209 lines
4.6 KiB
C
209 lines
4.6 KiB
C
/*
|
|
* BreakHack - A dungeone crawler RPG
|
|
* Copyright (C) 2018 Linus Probert <linus.probert@gmail.com>
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include <string.h>
|
|
#include "hiscore.h"
|
|
#include "sqlite3.h"
|
|
#include "db.h"
|
|
#include "util.h"
|
|
|
|
static
|
|
DbQuery MIGRATE_COMMANDS[] = {
|
|
{
|
|
"CREATE TABLE IF NOT EXISTS hiscore("
|
|
"id INTEGER PRIMARY KEY AUTOINCREMENT, "
|
|
"time DATETIME DEFAULT CURRENT_TIMESTAMP, "
|
|
"gold FLOAT, "
|
|
"playerLevel INTEGER, "
|
|
"dungeonLevel INTEGER)",
|
|
NULL, NULL
|
|
},
|
|
{
|
|
"CREATE TABLE IF NOT EXISTS hiscore_artifacts("
|
|
"id INTEGER PRIMARY KEY AUTOINCREMENT, "
|
|
"hiscoreId INTEGER, "
|
|
"artifactId INTEGER, "
|
|
"FOREIGN KEY(hiscoreId) REFERENCES hiscore(id))",
|
|
NULL, NULL
|
|
},
|
|
{ NULL } // Sentinel
|
|
};
|
|
|
|
static int
|
|
load_hiscore_cb(void *, int count, char **values, char **colNames);
|
|
|
|
static
|
|
DbQuery GET_TOP_10_COMMAND = {
|
|
"SELECT datetime(time, 'localtime') as time, gold, playerLevel, dungeonLevel "
|
|
"FROM hiscore "
|
|
"ORDER BY gold DESC "
|
|
"LIMIT 10",
|
|
load_hiscore_cb,
|
|
NULL
|
|
};
|
|
|
|
static int
|
|
load_top_gold_cb(void *, int count, char **values, char **colNames);
|
|
|
|
static
|
|
DbQuery GET_TOP_GOLD_COMMAND = {
|
|
"SELECT gold "
|
|
"FROM hiscore "
|
|
"ORDER BY gold DESC "
|
|
"LIMIT 1",
|
|
load_top_gold_cb,
|
|
NULL
|
|
};
|
|
|
|
static sqlite3 *db = NULL;
|
|
|
|
static void
|
|
create_tables(void)
|
|
{
|
|
for (unsigned int i = 0;; ++i) {
|
|
DbQuery *query = &MIGRATE_COMMANDS[i];
|
|
if (query->stmt == NULL)
|
|
break;
|
|
|
|
db_execute(db, query);
|
|
}
|
|
}
|
|
|
|
void
|
|
hiscore_init(void)
|
|
{
|
|
if (!db_open(DB_FILE, &db)) {
|
|
db_close(&db);
|
|
fatal("Exiting");
|
|
}
|
|
create_tables();
|
|
}
|
|
|
|
static void
|
|
save_hiscore(double gold, int lvl, int dlvl)
|
|
{
|
|
const char *query = "INSERT INTO hiscore(gold, playerLevel, dungeonLevel) values (?, ?, ?)";
|
|
sqlite3_stmt *stmt = db_prepare(db, query);
|
|
|
|
debug("Saving high score: %dg %dpl %dl",
|
|
gold, lvl, dlvl);
|
|
sqlite3_bind_double(stmt, 1, gold);
|
|
sqlite3_bind_int(stmt, 2, lvl);
|
|
sqlite3_bind_int(stmt, 3, dlvl);
|
|
sqlite3_step(stmt);
|
|
sqlite3_finalize(stmt);
|
|
}
|
|
|
|
static void
|
|
save_hiscore_artifact(int hid, int aid)
|
|
{
|
|
if (aid <= 0)
|
|
return;
|
|
|
|
const char *query = "INSERT INTO hiscore_artifacts(hiscoreId, artifactId) values(?, ?)";
|
|
sqlite3_stmt *stmt = db_prepare(db, query);
|
|
sqlite3_bind_int(stmt, 1, hid);
|
|
sqlite3_bind_int(stmt, 2, aid);
|
|
sqlite3_step(stmt);
|
|
sqlite3_finalize(stmt);
|
|
}
|
|
|
|
void
|
|
hiscore_register(Player *p, unsigned int dungeonLevel)
|
|
{
|
|
save_hiscore(p->gold, p->stats.lvl, dungeonLevel);
|
|
int hiscoreId = (int) sqlite3_last_insert_rowid(db);
|
|
if (!hiscoreId) {
|
|
error("Failed to retrieve last inserted hiscore id");
|
|
return;
|
|
}
|
|
|
|
for (int i = 0; i < LAST_ARTIFACT_EFFECT; ++i) {
|
|
save_hiscore_artifact(hiscoreId, player_has_artifact(p, i) > 0 ? i : 0);
|
|
}
|
|
}
|
|
|
|
static int
|
|
load_hiscore_cb(void *result, int count, char **values, char **colNames)
|
|
{
|
|
HiScore *score = ec_malloc(sizeof(HiScore));
|
|
for (int i = 0; i < count; ++i) {
|
|
if (strcmp(colNames[i], "time") == 0) {
|
|
long unsigned int len = strlen(values[i]) + 1;
|
|
score->timestamp = ec_malloc(sizeof(char) * len);
|
|
m_strcpy(score->timestamp, len, values[i]);
|
|
}
|
|
else if (strcmp(colNames[i], "gold") == 0)
|
|
score->gold = atof(values[i]);
|
|
else if (strcmp(colNames[i], "playerLevel") == 0)
|
|
score->playerLevel = atoi(values[i]);
|
|
else if (strcmp(colNames[i], "dungeonLevel") == 0)
|
|
score->dungeonLevel = atoi(values[i]);
|
|
}
|
|
LinkedList **scores = result;
|
|
linkedlist_append(scores, score);
|
|
return 0;
|
|
}
|
|
|
|
LinkedList *
|
|
hiscore_get_top10(void)
|
|
{
|
|
LinkedList *scores = linkedlist_create();
|
|
DbQuery *query = &GET_TOP_10_COMMAND;
|
|
query->cb_arg = &scores;
|
|
db_execute(db, query);
|
|
|
|
return scores;
|
|
}
|
|
|
|
|
|
static int
|
|
load_top_gold_cb(void *result, int count, char **values, char **colNames)
|
|
{
|
|
UNUSED(count);
|
|
UNUSED(colNames);
|
|
|
|
double *gold = result;
|
|
*gold = atof(values[0]);
|
|
return 0;
|
|
}
|
|
|
|
double
|
|
hiscore_get_top_gold(void)
|
|
{
|
|
double result;
|
|
DbQuery *query = &GET_TOP_GOLD_COMMAND;
|
|
query->cb_arg = &result;
|
|
db_execute(db, query);
|
|
|
|
return result;
|
|
}
|
|
|
|
void
|
|
hiscore_close(void)
|
|
{
|
|
db_close(&db);
|
|
}
|
|
|
|
void
|
|
hiscore_destroy(HiScore *score)
|
|
{
|
|
free(score->timestamp);
|
|
free(score);
|
|
}
|