breakhack/src/gamecontroller.c

35 lines
666 B
C

#include "gamecontroller.h"
#include "util.h"
static SDL_GameController *controller = NULL;
static Uint8 controllerMode = 0;
void
gamecontroller_set(SDL_GameController *ctrler)
{
const char *ctrlName = SDL_GameControllerName(controller);
info("Game controller connected: %s", ctrlName);
controller = ctrler;
// Try to determine if this is a PS3/4 controller
if (ctrlName[0] == 'P' &&
ctrlName[1] == 'S' &&
(ctrlName[2] == '4' || ctrlName[2] == '3'))
controllerMode = 2;
else
controllerMode = 1;
}
Uint8
gamecontroller_mode()
{
return controllerMode;
}
void
gamecontroller_close()
{
if (controller)
SDL_GameControllerClose(controller);
}