Make codacy happy
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@ -158,9 +158,6 @@ int l_tile_occupied(lua_State *L)
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int x, y;
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int x, y;
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bool response = false;
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bool response = false;
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tile = NULL;
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decor = NULL;
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map = luaL_checkmap(L, 1);
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map = luaL_checkmap(L, 1);
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x = (int) luaL_checkinteger(L, 2);
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x = (int) luaL_checkinteger(L, 2);
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y = (int) luaL_checkinteger(L, 3);
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y = (int) luaL_checkinteger(L, 3);
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