25 lines
382 B
C
25 lines
382 B
C
#ifndef PARTICLE_ENGINE_H_
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#define PARTICLE_ENGINE_H_
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#include <SDL2/SDL.h>
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#include "position.h"
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#include "dimension.h"
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#include "camera.h"
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void
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particle_engine_init(void);
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void
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particle_engine_bloodspray(Position, Dimension);
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void
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particle_engine_update(float deltatime);
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void
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particle_engine_render(Camera*);
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void
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particle_engine_close(void);
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#endif // PARTICLE_ENGINE_H_
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