remove unnecessary pickup

This commit is contained in:
Boris Vanhoof 2019-06-06 23:13:21 +02:00
parent 2268e6294f
commit fbb304f243
1 changed files with 0 additions and 1 deletions

View File

@ -923,7 +923,6 @@ skill_blink(Skill *skill, SkillData *data)
Position lastTilePos = position_to_matrix_coords(&playerDestinationPos);
RoomSpace *destSpace = &matrix->spaces[lastTilePos.x][lastTilePos.y];
perform_pickups_for_space(destSpace, player);
handle_space_effects(destSpace, player);
return true;