breakhack/src/monster.h

20 lines
284 B
C

#ifndef MONSTER_H_
#define MONSTER_H_
#include <SDL2/SDL.h>
#include "sprite.h"
#include "stats.h"
typedef struct {
Sprite *sprite;
Stats stats;
} Monster;
Monster* monster_create();
void monster_render(Monster*, Camera*);
void monster_destroy(Monster*);
#endif // MONSTER_H_