48 lines
1.7 KiB
C++
48 lines
1.7 KiB
C++
/*
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* BreakHack - A dungeone crawler RPG
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* Copyright (C) 2018 Linus Probert <linus.probert@gmail.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <steam_api.h>
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class CSteamLeaderboard
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{
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private:
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SteamLeaderboard_t m_hCurrentLeaderboard;
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LeaderboardEntry_t m_leaderboardEntries[10];
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int m_nLeaderboardEntries = 0;
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public:
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CSteamLeaderboard();
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void SetCurrent(SteamLeaderboard_t hCurrentLeaderboard);
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void FindLeaderboard(const char *pchLeaderboardName );
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bool UploadScore(int score, const int *details, int nDetails);
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bool DownloadScores();
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void OnFindLeaderboard(LeaderboardFindResult_t *pCallback, bool bIOFailiure);
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CCallResult<CSteamLeaderboard, LeaderboardFindResult_t> m_callResultFindLeaderboard;
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void OnUploadScore(LeaderboardScoreUploaded_t *pCallback, bool bIOFailiure);
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CCallResult<CSteamLeaderboard, LeaderboardScoreUploaded_t> m_callResultUploadScore;
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void OnDownloadScores(LeaderboardScoresDownloaded_t *pCallback, bool bIOFailiure);
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CCallResult<CSteamLeaderboard, LeaderboardScoresDownloaded_t> m_callResultDownloadScores;
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};
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