58 lines
1.2 KiB
C
58 lines
1.2 KiB
C
/*
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* BreakHack - A dungeone crawler RPG
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* Copyright (C) 2018 Linus Probert <linus.probert@gmail.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <SDL.h>
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#include <stdlib.h>
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#include "util.h"
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#include "timer.h"
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Timer* timer_create()
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{
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Timer *t = ec_malloc(sizeof(Timer));
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t->startTime = 0;
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return t;
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}
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void timer_start(Timer *t)
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{
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t->startTime = SDL_GetTicks();
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}
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void timer_stop(Timer *t)
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{
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t->startTime = 0;
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}
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bool timer_started(Timer *t)
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{
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return t->startTime != 0;
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}
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unsigned int timer_get_ticks(Timer *t)
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{
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if (!t->startTime)
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return 0;
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return SDL_GetTicks() - t->startTime;
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}
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void timer_destroy(Timer *t)
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{
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free(t);
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}
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