Monsters also avoid pits. Still need more pit layouts and prevent monsters from "spawning" in pits. |
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.. | ||
bonk.wav | ||
bottle.wav | ||
bubble.wav | ||
bubble2.wav | ||
bubble3.wav | ||
click.wav | ||
coin.wav | ||
dagger_pickup.wav | ||
death.wav | ||
double_sword_hit.wav | ||
eat.wav | ||
fall.wav | ||
fistpunch_vocal_01.wav | ||
fistpunch_vocal_02.wav | ||
fistpunch_vocal_03.wav | ||
level_up.wav | ||
next_level.wav | ||
splat.wav | ||
swing.wav | ||
swing2.wav | ||
swing3.wav | ||
swoosh.wav | ||
sword_hit.wav | ||
tripple_swing.wav | ||
tripple_sword_hit.wav |