21 lines
683 B
Lua
21 lines
683 B
Lua
local room_builder = require "maproombuilder"
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local monster_gen = require "monstergen"
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local trap_gen = require "trapgen"
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local chest_gen = require "chestgen"
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map = create_map(CURRENT_LEVEL) -- 'map' needs to be global
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room_builder.load_textures(map)
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set_current_room(map, 0, 0)
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local room = room_builder.create_empty_room()
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room_builder.build_room(room, 0, 0)
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room_builder.add_full_lighting(room)
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monster_gen.add_monsters_to_room(room, 0, 0)
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trap_gen.add_traps_to_room(room, 0, 0)
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chest_gen.add_chests_to_room(room, 0, 0)
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room_builder.load_room(map, room)
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monster_gen.load_monsters(map, room.monsters)
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trap_gen.load_traps(map, room.traps)
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chest_gen.load_chests(map, room.chests)
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