223 lines
4.1 KiB
C
223 lines
4.1 KiB
C
/*
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* BreakHack - A dungeone crawler RPG
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* Copyright (C) 2018 Linus Probert <linus.probert@gmail.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <limits.h>
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#include "hashtable.h"
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#include "defines.h"
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#include "util.h"
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Hashtable*
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ht_create(unsigned int size)
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{
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Hashtable *table;
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unsigned int i;
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if (size < 1)
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return NULL;
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table = ec_malloc(sizeof(Hashtable));
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table->size = size;
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table->entries = ec_malloc((unsigned int) sizeof(Entry) * size);
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for (i = 0; i < size; ++i) {
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table->entries[i] = NULL;
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}
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return table;
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}
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/* D. J. Bernstein hash function */
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static unsigned int
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hash(Hashtable *table, const char *key)
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{
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unsigned int hash = 5381;
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while (*key) {
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hash = 33 * hash ^ (unsigned char) *key++;
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}
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return hash % table->size;
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}
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static Entry*
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entry_create(const char *key, void *value)
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{
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Entry *entry;
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entry = ec_malloc(sizeof(Entry));
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entry->key = strdup(key);
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entry->value = value;
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entry->next = NULL;
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return entry;
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}
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void
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ht_set(Hashtable *table, const char *key, void *val)
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{
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unsigned int hashkey = 0;
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Entry *newEntry = NULL;
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Entry *next;
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Entry *last = NULL;
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hashkey = hash(table, key);
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next = table->entries[hashkey];
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/* Find a position */
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while (next != NULL
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&& next->key != NULL
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&& strcmp(key, next->key) > 0)
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{
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last = next;
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next = next->next;
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}
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if (last == NULL)
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last = table->entries[hashkey];
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if (next && next->key && strcmp(key, next->key) == 0) {
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/* Collision */
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free(next->value);
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next->value = val;
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} else {
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/* New entry */
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newEntry = entry_create(key, val);
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if (next == table->entries[hashkey]) {
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table->entries[hashkey] = newEntry;
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newEntry->next = next;
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} else if(next == NULL) {
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last->next = newEntry;
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} else {
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newEntry->next = next;
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last->next = newEntry;
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}
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}
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}
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void*
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ht_get(Hashtable *table, const char *key)
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{
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unsigned int hashkey = 0;
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Entry *entry;
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hashkey = hash(table, key);
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entry = table->entries[hashkey];
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while (entry && entry->key && strcmp(entry->key, key) < 0) {
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entry = entry->next;
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}
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if (!entry || !entry->key || strcmp(entry->key, key) != 0) {
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return NULL;
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}
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return entry->value;
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}
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void*
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ht_remove(Hashtable *table, const char *key)
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{
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unsigned int hashkey = 0;
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Entry *entry, *last;
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hashkey = hash(table, key);
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entry = table->entries[hashkey];
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last = NULL;
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while (entry && entry->key && strcmp(entry->key, key) < 0) {
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last = entry;
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entry = entry->next;
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}
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if (!entry || !entry->key || strcmp(entry->key, key) != 0) {
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return NULL;
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}
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if (last == NULL) {
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table->entries[hashkey] = entry->next;
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} else {
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last->next = entry->next;
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}
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void *value = entry->value;
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free(entry->key);
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free(entry);
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return value;
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}
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void
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ht_destroy(Hashtable *table)
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{
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ht_destroy_custom(table, free);
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}
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void
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ht_foreach(Hashtable *table, void (*func)(void*))
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{
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Entry *entry;
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unsigned int i;
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if (table == NULL) {
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return;
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}
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for (i = 0; i < table->size; ++i) {
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entry = table->entries[i];
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if (entry == NULL)
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continue;
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while (entry) {
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func(entry->value);
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entry = entry->next;
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}
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}
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}
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void
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ht_destroy_custom(Hashtable *table, void (*destroy_value)(void *))
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{
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Entry *entry, *next;
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unsigned int i;
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if (table == NULL) {
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return;
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}
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for (i = 0; i < table->size; ++i) {
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entry = table->entries[i];
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if (entry == NULL)
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continue;
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while (entry) {
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next = entry->next;
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destroy_value(entry->value);
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entry->value = NULL;
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free(entry->key);
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free(entry);
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entry = next;
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}
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}
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free(table->entries);
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free(table);
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}
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