Reduces fairy frequency
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@ -385,7 +385,7 @@ end
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function module.add_monsters_to_room(room, roomx, roomy)
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function module.add_monsters_to_room(room, roomx, roomy)
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local addSpecial = addSpecialInLevel and random(2) == 1
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local addSpecial = addSpecialInLevel and random(2) == 1
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local addFairy = random(2) == 1
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local addFairy = random(4) == 1
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local count = random(3)
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local count = random(3)
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if (CURRENT_LEVEL > 3) then
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if (CURRENT_LEVEL > 3) then
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count = random(4)
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count = random(4)
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