43 lines
1.2 KiB
C
43 lines
1.2 KiB
C
/*
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* BreakHack - A dungeone crawler RPG
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* Copyright (C) 2018 Linus Probert <linus.probert@gmail.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef STATS_H_
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#define STATS_H_
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typedef struct Stats_t {
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int maxhp; /* Max hitpoints */
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int hp; /* Current hit points */
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int dmg; /* Damage modifier */
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int atk; /* Attack rating */
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int def; /* Defence rating */
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unsigned int speed; /* Speed */
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unsigned int lvl; /* Level */
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bool advantage;
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bool disadvantage;
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} Stats;
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typedef struct CombatResult {
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unsigned int dmg;
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bool critical;
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} CombatResult;
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CombatResult
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stats_fight(Stats *attacker, Stats *defender);
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#endif // STATS_H_
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