breakhack/steamworks_c_wrapper/src/CSteamLeaderboard.h

48 lines
1.7 KiB
C++

/*
* BreakHack - A dungeone crawler RPG
* Copyright (C) 2018 Linus Probert <linus.probert@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <steam_api.h>
class CSteamLeaderboard
{
private:
SteamLeaderboard_t m_hCurrentLeaderboard;
LeaderboardEntry_t m_leaderboardEntries[10];
int m_nLeaderboardEntries = 0;
public:
CSteamLeaderboard();
void SetCurrent(SteamLeaderboard_t hCurrentLeaderboard);
void FindLeaderboard(const char *pchLeaderboardName );
bool UploadScore(int score, const int *details, int nDetails);
bool DownloadScores();
void OnFindLeaderboard(LeaderboardFindResult_t *pCallback, bool bIOFailiure);
CCallResult<CSteamLeaderboard, LeaderboardFindResult_t> m_callResultFindLeaderboard;
void OnUploadScore(LeaderboardScoreUploaded_t *pCallback, bool bIOFailiure);
CCallResult<CSteamLeaderboard, LeaderboardScoreUploaded_t> m_callResultUploadScore;
void OnDownloadScores(LeaderboardScoresDownloaded_t *pCallback, bool bIOFailiure);
CCallResult<CSteamLeaderboard, LeaderboardScoresDownloaded_t> m_callResultDownloadScores;
};