breakhack/data
Linus Probert 756afbae9d Separates walls from regular tiles 2019-03-11 16:21:15 +01:00
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chestgen.lua Implements control over lua random numbers 2019-02-22 00:09:31 +01:00
layoutparser.lua Separates walls from regular tiles 2019-03-11 16:21:15 +01:00
mapgen.lua Shopkeeper now has bodyguards next time you meet after kiling him 2019-03-08 14:39:23 +01:00
maproombuilder.lua Separates walls from regular tiles 2019-03-11 16:21:15 +01:00
menumapgen.lua Shops implemented 2019-03-07 11:09:14 +01:00
monstergen.lua Adds monster bloodlust 2019-03-10 00:15:47 +01:00
pitlayouts.dat Begins refactoring of layout parser to accomodate more layout details 2019-03-01 12:44:12 +01:00
shoplayouts.dat Adds light tiles to layout files and a shopkeeper 2019-03-07 20:06:04 +01:00
trapgen.lua Implements control over lua random numbers 2019-02-22 00:09:31 +01:00
walllayouts.dat Lighting on wall layouts and aggro shopkeepers 2019-03-08 10:17:06 +01:00