert( table->size == 10 );
ck_assert( table != NULL );
ck_assert( table != NULL && table->size == 10 );
ht_destroy(table);
}
END_TEST

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@ -2,14 +2,20 @@ cmake_minimum_required (VERSION 3.2.0)
SET(CMAKE_COLOR_MAKEFILE ON)
include("../cmake/FindCheck.cmake")
project(linkedlist C)
add_definitions("-Wall")
add_library(linkedlist linkedlist.c)
enable_testing()
add_executable(test_list EXCLUDE_FROM_ALL check_linkedlist linkedlist)
target_compile_options(test_list PRIVATE -pthread)
target_link_libraries(test_list -lcheck)
add_test(test_list test_list)
include_directories(${CHECK_INCLUDE_DIR})
if (CHECK_FOUND)
enable_testing()
add_executable(test_list check_linkedlist linkedlist)
target_compile_options(test_list PRIVATE -pthread)
target_link_libraries(test_list ${CHECK_LIBRARIES})
add_test(test_list test_list)
endif (CHECK_FOUND)