Fixed build for windows
Created m_sprintf to make msvc happy.
This commit is contained in:
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62b963e643
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@ -1,5 +1,6 @@
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#include <assert.h>
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#include <stdlib.h>
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#include <string.h>
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#include "gui.h"
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#include "util.h"
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@ -187,13 +188,14 @@ gui_render_panel(Gui *gui, unsigned int width, unsigned int height, Camera *cam)
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void
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gui_log(char *message)
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{
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// TODO(Linus): This could take va_args, would be nicer
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char *new_message;
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unsigned int i;
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assert(strlen(message) <= log_data.strlen);
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new_message = ec_malloc(log_data.strlen * sizeof(char));
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m_strcpy(new_message, 200, message);
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m_strcpy(new_message, log_data.strlen, message);
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log_data.count++;
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if (log_data.count > log_data.len) {
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@ -1,6 +1,7 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdbool.h>
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#include <string.h>
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#include <lua.h>
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#include <lualib.h>
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@ -69,10 +69,10 @@ has_collided(Monster *monster, RoomMatrix *matrix)
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player_hit(space->player, dmg);
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if (dmg > 0)
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sprintf(msg, "Monster '%s' hit you for %u damage",
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m_sprintf(msg, 200, "Monster '%s' hit you for %u damage",
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monster->label, dmg);
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else
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sprintf(msg, "Monster '%s' missed you", monster->label);
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m_sprintf(msg, 200, "Monster '%s' missed you", monster->label);
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gui_log(msg);
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free(msg);
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13
src/player.c
13
src/player.c
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@ -37,13 +37,18 @@ has_collided(Player *player, RoomMatrix *matrix)
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else
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player->misses += 1;
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char *msg = ec_malloc(200 * sizeof(char));
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if (hit > 0) {
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char *msg = ec_malloc(200 * sizeof(char));
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sprintf(msg, "You hit '%s' for %u damage",
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printf("Dmg: %u, Label: %s\n", hit, space->monster->label);
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m_sprintf(msg, 200, "You hit '%s' for %u damage",
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space->monster->label, hit);
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gui_log(msg);
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free(msg);
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} else {
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m_sprintf(msg, 200, "You missed '%s'",
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space->monster->label);
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gui_log(msg);
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}
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free(msg);
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if (space->monster->stats.hp <= 0) {
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// TODO(Linus): This needs some love later on.
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@ -51,7 +56,7 @@ has_collided(Player *player, RoomMatrix *matrix)
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player->xp += 10;
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char *msg = ec_malloc(200 * sizeof(char));
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sprintf(msg, "You killed '%s' and gained %d xp",
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m_sprintf(msg, 200, "You killed '%s' and gained %d xp",
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space->monster->label, 10);
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gui_log(msg);
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free(msg);
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19
src/util.c
19
src/util.c
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@ -1,7 +1,9 @@
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#include "defines.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <stdarg.h>
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#include "defines.h"
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#ifndef _WIN32
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#include <unistd.h>
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@ -35,6 +37,21 @@ m_strncat(char *dest,
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#endif // _MSC_VER
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}
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void
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m_sprintf(char * dest, size_t destsz, const char * format, ...)
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{
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va_list args;
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va_start(args, format);
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#ifndef _MSC_VER
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UNUSED(destsz);
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vsprintf(dest, format, args);
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#else // _MSC_VER
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vsprintf_s(dest, destsz, format, args);
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#endif // _MSC_VER
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va_end(args);
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}
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void fatal(char *message)
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{
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char error_message[100];
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12
src/util.h
12
src/util.h
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@ -1,13 +1,19 @@
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#ifndef UTIL_H_
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#define UTIL_H_
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void fatal(char *message);
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void
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fatal(char *message);
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void *ec_malloc(unsigned int size);
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void *
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ec_malloc(unsigned int size);
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void m_strcpy(char *dest, size_t destsz, char *src);
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void
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m_strcpy(char *dest, size_t destsz, char *src);
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void
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m_strncat(char *dest, size_t destsz, char *src, size_t srcsz);
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void
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m_sprintf(char *dest, size_t destsz, const char *format, ...);
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#endif // UTIL_H_
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