breakhack/src/save.h

17 lines
259 B
C

#ifndef SAVE_H_
#define SAVE_H_
#include "player.h"
typedef struct Save {
int seed;
unsigned int map_level;
unsigned int player_level;
unsigned int player_daggers;
unsigned int player_xp;
double player_gold;
class_t class;
} Save;
#endif // SAVE_H_