61 lines
2.5 KiB
Plaintext
61 lines
2.5 KiB
Plaintext
c4811ed Fixes checksumtool output again
|
|
eceb241 Removes useless text from checksumtool output
|
|
cea891f Move checksum configuration to CMakeLists.txt and config.h
|
|
8e28230 Fixes release notes
|
|
53703f1 Patch version raised to 1
|
|
ce182ad Updates checksums
|
|
ebfe271 Fixes compile error and some graphical issues
|
|
2ae6ada Completes locked room generation
|
|
18987e2 Incomplete monster key fixes
|
|
59a1e81 Implementation of keys. Completely untested
|
|
1065216 Include all files in pack files
|
|
68533f0 Remove memory leaks from map destruction
|
|
38dc3de Merge branch 'dev' of github.com:liquidityc/breakhack into dev
|
|
beda4f6 Reduces fairy frequency
|
|
e50d40f Adds doors and greater chance of walls
|
|
0983bd1 Fixes a weird issue with missing code
|
|
184b42f Fixes door logic
|
|
e42e024 Adds some door logic
|
|
756afba Separates walls from regular tiles
|
|
40a20e9 Adapts fopen/fopen_s to WIN32/GCC compile
|
|
af930f6 Fixes win compiler warnings
|
|
c4fd16d Updated dll checksums for windows build
|
|
f840b28 Adds mediocre crack protection
|
|
7fbeaa3 Introduced base structure for doors in maps
|
|
3e43c30 Adds funny casting to avoid pedantic ISO C warning
|
|
fd3a625 Adds monster bloodlust
|
|
d749861 Make jumbled rooms more likely
|
|
7ab5ece Nicer wall decorations on interior walls
|
|
8c9622d Shopkeeper now has bodyguards next time you meet after kiling him
|
|
af0c616 Adds juice
|
|
46fbdc1 Fixed jumble layout logic
|
|
b40c54a Layouts can now be jumbled with each other
|
|
8f20f36 Lighting on wall layouts and aggro shopkeepers
|
|
3ba33d8 Adds light tiles to layout files and a shopkeeper
|
|
447c1a7 Monster shopkeeper logic
|
|
7e1dffb Shops implemented
|
|
6009aa1 Merge branch 'dev' into shops
|
|
9b4a7b6 Removes crazy old bug that never presented itself before
|
|
63812fb More wall layouts and cordinated walls
|
|
c6a022e Moved text sprite logic to sprite_util
|
|
06ca6c3 Not finnished yet, commit
|
|
bab5fd7 Merge branch 'dev' into shops
|
|
68f4409 Add amt sprite to all items where value != 0
|
|
959fae1 Add value sprite to items.
|
|
ca41520 Wall layouts added to regular build
|
|
88f4703 Some more fence layouts
|
|
486c1bb Merge branch 'dev' into shops
|
|
206f95f Fences and walls in layout files
|
|
1c4e600 Wall layout data
|
|
57a1688 Merge branch 'dev' into shops
|
|
13ca11c Begins refactoring of layout parser to accomodate more layout details
|
|
33efba8 Merge branch 'dev' into shops
|
|
5d61a91 Split pit layout logic into separate file
|
|
6542e4f Moves item update to its own function
|
|
7b47c6a Completes buyable items
|
|
16d9035 Merge branch 'dev' into shops
|
|
4054c37 Ignore vscode_build dir
|
|
ad227f1 A start to "priced" items
|
|
37ba189 Suppress cppcheck issues
|
|
645a02c Ignore .vscode folder
|