Prepare release script for real versions
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@ -7,7 +7,7 @@ project(breakhack C)
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set(breakhack_GAME_TITLE "BreakHack")
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set(breakhack_MAJOR_VERSION 1)
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set(breakhack_MINOR_VERSION 1)
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set(breakhack_PATCH_VERSION 4)
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set(breakhack_PATCH_VERSION 3)
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set(breakhack_RELEASE_TYPE "")
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include(FindLua)
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@ -1,11 +1,13 @@
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#!/bin/sh
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# Get the current patch version
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LAST_VERSION=$(egrep -o 'breakhack_PATCH_VERSION [0-9]+' CMakeLists.txt | awk '{print $2}')
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NEXT_VERSION=$((LAST_VERSION + 1))
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MAJOR_VERSION=$(egrep -o 'breakhack_MAJOR_VERSION [0-9]+' CMakeLists.txt | awk '{print $2}')
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MINOR_VERSION=$(egrep -o 'breakhack_MINOR_VERSION [0-9]+' CMakeLists.txt | awk '{print $2}')
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LAST_PATCH_VERSION=$(egrep -o 'breakhack_PATCH_VERSION [0-9]+' CMakeLists.txt | awk '{print $2}')
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NEXT_PATCH_VERSION=$((LAST_VERSION + 1))
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LAST_TAG=early-access-v$LAST_VERSION
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NEXT_TAG=early-access-v$NEXT_VERSION
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LAST_TAG=v$MAJOR_VERSION.$MINOR_VERSION.$LAST_PATCH_VERSION
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NEXT_TAG=v$MAJOR_VERSION.$MINOR_VERSION.$NEXT_PATCH_VERSION
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# Update the version and create release notes
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sed -i -e "s/breakhack_PATCH_VERSION [0-9]\+/breakhack_PATCH_VERSION $NEXT_VERSION/" CMakeLists.txt
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